Thank you!
Since we're at it: I'm so terrible with faces, but Marten, do we know each other from the Berlin Tricktisch?
Search found 6017 matches
- Thu Dec 21, 2023 4:04 pm
- Forum: Share Your Work
- Topic: Pink Floyd music video
- Replies: 13
- Views: 38167
- Thu Dec 21, 2023 12:45 pm
- Forum: Share Your Work
- Topic: Pink Floyd music video
- Replies: 13
- Views: 38167
Re: Pink Floyd music video
Since they shifted the deadline a month I thought I could try and do a second competition entry in less time. This one much has some more Moho elements in it, but the drawings and textures are all done in TVPaint as usual: ANXB6dHrmpM https://www.youtube.com/watch?v=ANXB6dHrmpM The songs' age really...
- Sun Dec 17, 2023 11:44 am
- Forum: Animation Contests
- Topic: Pink Floyd contest
- Replies: 3
- Views: 7840
Re: Pink Floyd contest
I've already bragged about it: viewtopic.php?t=36634
The crazy part: Since there is another month now I've started a second one which is 2/3 finished now, and much more Moho-centristic.
The crazy part: Since there is another month now I've started a second one which is 2/3 finished now, and much more Moho-centristic.
- Sat Dec 16, 2023 7:15 pm
- Forum: General Moho Discussion
- Topic: Timeline turns red
- Replies: 2
- Views: 2706
Re: Timeline turns red
Red means it is invisble. Either by:
- switched invisible in project view
- switched invisble via keyframe
- invisible viaopacity animation
- or being in another layer which is one of the above.
- switched invisible in project view
- switched invisble via keyframe
- invisible viaopacity animation
- or being in another layer which is one of the above.
- Sat Dec 16, 2023 12:31 pm
- Forum: Share Your Work
- Topic: Pixar parody
- Replies: 12
- Views: 22023
Re: Pixar parody
This is amazing on every level. I wish more shorts I've seen in festivals would've been made with this amount of work and dedication.
- Sat Dec 16, 2023 12:21 pm
- Forum: Other Software
- Topic: Just somebody doing physics in OpenGL
- Replies: 4
- Views: 8882
Re: Just somebody doing physics in OpenGL
Ah! Thx for adding info.
- Thu Dec 14, 2023 9:01 pm
- Forum: General Moho Discussion
- Topic: MOHO14 user manual
- Replies: 39
- Views: 67327
Re: MOHO14 user manual
I still rather prefer a PDF version.
- Wed Dec 13, 2023 5:42 pm
- Forum: How Do I...?
- Topic: Hiding elements on model when flipping layer
- Replies: 16
- Views: 10037
Re: Hiding elements on model when flipping layer
Maybe you can flip the whole character, then flip the stethoscope layer again?
- Tue Dec 12, 2023 9:37 pm
- Forum: General Moho Discussion
- Topic: Setting keyframes to 1s, 2s, 4s, etc
- Replies: 13
- Views: 7523
Re: Setting keyframes to 1s, 2s, 4s, etc
I found the interval works on layer transfomations and point animation quite perfectly?
- Tue Dec 12, 2023 6:38 pm
- Forum: General Moho Discussion
- Topic: What additional software are you using alongside Moho?
- Replies: 41
- Views: 142498
Re: What additional software are you using alongside Moho?
Well, you could do masking in Moho, but for most objects it's more effective and much faster to do that in a bitmap software and save the image with transparency (as PNG).
- Tue Dec 12, 2023 2:15 pm
- Forum: General Moho Discussion
- Topic: Can AI generated photos be rigged up in Moho?
- Replies: 2
- Views: 1341
Re: Can AI generated photos be rigged up in Moho?
You can always take any image, separate its elements in Photoshop or Affinity Photo or whatever, and import to Moho.
- Mon Dec 11, 2023 12:07 am
- Forum: General Moho Discussion
- Topic: Walk Cycle Question
- Replies: 13
- Views: 6742
Re: Walk Cycle Question
My main projects of the last two years involved lots of full head turns, so I'm quite versatile now drawing them FBF. Can only recommend this training, after that it's much easier to plan the same in Moho.
- Fri Dec 08, 2023 1:04 pm
- Forum: General Moho Discussion
- Topic: Walk Cycle Question
- Replies: 13
- Views: 6742
Re: Walk Cycle Question
Can't say because I've never used it so far. I'm oldschool: better to have different rigs fo different actions than desperately trying to get everything in just one.
- Thu Dec 07, 2023 2:10 pm
- Forum: General Moho Discussion
- Topic: Walk Cycle Question
- Replies: 13
- Views: 6742
Re: Walk Cycle Question
Most easily solved with 2 copies of the walk cycle character, each in their own direction, and then switch visibity when needed. To make this work with just one character one must carefully build the rig around the center from the very beginning. I'd create a walk in place and put the character into...
- Tue Dec 05, 2023 7:02 pm
- Forum: Other Software
- Topic: Just somebody doing physics in OpenGL
- Replies: 4
- Views: 8882
Just somebody doing physics in OpenGL
https://marioslab.io/uploads/webgl-demo ... sics2.html
As it says: click and drag wildly. I think it's quite impressive, albeit not really useful animation.
The guy who made it: @badlogic@mastodon.gamedev.place, https://marioslab.io
As it says: click and drag wildly. I think it's quite impressive, albeit not really useful animation.
The guy who made it: @badlogic@mastodon.gamedev.place, https://marioslab.io