Search found 128 matches

by FCSnow
Thu Mar 05, 2009 2:23 pm
Forum: General Moho Discussion
Topic: Learning how to draw
Replies: 45
Views: 12120

Heyvern Wrote:
I got so paranoid I thought every passenger on the subway was working for the government and spying on me.
You weren't paranoid. YOU WERE BEING WATCHED! If you're annoyed and I'm annoyed, does that make us a para-noids?

FCSnow
by FCSnow
Wed Mar 04, 2009 10:33 pm
Forum: General Moho Discussion
Topic: Learning how to draw
Replies: 45
Views: 12120

InfoCentral Wrote: heyvern wrote: The key then is to somehow tune into that creative energy without needing the anxiety. Beer Beer doen't work well for me. My keyboard has never worked right after the last time I used it. Beer also doesn't mix well with other media; oils, acrylics, and pastels. Alt...
by FCSnow
Mon Mar 02, 2009 6:59 pm
Forum: General Moho Discussion
Topic: Learning how to draw
Replies: 45
Views: 12120

Vern Wrote: I use to think that anyone could "learn" to be an artist. Vern, you are partly right. As I tell kid who think they want to be artist, "I can teach you how to draw, but I can't teach you how to create." Synthsin75 Wrote: but when I was young one of the best exercises ...
by FCSnow
Tue Feb 17, 2009 12:40 am
Forum: Share Your Work
Topic: New hand rig results
Replies: 107
Views: 31914

I am truly impressed!!! :shock:

When can tell us how you did it? I'd love to try out this rig on some of my own characters!

A question though, will this technic work with head turns?

FC Snow
by FCSnow
Sun Feb 15, 2009 5:36 am
Forum: Share Your Work
Topic: Orion-1, the use of 3D objects inside Anime Studio Pro
Replies: 2
Views: 832

chucky asked: Are those glows done with layer shadows? In fact, it is the Shader that I'm using (the second option). In certain scenes you will see two glows. I did this two different layers, the object layer the group layer. The downside to using one 3D objects is like adding twenty-plus layers to...
by FCSnow
Sun Feb 15, 2009 2:04 am
Forum: Share Your Work
Topic: Orion-1, the use of 3D objects inside Anime Studio Pro
Replies: 2
Views: 832

Orion-1, the use of 3D objects inside Anime Studio Pro

I've seen a lot of good work try to simulate 3D (2.5D). And I've beed impressed with all of it and hope to incorporate these technic in future efforts. But in ASP's tutorial, 6.8, it talks about using 3D objects inside ASP. So I began to experiment with it and the results are Orion-1. There are draw...
by FCSnow
Fri Jan 16, 2009 10:09 pm
Forum: General Moho Discussion
Topic: Developing Characters
Replies: 29
Views: 6158

Most of the cartoons we create are short, one time pieces with simple stories and character. If this the case then we need not dwell on characters or stories. However, if the animation will be long or a series, then characters and story matter. I'm working such a series, "Sasha the 1st", a...
by FCSnow
Sat Jan 10, 2009 3:05 pm
Forum: Share Your Work
Topic: New character with my head rig... well not so new.
Replies: 31
Views: 4902

Heyvern Wrote:
The rig for the head has just over 200 bones... uh... sorry... I added some recently for more eyelid control. It has 227 bones exactly.
I want to know what kind of medication you're on, but I'm not sure I want to take it or avoid it like the plague.

F.C.Snow

PS- 227 bones? Hmmm.
by FCSnow
Thu Jan 08, 2009 2:31 pm
Forum: Share Your Work
Topic: New character with my head rig... well not so new.
Replies: 31
Views: 4902

Heyvern; I'm impressed with the amount of control you have over the head. I've been studying Fiziwig's tutorials for head and body turns: http://fiziwig.com/anim/index08.php Questions: 1. Is your rig as complicated as the one in Fiziwig's tutorial? I'm looking for a simple way to make head and body ...
by FCSnow
Wed Jan 07, 2009 1:21 pm
Forum: General Moho Discussion
Topic: Backgrounds for cartoon animation
Replies: 16
Views: 3427

If you're just making a short 1 or 2 minute animations, then I'd follow Funksmaname; then bite the bullet and make the effort or your results will always be a mishmash of styles But it you're planning a much larger project, 5 minutes or longer, perhaps you should get someone else involved. Somebody ...
by FCSnow
Wed Jan 07, 2009 1:08 am
Forum: General Moho Discussion
Topic: Using 3D backgrounds for 2D Characters?
Replies: 9
Views: 3574

I'm also ex-navy (US Navy) I would be so dazzeled by the glittered and pazzaz of 3D animation. Its still just a 2D image in the end. AS has a 3D component which, if you use it right, looks just as good as any 3D animation software. Example: A test animation of mine on YouTube. http://www.youtube.com...
by FCSnow
Mon Jan 05, 2009 5:40 pm
Forum: General Moho Discussion
Topic: Can anyone reccomend A Graphics Tablet?
Replies: 24
Views: 6583

I make changes very slowly. I have learned from passed mistakes that anything NEW isn't always great. So it took awhile for me to drop my charcoal stick and cave wall and pick up the mouse and computer screen. Eventually I acquired a copy of AS. I never liked drawing with a mouse, the whole eye hand...
by FCSnow
Sat Jan 03, 2009 3:15 pm
Forum: General Moho Discussion
Topic: Tutorial 2.2 Holes Help
Replies: 2
Views: 1213

I had a simular problem my first time through this tutorial. I was trying to learn it fast and was skim reading. The first part of this tutorial is a review of how to color fill shapes. I took for a step in the process. Try making a simple donut: 1. Draw the outer border by what means you desire. 2....
by FCSnow
Sat Nov 15, 2008 3:53 pm
Forum: Share Your Work
Topic: Man with his mower in his garden.
Replies: 4
Views: 1152

If it were my project, I might put a Switch Layer in for the mower's engine and have just two sub-layer of the engine squashing then streching. The just switch between them, say, every six frames. Some adjustment may be needed to get the look you want.

Good luck.

FCSnow
by FCSnow
Sat Nov 15, 2008 3:41 pm
Forum: Share Your Work
Topic: First Walk Cycle
Replies: 7
Views: 1637

As rough as it may seem, you have master the basic walk sequence. Now try altering what you have to create a different style of walking, ie try creating a shorter more dainty, a femine walk (out of place with this character, I know, but it will be a learning experience). Then try a dragging walk. wi...