Search found 138 matches

by Banterfield
Thu Sep 27, 2007 4:27 pm
Forum: Scripting
Topic: More scripted physics - SPRINGS!
Replies: 6
Views: 4876

Vern! You are phenomenal. You need to get a job with Lost Marble.
by Banterfield
Sat Sep 22, 2007 1:58 am
Forum: Share Your Work
Topic: ASP scripted physics simulation - bouncing ball with gravity
Replies: 26
Views: 8133

heyvern wrote: Adding a z axis to this script would be an absolute and total nightmare. Not even going to try that.
That's cool. Just thought I'd ask if it were possible.

Thanks again for your scripting explorations, Vern. This is really an amazing thing you're putting together. :D
by Banterfield
Sat Sep 22, 2007 12:06 am
Forum: Share Your Work
Topic: ASP scripted physics simulation - bouncing ball with gravity
Replies: 26
Views: 8133

.... uh... what? What exactly moves on the z axis? Bones can't move on the z axis... so no... can't be done. Vern, are you sure that isn't because you have 3d camera turned off? I just tried it (changing z value of the bone layer) and it worked - I rotated the workspace to make sure I wasn't being ...
by Banterfield
Fri Sep 21, 2007 11:45 pm
Forum: Share Your Work
Topic: ASP scripted physics simulation - bouncing ball with gravity
Replies: 26
Views: 8133

edit: You could scale the mesh or move the vector layer to create z axis movement. Could be pretty convincing if done right. -vern What about the layer attached to the bone? :) I'm in Ubuntu right now, or I'd just try it myself sans question. edit - I suppose it doesn't matter if is scaling or bein...
by Banterfield
Fri Sep 21, 2007 9:22 pm
Forum: Share Your Work
Topic: ASP scripted physics simulation - bouncing ball with gravity
Replies: 26
Views: 8133

I was wondering if you could just drop a ball object with the script inside a particle generator, and what would happen.

Also, wondered what would happen if you allowed (or implemented) it to move along the z axis.
by Banterfield
Fri Sep 21, 2007 5:24 pm
Forum: Share Your Work
Topic: ASP scripted physics simulation - bouncing ball with gravity
Replies: 26
Views: 8133

Wow, Vern, that is amazing. I think you should change your name from "heyvern" to "vernistheman". You keep blowing my mind. Don't stop!
by Banterfield
Mon Sep 17, 2007 4:13 pm
Forum: Tips & Techniques
Topic: rendered animation looks "interlace" when burned t
Replies: 19
Views: 8150

I've had this problem in Vegas before. My recollection is that I was able to get rid of it by experimenting with the project properties (deinterlace method?) setting and by right clicking on the media file itself on the timeline and experiment with the stream properties settings for the video. For t...
by Banterfield
Sat Sep 15, 2007 6:31 pm
Forum: Share Your Work
Topic: Larry the Liger face rig
Replies: 9
Views: 3153

Well, let me just add my voice to the chorus and say that we NEED a step by step tutorial on doing similar rigs for our characters. This is BEAUTIFUL! The teeth, the whiskers, this is like something from a whole different wonderful program. I've looked over the various threads addressing these metho...
by Banterfield
Wed Sep 12, 2007 10:19 pm
Forum: How Do I...?
Topic: Changing layer levels
Replies: 12
Views: 2911

Not to drift off topic, but did we get a release date for the new version with the layer sorting stuff?
by Banterfield
Wed Sep 12, 2007 9:47 pm
Forum: How Do I...?
Topic: Changing layer levels
Replies: 12
Views: 2911

Nah... I will just use a number other than 0. That is still way easier than using multiple layers. Set all your layers to the same "non-zero" value and make sure you don't use 0 to change order. -vern I'd be concerned that you'd notice the scaling of the layer if you moved it back on the ...
by Banterfield
Wed Sep 12, 2007 9:09 pm
Forum: How Do I...?
Topic: Changing layer levels
Replies: 12
Views: 2911

Until we get the new layer functionality, I think duplicating the layer and turning its visibility on/off is the way to go.
by Banterfield
Sat Aug 18, 2007 2:27 am
Forum: Tips & Techniques
Topic: Multiple Moho Openings
Replies: 15
Views: 8122

I've run multiple version of the batch render on my dual core desktop, under the assumption that it would run one instance of the program on one core, and one on the other... hopefully doubling the render speeds.
by Banterfield
Wed Feb 28, 2007 4:49 am
Forum: General Moho Discussion
Topic: Moho 5.4 / Anime Studio Pro - Feature differences?
Replies: 3
Views: 1837

Hi Nolan,

Thanks for the info. I just upgraded to a new laptop (with Windows Vista) and was reinstalling my moho apps.

The new content in Anime Studio Pro is interesting, but I like the clean experience (no title flash) of booting up Moho 5.

Kind regards,

Dave
by Banterfield
Mon Feb 26, 2007 8:51 pm
Forum: General Moho Discussion
Topic: Moho 5.4 / Anime Studio Pro - Feature differences?
Replies: 3
Views: 1837

Moho 5.4 / Anime Studio Pro - Feature differences?

Are there any feature differences between 5.4 and Anime Studio pro, or is it just that ASPro has all the new content?

Thanks,

Dave
by Banterfield
Fri Feb 17, 2006 6:00 pm
Forum: General Moho Discussion
Topic: Moho in Linux - question
Replies: 15
Views: 5986

Uncompressed Quicktime would be ideal. If I can't get quality with mpg on Linux, perhaps I'll render frames then concatenate them on my pc.

Do you know of anything that will generate video from frames on the pc? It seems like there was a thread here discussing that.