Search found 217 matches
- Fri Jun 30, 2006 7:55 pm
- Forum: Share Your Work
- Topic: Growning & Learning
- Replies: 17
- Views: 7078
also can anyone help me? I was building a model and i forgot to put it on key frame 0, when i press play it shows it being formed how can i set everything back to keyfram 0? You'll need to locate the frame where the changes in the object were made. To do this: 1. Select the layer your object exists...
- Fri Jun 30, 2006 1:40 am
- Forum: Other Software
- Topic: Manga Studio
- Replies: 30
- Views: 22391
While I agree with you on the paper and pencil approach to story boarding, in my case it'd be difficult for me to put it into actual practice, due to physical disabilities. The thing that I find interesting with Manga Studio is that you can import objects from apps like Poser, and in some instances,...
- Thu Jun 29, 2006 12:47 am
- Forum: Other Software
- Topic: Manga Studio
- Replies: 30
- Views: 22391
- Thu Jun 29, 2006 12:38 am
- Forum: How Do I...?
- Topic: Some help with planning a short - what approach to use ...
- Replies: 3
- Views: 1131
There's a great book on the subject of taking an animated story idea from concept to completion that I strongly recommend checking out... Inspired 3D Short Film Production by Jeremy Cantor and Pepe Valencia. While you may not be working in 3D specifically, the concepts it covers are vital knowledge ...
- Wed Jun 28, 2006 4:46 am
- Forum: Animation
- Topic: United commerical
- Replies: 2
- Views: 1826
- Tue Jun 27, 2006 7:00 pm
- Forum: Share Your Work
- Topic: Comic Manga Project
- Replies: 12
- Views: 3887
Yeah, this is a work in progress. Right now, the background hair is a set of eight shape objects that are mostly being manipulated through rotation and transitioning. I'm still trying to get a feel for hair physics before moving to boned versions. So far, newtonian physics suggests hair on an object...
- Tue Jun 27, 2006 8:26 am
- Forum: Share Your Work
- Topic: Comic Manga Project
- Replies: 12
- Views: 3887
- Tue Jun 27, 2006 6:21 am
- Forum: General Moho Discussion
- Topic: [new to moho] moho and motion graphics?
- Replies: 4
- Views: 3003
There are some fantastic books on the market for creating animation in general. One in particular I strongly recommend picking up is The Animator's Survival Kit by Richard Williams (the lead animator for Who Framed Roger Rabbit ). Not only does it cover common techniques in great detail, it's also a...
- Mon Jun 26, 2006 9:26 pm
- Forum: Feature Request Discussions
- Topic: Multi-Monitor Support
- Replies: 1
- Views: 1117
Multi-Monitor Support
While this is a relatively trivial issue with Moho, it would be nice if it could memorize window positions across multiple displays. Under the Mac OS X version, the app ends up placing the upper-left corner of each window moved off the primary display to a relative location on the primary display pa...
- Sat Jun 24, 2006 7:47 pm
- Forum: Tips & Techniques
- Topic: Cunning way to do Head Turns
- Replies: 23
- Views: 15581
Interesting approach and one I hadn't quite thought of... Cribble's method utilizes only four layers with visibility swapping, breaking the turn sequence up at the points where z-sorting becomes an issue. Each layer tweens as needed, then in the two frames where the z-sorting changes, the layer visi...
- Sat Jun 24, 2006 4:37 pm
- Forum: How Do I...?
- Topic: uncompressed quicktime export. quality is low
- Replies: 25
- Views: 7021
Just a thought, but perhaps one way around this would be to create your movie in moho at twice the resolution needed (doubling the dimensions in both directions), then use a third party editor to scale it back down. The reduction in size should result in a sharper image in the final output. I used t...
- Wed Jun 21, 2006 8:08 am
- Forum: Animation Jobs
- Topic: Programmer to help. Maybe Flash?
- Replies: 2
- Views: 3654
I know flash can use .swf files as objects, but I haven't personally tried it. I can't say for sure how much control flash would allow over these kinds of objects outside of playback (pause/stop/loop animation) options, but it may be enough to use them as sprites in a game setting. The way I'd appro...
- Wed Jun 21, 2006 7:33 am
- Forum: Tips & Techniques
- Topic: Cunning way to do Head Turns
- Replies: 23
- Views: 15581
I've actually been trying to figure out a way to pull this off in Moho with vector objects that can be tweened. So far, my plan is to create a basic head object with foreground (face parts) and background (hair) elements, morph/translate each part as needed (ignoring z-sorting) over time, duplicate ...
- Mon Jun 19, 2006 8:26 pm
- Forum: How Do I...?
- Topic: uncompressed quicktime export. quality is low
- Replies: 25
- Views: 7021
- Thu Jun 15, 2006 8:40 pm
- Forum: How Do I...?
- Topic: keep a shadow off the background?
- Replies: 2
- Views: 1460