Search found 821 matches

by myles
Fri Aug 17, 2007 12:03 am
Forum: How Do I...?
Topic: i want any administrator plz plz plz?
Replies: 15
Views: 4516

Hello medo_123, if you want to ask about existing features, just ask in the forum, that is what the forum is here for. We're willing to try and understand bad translations into English, and we realise the English-language manual is not necessarily clear to everyone. If you want to suggest new featur...
by myles
Thu Aug 16, 2007 11:56 pm
Forum: Tips & Techniques
Topic: Tutorial on image-based characters
Replies: 2
Views: 2626

Good points, Genete! I must admit I only looked at it briefly, and really like the way it showed that you need to cut the character into pieces, and the way it showed single image, individual pieces, and flexible pieces. However, you are correct - it would definitely be easier to animate with a sing...
by myles
Thu Aug 16, 2007 7:12 am
Forum: Tips & Techniques
Topic: Tutorial on image-based characters
Replies: 2
Views: 2626

Tutorial on image-based characters

Did I miss an announcement somewhere? I see there's a great new image-based character tutorial on e-frontier's Anime Studio tutorials page , which can act as an answer to several frequently asked questions about setting up image-based characters. Congratulations to whoever did the tutorial - very ni...
by myles
Tue Aug 14, 2007 8:06 am
Forum: How Do I...?
Topic: how to move cartoon person to forward and back?
Replies: 2
Views: 1060

For turning a character, see this recent thread . For moving an arm (or something) before/behind a character, make 2 copies of the arm - one behind the character, one in front - and switch the layer visibility on and off for each layer. (There are other techniques, but this is probably the easiest o...
by myles
Tue Aug 14, 2007 7:13 am
Forum: Tips & Techniques
Topic: Again, what kind of avi codec is the best to work with?
Replies: 7
Views: 4164

The Lagarith codec is a great intermediate codec because: 1) it is lossless (unlike most codecs) 2) it supports an alpha channel for compositing 3) it compresses reasonably well for a lossless codec HuffYUV is similar but gets less compression in most cases. Most other codecs, like DivX, are lossy -...
by myles
Tue Aug 14, 2007 6:13 am
Forum: How Do I...?
Topic: turn a char
Replies: 11
Views: 3273

The layer (flip the uppermost parent layer, possibly the bones layer in your case) will flip around the layer origin, so set that somewhere appropriate first (using the Layer Origin tool).

Regards, Myles.
by myles
Sun Aug 12, 2007 9:13 am
Forum: How Do I...?
Topic: texture items like in hanna barbera cartoons
Replies: 5
Views: 1958

If you have the Pro version you should potentially be able to get something similar using brushes.

Another possibility is to create your backgrounds in a separate paint program, or even scanning in real painted backgrounds.

Regards, Myles.
by myles
Fri Aug 10, 2007 12:32 am
Forum: General Moho Discussion
Topic: Oh for an easily searchable Help file
Replies: 17
Views: 6465

Hi Mohlar, see here for one solution (Windows only, I think). Bupaje used a trial version of an e-book maker to put the .html help into e-book form, and the e-book reader has a search function. The posted result is a little out-of-date now (Moho version 5.0 ?), but the process should still be valid....
by myles
Sat Aug 04, 2007 1:10 am
Forum: General Moho Discussion
Topic: Menus in MOHO 5
Replies: 8
Views: 3808

Re: That's what I mean ! Thanks a lot

I am writing a book about film production from pre to post and including 2D animation. [...] I want to promote MOHO 5 and Anime Studio there. It's because the program is really powerfull! and easy!!!! and I make animation in only 1 hr! :wink: Do you have any suggestion what features shall I include...
by myles
Sat Aug 04, 2007 12:53 am
Forum: General Moho Discussion
Topic: Menus in MOHO 5
Replies: 8
Views: 3808

Re: shortcuts

is there any way to print it out from here? Try dragging to select it then copying and pasting it into a word processor or text editor to print it. Note: use of a proportional font will probably result in misalignment. A monospaced font such as Courier will be more aligned (but may look uglier). If...
by myles
Fri Aug 03, 2007 12:10 am
Forum: How Do I...?
Topic: ... set the default layer in a Switch layer set?
Replies: 4
Views: 1183

According to Tutorial 5.1, the closed mouth should be the lower-most position in the sub-layers, while the upper-most should be the widest open. Audio-based mouths don't have to use the phoneme-based mouths - as far as I know the mouth is chosen from the list based on volume, not type of sound. I us...
by myles
Thu Aug 02, 2007 11:59 pm
Forum: General Moho Discussion
Topic: Menus in MOHO 5
Replies: 8
Views: 3808

Default keyboard shortcuts in Moho 5.4 and Anime Studio Pro 5.5: Moho 5 shortcut keys. See also the non-alphabetical shortcuts listed in the Moho helpfile. A : add point/bone Ctrl-A : select all B : select bone Ctrl-B : Batch export C : adjust curvature Ctrl-C : copy D : delete edges Ctrl-D : random...
by myles
Thu Aug 02, 2007 4:01 am
Forum: General Moho Discussion
Topic: Menus in MOHO 5
Replies: 8
Views: 3808

Hello Aswa (Arief ?),

Sorry, I do not understand your question - possibly a translation problem.

Pointer? Menu?

Do you mean:
- adding or moving points?
- converting between smooth and peaked (pointed)?
- something else?

Can you show us an example of what you mean?

Regards, Myles.
by myles
Wed Aug 01, 2007 6:21 am
Forum: General Moho Discussion
Topic: Is an online help of AS useful?
Replies: 15
Views: 5588

I think online documentation is definitely useful for discussion on the forum, but not as the only form of help. Most of the time I'm not online when animating, and during that time I'm also usually restricted to dial-up, so offline local documentation is even more essential. So, definitely useful b...
by myles
Wed Aug 01, 2007 4:46 am
Forum: Animation
Topic: Animation Advice please
Replies: 6
Views: 2769

I agree with Mikdog - Anime Studio is a very good choice for a lot of 2D cartoon-style animation, and includes both animation and drawing tools (although there is some debate over the drawing tools - some love them, some don't), and enables both vector (line/curve-based) and cut-out image-based anim...