Search found 7418 matches

by Greenlaw
Sun Mar 03, 2024 11:42 pm
Forum: Feature Request Discussions
Topic: Select click and drag multiple layers in Sequencer
Replies: 5
Views: 2767

Re: Select click and drag multiple layers in Sequencer

Sorry, I posted but then realized I misread the request and deleted my post. Nothing to see here. :) But, yeah, I just use a Group to move multiple layers...but I tend to use a lot of groups in my projects anyway, so that's just normal for me. Less clicking to do. That said, it seems like you should...
by Greenlaw
Sat Mar 02, 2024 8:19 pm
Forum: General Moho Discussion
Topic: Pin bones for Pupils
Replies: 15
Views: 570

Re: Pin bones for Pupils

Manipulate Bones is for controlling IK, so it only rotates. Normally, you use this to pose the skeleton and work Smart Bone Dials. Oh, shoot, I meant to add that there is one exception with Manipulate Bones : if the bone is a root bone, then Manipulate bones will move it instead of rotating it. Thi...
by Greenlaw
Sat Mar 02, 2024 5:06 pm
Forum: Feature Request Discussions
Topic: position-scale driver
Replies: 11
Views: 391

Re: position-scale driver

I agree. Many years ago, I asked if we could get a UI construction kit in Moho, so we could use items other than bones for Smart Bone Action controls, like dials that look and work like actual knobs and levers, and also sliders, buttons, and user-defined lists. It would also be cool to have live ind...
by Greenlaw
Thu Feb 29, 2024 2:57 am
Forum: General Moho Discussion
Topic: Pin bones for Pupils
Replies: 15
Views: 570

Re: Pin bones for Pupils

Alternative eye rig? : if you have a better way to control the pupils, I am open to that too. Regarding this, I usually just have a regular bone for each pupil. Since I'm using Bind Layer, the shape of the bone doesn't matter, and regular bones are easier to grab than point bones. (Note to devs: I ...
by Greenlaw
Thu Feb 29, 2024 2:40 am
Forum: General Moho Discussion
Topic: Pin bones for Pupils
Replies: 15
Views: 570

Re: Pin bones for Pupils

SuperSGL wrote: Thu Feb 29, 2024 2:35 am Your probably moving it on frame 0 moving to any other frame will get the results your looking for
Or this. :)
by Greenlaw
Thu Feb 29, 2024 2:39 am
Forum: General Moho Discussion
Topic: Pin bones for Pupils
Replies: 15
Views: 570

Re: Pin bones for Pupils

This leads to a second question though. When I use the Manipulate Bones [Z] tool , it just offsets the bone from the geometry and leaves the geometry [pupil] behind even though it is bound to that bone. The pupil doesn't follow. Alternative eye rig? : if you have a better way to control the pupils,...
by Greenlaw
Wed Feb 28, 2024 7:30 pm
Forum: General Moho Discussion
Topic: Pin bones for Pupils
Replies: 15
Views: 570

Re: Pin bones for Pupils

Manipulate Bones is for controlling IK, so it only rotates. Normally, you use this to pose the skeleton and work Smart Bone Dials. (Tip: you can switch this tool to FK mode by holding Alt, which is useful for posing arms.) To move a bone, you want to use Transform Bone. The shortcut is to tap T. To ...
by Greenlaw
Tue Feb 27, 2024 5:07 am
Forum: General Moho Discussion
Topic: Eye rig- making lids invisible?
Replies: 4
Views: 221

Re: Eye rig- making lids invisible?

There are many ways to do this. Here are a handful of suggestions... - If the item is in its own layer, keyframe the layer's visibility. This is what I usually do. - If the item is in the same layer as the rest of the eye, keyframe the alpha for the Style. - Enable Animated Shape Order and hide the ...
by Greenlaw
Mon Feb 26, 2024 3:05 pm
Forum: How Do I...?
Topic: Best way to pass an object from one character to another character
Replies: 5
Views: 231

Re: Best way to pass an object from one character to another character

I agree with SlowTiger. That's the easiest and most controllable way to do it in Moho.

If the first character is tossing it in the air, you may want to make a third object so its motion path isn't affected until it's 'caught' by the second character.
by Greenlaw
Sun Feb 25, 2024 11:30 pm
Forum: General Moho Discussion
Topic: Mesh grid messes with my image
Replies: 2
Views: 182

Re: Mesh grid messes with my image

It might have to do with how you are animating the points in the grid. Even though quads are now valid for mesh warping, they don't work for every situation. Try tripling the squares using the Triangulate command and see if that helps. (But make a copy of your project first.) Note that you can mix a...
by Greenlaw
Sat Feb 24, 2024 4:16 pm
Forum: Scripting
Topic: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
Replies: 113
Views: 216555

Re: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro

Re-ordering shapes with up/down arrow buttons becomes very slow if the vector layer contains too many shapes. I found that re-ordering shapes works best if theres like 4-(8?) shapes on a vector layer. If you have Point-Based Selection (PBS) enabled, switch it off. As discussed the other day, Shapes...
by Greenlaw
Sat Feb 24, 2024 7:20 am
Forum: General Moho Discussion
Topic: Stage is crooked, how to make straight?
Replies: 4
Views: 178

Re: Stage is crooked, how to make straight?

To add to Neeter's suggestions, check the Camera Roll. If the Roll value is anything other than 0-deg, hit the reset button. Also, check for any keyframes so you don't add motion when you do this.
by Greenlaw
Sat Feb 24, 2024 1:22 am
Forum: How Do I...?
Topic: smooth joint for bone pair greyed out
Replies: 6
Views: 249

Re: smooth joint for bone pair greyed out

Whoops! I deleted my post because I didn't read the original post carefully enough, and my reply was irrelevant. Nothing to see here. :)
by Greenlaw
Fri Feb 23, 2024 11:35 pm
Forum: Share Your Work
Topic: What was that name again? – Animated loop for my Moho Webinar
Replies: 5
Views: 202

Re: What was that name again? – Animated loop for my Moho Webinar

Love the retro look! Reminds me of old DePatie-Freleng cartoons.

Good luck with the Webinar, Joel! :)
by Greenlaw
Fri Feb 23, 2024 7:27 pm
Forum: Feature Request Discussions
Topic: Zoom and Track icons
Replies: 3
Views: 215

Re: Zoom and Track icons

A compass? That's such an awful an idea, it can't be right. The plus symbol looks nothing like a compass. What I meant was that I think it represents the crosshair 'compass' in the middle of the Moho Workspace indicating X and Y directions... https://www.dropbox.com/scl/fi/bsf3g3ncrvajhco2ljzet/cro...