Search found 2031 matches
- Sun May 04, 2008 1:55 am
- Forum: Miscellaneous Chit-Chat
- Topic: Piracy
- Replies: 5
- Views: 3040
Of course, there is always the option of leaving the country. The US is made by immigrants and can be broken by emigrants. If laws get so bad that you can't earn your living as an artist anymore, you go live somewhere else. It has been done before, during the McCarthy witch hunt in the 1950s. I gues...
- Sat May 03, 2008 9:46 pm
- Forum: Miscellaneous Chit-Chat
- Topic: Piracy
- Replies: 5
- Views: 3040
The problem is the politicians. They are more concerned about their image and using the name of the Lord in every second sentence, than getting some education about modern technology. The world shouldn't be run by old men in their fifties, sixties and seventies. They should mainly retire and let the...
- Sat May 03, 2008 9:37 pm
- Forum: Bug Discussions
- Topic: PNG transparency missing on Mac OS X Leopard version
- Replies: 23
- Views: 13669
BTW Only a few decades ago, this showreel could have you thrown into jail. Luckily everything has changed for the better in Romania. Alas, the render frame is still not perfect in AS. Actually, it has been improved, because before version 5.6 the single frame rendering just looked downright ugly on ...
- Sat May 03, 2008 9:26 pm
- Forum: General Moho Discussion
- Topic: Hi, I'm a newbie
- Replies: 4
- Views: 2023
- Sat May 03, 2008 9:49 am
- Forum: Share Your Work
- Topic: Ode to James
- Replies: 5
- Views: 1596
- Sat May 03, 2008 9:41 am
- Forum: Miscellaneous Chit-Chat
- Topic: Luxo Sr. --An Interview With John Laseter
- Replies: 1
- Views: 2076
Luxo Sr. --An Interview With John Laseter
http://www.harrymccracken.com/luxo.htm This is rather an oldie (1990), but there are some good observations. The most noteworthy I found was this one: Computer animation is different than handdrawn animation. One of the misnomers that a lot of people think about is that computers go into other indus...
- Thu May 01, 2008 9:36 pm
- Forum: How Do I...?
- Topic: Cycling (looping) it slows near end, Thanks a bunch :)
- Replies: 6
- Views: 1306
- Thu May 01, 2008 9:15 pm
- Forum: How Do I...?
- Topic: Cycling (looping) it slows near end, Thanks a bunch :)
- Replies: 6
- Views: 1306
- Thu May 01, 2008 7:43 pm
- Forum: Tips & Techniques
- Topic: Horse animation
- Replies: 38
- Views: 37885
- Thu May 01, 2008 5:03 pm
- Forum: Scripting
- Topic: Scripted "physics" for bones! Collision detection!
- Replies: 67
- Views: 35289
- Thu May 01, 2008 4:51 pm
- Forum: How Do I...?
- Topic: Cycling (looping) it slows near end, Thanks a bunch :)
- Replies: 6
- Views: 1306
For who has the Official Guide to Anime Studio, it's on pages 279 and 280. What he means is the following. A walk cycle takes a certain amount of frames, let's say 23 frames. If your walk cycle starts at frame 1, the Cycle interpolation key is put in frame 24 (1 plus 23). The pose in frame 1 is the ...
- Thu May 01, 2008 4:27 pm
- Forum: Tips & Techniques
- Topic: Horse animation
- Replies: 38
- Views: 37885
I know I tend to over-complicate things, but this forum usually keeps me on the right track. You're right that I should first concentrate on the overall movement of the animal's body, and then see how this relates to the parts, how the masses move, and why. Once I have that I figured out, I can perh...
- Thu May 01, 2008 3:35 pm
- Forum: Tips & Techniques
- Topic: Horse animation
- Replies: 38
- Views: 37885
I think I should study real horses, to get a fresh look at the matter. However, I needed a simple method for the timing, hence the theory. I guess once I have a solid set of drawings, animating the stuff in vector animation will become much easier. However, I realize, that even for a professional an...
- Thu May 01, 2008 2:26 pm
- Forum: Feature Request Discussions
- Topic: Easier render focus
- Replies: 3
- Views: 2737
- Thu May 01, 2008 2:21 pm
- Forum: General Moho Discussion
- Topic: The fact that Anime Studio Slow's Down
- Replies: 23
- Views: 9272
I personally think, the render engine of AS needs a complete overhaul. It should take advantage of multithreading and graphics processing units (GPUs). I know both can be a pain in the behind, but once you get it right, the resulting application becomes much more responsive and user-friendly. Modern...