Search found 342 matches
- Sun Nov 28, 2004 11:42 am
- Forum: Animation Contests
- Topic: Moho Animation Contest Entry: 5 (Fish Fry)
- Replies: 6
- Views: 11018
What you've made is a really good basis for a little film, I don't see it as finished yet either. I like all the elements, though I wonder why the shoal of fish just stop when they get to the side of the tank. try flipping them with a little motion blur and some fast wriggling, and it will look like...
- Sun Nov 28, 2004 11:36 am
- Forum: Animation Contests
- Topic: Moho Animation Contest Entry: 5 (Walk in the Park)
- Replies: 6
- Views: 11560
- Sun Nov 28, 2004 11:25 am
- Forum: Tips & Techniques
- Topic: [noob]Bone harness to animate group
- Replies: 6
- Views: 6014
- Mon Nov 22, 2004 5:26 pm
- Forum: Bug Discussions
- Topic: Colouring bug
- Replies: 2
- Views: 3556
I just found something else about styles that I haven't seen mentioned before, and which has the potential to be very useful. They are animateable! However, there isn't a gadget on the timeline representing styles, so it's difficult to know where changes have been made, and limits what you can do. I...
- Mon Nov 22, 2004 3:45 pm
- Forum: Bug Discussions
- Topic: Colouring bug
- Replies: 2
- Views: 3556
Colouring bug
Try this: 1) Open a new project and draw a filled square on the vector layer. Let it stay the default colours, or you can change it's colours. 2) Draw a circle next to it, then change the fill and outline to something different (say green with a red outline to make it obvious). 3) Let's say we like ...
- Thu Nov 18, 2004 12:21 pm
- Forum: How Do I...?
- Topic: How do I cycle a complex. multi-layer animation?
- Replies: 15
- Views: 4197
Eureka! That's the answer. Thanks both of you, now I'm on the right track. I had no idea that actions comprised all the child levels as well - that's exactly what I was looking for, especially now I know how to copy the mainline keyframes into an action. It means I can start working in the mainline,...
- Thu Nov 18, 2004 12:15 pm
- Forum: Moho 5
- Topic: 2d object in 3d space
- Replies: 3
- Views: 4858
True the Bones cannot swivel in 3D depth, but look at whole layer rotations on the X and Y axes. You can combine these with the bone shortening that Brian referred to to make a convincing walk to camera. Make sure the leg layer pivots at the hip (by moving the layer centre) for it to work. Then move...
- Wed Nov 17, 2004 11:07 pm
- Forum: Tips & Techniques
- Topic: A technique for eyelashes
- Replies: 6
- Views: 6924
A technique for eyelashes
I thought I'd share this with you. I made a couple of custom brushes for a single purpose, drawing eyelashes. Instead of drawing out a lot of vector shapes which are a pain to animate, I thought it might be much easier to simply design a brush that could be used in a single outline to give the same ...
- Wed Nov 17, 2004 10:10 pm
- Forum: How Do I...?
- Topic: How do I cycle a complex. multi-layer animation?
- Replies: 15
- Views: 4197
Actually, you can copy keyframes from the main timeline into an action. Make sure you've got the latest Moho update (5.0.2), and you can do this. You can't insert the mainline into an action by reference, but you can insert it by copy (using the Actions window). Hey! that reply sneaked in while I w...
- Wed Nov 17, 2004 10:05 pm
- Forum: How Do I...?
- Topic: How do I cycle a complex. multi-layer animation?
- Replies: 15
- Views: 4197
Actually, Brian, I started out by using Actions, but they, too, are very specific to the layer you're working with. This makes them very flexible, as they can be mixed with other movements, but they still don't work with the sub-layers beneath. I suppose what I'm after is a way of wrapping up a whol...
- Wed Nov 17, 2004 7:28 pm
- Forum: How Do I...?
- Topic: How do I cycle a complex. multi-layer animation?
- Replies: 15
- Views: 4197
How do I cycle a complex. multi-layer animation?
I have animated a character on many levels, with bones and sub-layers of bones, and switch layers, and sub-switch layers etc etc... very complex. Now I'd like to repeat the action. But if I cycle the top level group layer that contains the character, none of the sub-layers actually repeat their acti...
- Tue Nov 16, 2004 7:00 pm
- Forum: Bug Discussions
- Topic: 3D layers and masks
- Replies: 2
- Views: 3884
- Mon Nov 15, 2004 6:12 pm
- Forum: Bug Discussions
- Topic: 3D layers and masks
- Replies: 2
- Views: 3884
3D layers and masks
I don't know whether this is a bug, or an as-yet unimplemented feature.
The properties panel for 3D layers has a tab for masking, but whatever I switch on or off, the 3D object (within a masking group, of course) seems to remain unaffected by masking in any way.
The properties panel for 3D layers has a tab for masking, but whatever I switch on or off, the 3D object (within a masking group, of course) seems to remain unaffected by masking in any way.
- Fri Nov 12, 2004 11:48 am
- Forum: How Do I...?
- Topic: Switch Layers with Bones
- Replies: 7
- Views: 5729
- Fri Nov 12, 2004 11:44 am
- Forum: Bug Discussions
- Topic: Possibly a bug in "Styles"
- Replies: 8
- Views: 6934