Search found 330 matches
- Thu Jul 05, 2007 8:38 pm
- Forum: How Do I...?
- Topic: Workaround for bones not binding to layers in sub-layers?
- Replies: 9
- Views: 1717
Workaround for bones not binding to layers in sub-layers?
Okay, I'm making a bone rig of a beetle. The parent layer is a bone layer, and it is filled with numerous vector layers for all the body parts. I'm using region binding with the connecting-layers-to-bones method. Here's the problem. There are ten vector layers for the many segments of the antennae, ...
- Thu Jul 05, 2007 5:52 pm
- Forum: Tips & Techniques
- Topic: Adding bones to a switch layer
- Replies: 12
- Views: 4658
- Thu Jul 05, 2007 5:50 pm
- Forum: Tips & Techniques
- Topic: Adding bones to a switch layer
- Replies: 12
- Views: 4658
- Thu Jul 05, 2007 4:41 pm
- Forum: Tips & Techniques
- Topic: Adding bones to a switch layer
- Replies: 12
- Views: 4658
Can't test this right now, but it would simplify the riggs I'm working with right now. In the moment they have put a bunch of bone layers inside a switch layer. Eliminating this would allow to use just one bone timeline while switching between shapes. Yeh, I bet that would simplify the animation pr...
- Thu Jul 05, 2007 3:45 pm
- Forum: Tips & Techniques
- Topic: Adding bones to a switch layer
- Replies: 12
- Views: 4658
Adding bones to a switch layer
I just noticed that you can add bones to a switch layer ! I've always assumed bones only belong in bone layers, so this newly-discovered feature blows my mind. It's like if a Jedi had a lightsaber for years and years and then one day noticed a button that made it work like a flashlight. Whoa. Anyhow...
- Thu Jul 05, 2007 1:57 pm
- Forum: How Do I...?
- Topic: How do I stop the scaling of shapes when copy/pasting?
- Replies: 17
- Views: 3479
- Thu Jul 05, 2007 4:11 am
- Forum: How Do I...?
- Topic: How do I stop the scaling of shapes when copy/pasting?
- Replies: 17
- Views: 3479
Hm. The bug didn't manifest. Possibly several quirky events must be done in a certain order within a duplicated bone layer containing a switch layer in order for the bug to appear? It's a nasty bug, if your bone rig ever catches it. No bones can be deleted in the affected rig, even new bones. And if...
- Thu Jul 05, 2007 3:58 am
- Forum: How Do I...?
- Topic: How do I stop the scaling of shapes when copy/pasting?
- Replies: 17
- Views: 3479
Cool! I'd never noticed those scale values before. Thanks! Using them is waaay better than my scaling-the-square method. Regarding the bug question...I'm not 100% sure about the cause. I thought duplicating a switch layer in a bone layer was the culprit, because somebody else thought it was. But I d...
- Thu Jul 05, 2007 2:53 am
- Forum: How Do I...?
- Topic: How do I stop the scaling of shapes when copy/pasting?
- Replies: 17
- Views: 3479
I've come up with a good work-around. I made a green square under the original bone layer, then I copied/pasted the square into the new bone layer. It arrived shrunk, of course. So I selected the new bone layer and translated and scaled it until the copy of the square fit perfectly over the original...
- Thu Jul 05, 2007 12:26 am
- Forum: How Do I...?
- Topic: How do I stop the scaling of shapes when copy/pasting?
- Replies: 17
- Views: 3479
Oh, I was staying away from doing that because I have switch layers in the bone layer, and it's my understanding that a bug manifests when duplicating layers in a bone layer that possesses a switch sub-layer. The bug causes the application to crash when attempting to delete a bone. I had this proble...
- Wed Jul 04, 2007 11:53 pm
- Forum: How Do I...?
- Topic: How do I stop the scaling of shapes when copy/pasting?
- Replies: 17
- Views: 3479
That's exactly what I did. I wanted everything a little bigger in the original bone layer so I could see more detail when doing renders. Is there a way to transfer that scaling to the new bone layer? Or strip away the scaling from the original bone layer? I tried copying the frame 0 keyframe for &qu...
- Wed Jul 04, 2007 9:40 pm
- Forum: How Do I...?
- Topic: How do I stop the scaling of shapes when copy/pasting?
- Replies: 17
- Views: 3479
How do I stop the scaling of shapes when copy/pasting?
Hi, Tony here. I have a bone layer with several vector layers in it. I made a second bone layer and copied some vector art into the new bone layer. I copied the vector art by means of select all/copy then pasted the copied vector art into an empty vector layer in the second bone layer. The problem i...
- Sat Jun 30, 2007 6:12 pm
- Forum: How Do I...?
- Topic: Can't delete bones
- Replies: 10
- Views: 2512
- Sat Jun 30, 2007 3:33 pm
- Forum: How Do I...?
- Topic: Can't delete bones
- Replies: 10
- Views: 2512
Update. I killed the bone. The slow and time-consuming way. I created a new bone layer filled with a new bone rig and empty vector layers, then copied and pasted all the art from the buggy bone rig into this new one. Then I deleted the buggy bone rig. I win! Tony: 1, Moho bone-bug: 0. Cripes, that d...
- Fri Jun 29, 2007 8:09 pm
- Forum: How Do I...?
- Topic: Can't delete bones
- Replies: 10
- Views: 2512