Search found 74 matches

by heiseman
Fri Jun 10, 2011 5:19 am
Forum: General Moho Discussion
Topic: Anime Studio 8 Questions and Answers
Replies: 79
Views: 25160

Elaborating on my last point, if you were to ever update the timeline and keyframe interpolation features in the future, I would suggest having a look at how After Effects handle this. It would be a great base to draw inspiration from. Thanks for listening...
by heiseman
Fri Jun 10, 2011 3:09 am
Forum: General Moho Discussion
Topic: Anime Studio 8 Questions and Answers
Replies: 79
Views: 25160

Timeline improvements

Have any improvements been made to the timeline (in particular, keyframe interpolation)? eg. editable velocity curves and correct, realistic easing in/out. Please reference the following thread for more details about this long-time issue: http://www.lostmarble.com/forum/viewtopic.php?t=16648&hig...
by heiseman
Tue May 31, 2011 2:10 am
Forum: General Moho Discussion
Topic: Anime Studio 8 Already?
Replies: 156
Views: 35675

I hope we get proper editable velocity curves this time round. The current easing in/out model is horrible.
by heiseman
Tue Jun 15, 2010 2:46 pm
Forum: General Moho Discussion
Topic: My farewells
Replies: 59
Views: 11434

I bought Anime Studio 5 and it was money well spent. I don't plan on walking away from this software, but I will not be spending any more money on it until they address the ease in and ease out problems, better yet, give us editable velocity curves. I agree, with barryem that there has not yet been ...
by heiseman
Mon Jun 14, 2010 6:47 am
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

Perhaps I could have worded the title of this post differently and I apologise for that. I was just trying to use the simplest example of a bouncing ball to emphasise my point. Lack of functional ease in/out or editable velocity curves affects so many kinds of movement, not just a bouncing ball. Tru...
by heiseman
Sun Jun 13, 2010 2:36 pm
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

Rhoel wrote:Animators understand the importance of prioritizing this, the programmers obviously not so. :(
Well said.
by heiseman
Sun Jun 13, 2010 10:32 am
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

Sorry, what do you mean with those numbers? Did you fix the problem?
by heiseman
Sun Jun 13, 2010 8:37 am
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

If you look at frame 20 and 21 of your animation you will notice that the ball is slowing down before it hits the ground. It may help if you switch on onion skinning. This is completely wrong. It should only accelerate prior to hitting the ground. There should be no slowing down of any kind before t...
by heiseman
Sun Jun 13, 2010 6:05 am
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

Well, they have just released a trial for anime studio pro 7. I'll give that a go and see if it can do the job any better. I'll also need ASP7 to open your file to have a look. Your movie looked better than the bouncing ball i did in ASP5 but it did still look like it slowed down a bit before it hit...
by heiseman
Sun Jun 13, 2010 4:48 am
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

Anime Studio is great, don't get me wrong. The new version looks very impressive with the addition of physics. But the complaint I have is a very reasonable one. I just want the software to be as good as it can possibly be. There have been numerous threads in the feature request forum regarding this...
by heiseman
Sun Jun 13, 2010 4:30 am
Forum: Feature Request Discussions
Topic: bezier curve manipulator in graph editor
Replies: 4
Views: 4477

I have wanted this feature since the days of Moho. With version 7 now out, it is still missing. Please add this feature! Without editable velocity curves and improved ease in/out, animation does not look natural. Have a look at this example of a bouncing ball I animated in Anime Studio Pro and Flash...
by heiseman
Sun Jun 13, 2010 3:23 am
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

I just think it is a feature that should be included considering it is professional software. Name one other professional animation software which doesn't include proper ease in/out or velocity curves. Anyway, we both agree that improved ease in/out would make Anime Studio Pro a better piece of soft...
by heiseman
Sat Jun 12, 2010 6:48 pm
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

AmigaMan - The only way to animate a bouncing ball correctly in Anime Studio Pro is by inserting a bunch of extra keyframes. It shouldn't be this way considering it is 'professional' software. Simple movements, should require only few keyframes and a non-cluttered timeline. I am quite happy to use g...
by heiseman
Sat Jun 12, 2010 6:34 pm
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

That is exactly the problem. With Anime Studio Pro, you need to create all these extra keyframes which is far from ideal, but unfortunately the only workaround. The result is a messy timeline which is difficult to edit and navigate. Key frames should only be required for 'KEY' frames, not for everyt...
by heiseman
Sat Jun 12, 2010 5:43 am
Forum: General Moho Discussion
Topic: Anime Studio's inability to animate a bouncing ball properly
Replies: 43
Views: 7043

Yeah, hard to call this professional software when you can't even animate a bouncing ball realistically. They really need to fix this easing in/out issue!