Search found 763 matches
- Tue Dec 20, 2005 1:03 pm
- Forum: Moho 5
- Topic: Hide Controled Bones hides Bone Dinamics too..
- Replies: 12
- Views: 10476
- Tue Dec 20, 2005 12:49 pm
- Forum: Bug Discussions
- Topic: Brush Bug?
- Replies: 6
- Views: 4286
I made my own brushes in Photoshop and save to the brushes folder in Moho. Here is another example of the square .png situation. Two ovals in Photoshop. When save as .jpeg file no problems. When save as a .png file - the ovals turn to squares. See lines drawn in Moho below: http://img370.imageshack....
- Tue Dec 20, 2005 11:42 am
- Forum: Bug Discussions
- Topic: Brush Bug?
- Replies: 6
- Views: 4286
Brush Bug?
When saved as .png file a Round shape turns Square in Moho. I create a round brush in Photoshop and save it as both a .jpeg and .png file. The .jpeg reproduces the round shape fine. The .png file of the same round brush in Moho is now a square. Am I doing something wrong or is this a bug? I don´t re...
- Tue Dec 20, 2005 12:01 am
- Forum: Tips & Techniques
- Topic: A simple cel-shadedish effect. Any elaborationism welcome
- Replies: 38
- Views: 20296
I'm sure it's not impossible to make gradients that move with the object. If Flash can do it, Moho certainly should be able to (and Moho doesn't have to calculate the gradient on the fly, only at render time). I use to think that, too, but now that I´ve come to think of Moho not as a vector program...
- Mon Dec 19, 2005 8:08 pm
- Forum: Tips & Techniques
- Topic: A simple cel-shadedish effect. Any elaborationism welcome
- Replies: 38
- Views: 20296
I wonder if it is even possible to make a new gradient system in Moho. Note when an object moves the gradient´s orientation is to the screen, not the shape. It is more like a mask-type arrangement. And a multiple-color gradient like one can make in Photoshop or Illustrator (and lots of other graphic...
- Mon Dec 19, 2005 6:23 pm
- Forum: Tips & Techniques
- Topic: A simple cel-shadedish effect. Any elaborationism welcome
- Replies: 38
- Views: 20296
With Moho shading you are stuck with where it decides to make it (other than you can adjust the angle, offset and color), the size it decides to make it, moho decides how it moves, etc, etc, etc. You, the artist, have basically no control over the Moho automatic shader. And it gives everything a rou...
- Fri Dec 16, 2005 11:19 pm
- Forum: Feature Request Discussions
- Topic: Double sided vector layers
- Replies: 1
- Views: 1083
- Fri Dec 16, 2005 11:10 pm
- Forum: How Do I...?
- Topic: how do you gogo around a character without it being 3d?
- Replies: 27
- Views: 7851
- Fri Dec 16, 2005 11:06 pm
- Forum: Moho 5
- Topic: Flipping Translate Layer Movements
- Replies: 10
- Views: 11799
Flipping Translate Layer Movements
I have a layer with one balls on it. During the animation it moves from left to right using the Translate layer tool. I want to duplicate this and make a second ball fly to the left. I duplicate the first layer. Then click on the FLIP HORIZONTALLY layer button. The balls flip position, but the Trans...
- Fri Dec 16, 2005 9:50 pm
- Forum: Feature Request Discussions
- Topic: A decent Polyline-style tool
- Replies: 29
- Views: 14168
Can't you just import any artwork from illustrator/freehand/corel/canvas etc. etc. if you're not happy with the way moho treats it and tweak from there? Answer: Yes. As long as it is a .ai version 8 (or maybe earlier) file. If you add more points to your original drawing in your vector program that...
- Fri Dec 16, 2005 9:36 pm
- Forum: General Moho Discussion
- Topic: Hash AnimationMaster and Moho - Based on the same thing?
- Replies: 8
- Views: 3681
- Fri Dec 16, 2005 9:31 pm
- Forum: Share Your Work
- Topic: New Stuff
- Replies: 9
- Views: 3014
- Fri Dec 16, 2005 11:31 am
- Forum: Feature Request Discussions
- Topic: A decent Polyline-style tool
- Replies: 29
- Views: 14168
You definitely need to add this demonstration to either Tutorial sections 1 or 2 (maybe part 2.1 welding)- you will be doing lots of people a favor that run into this situation and wonder how best to solve it. Have you ever considered adding a new Forum subject here titled: Tutorials. Where you (and...
- Thu Dec 15, 2005 9:56 pm
- Forum: Feature Request Discussions
- Topic: A decent Polyline-style tool
- Replies: 29
- Views: 14168
Did you trace it or did you create all curved lines and then adjust the one to make it straight? Tracing the shape is not a hard thing to do. First draw the straight line then add the curved lines to it and adjust. The excercise is not to trace something, but draw all the different curves in a shape...
- Thu Dec 15, 2005 9:40 pm
- Forum: Moho 5
- Topic: Shapes and Welds and Bones Moving Around
- Replies: 19
- Views: 16884
Zippyvideos seems to have problems sometimes. Here is a re-load to try: Click here to watch Mr. Tubngub Lots of shapes flopping around - nothing welded. In particular Watch at bottom near legs how the grey shading comes out of the body form. I did the same thing with welding and many fewer bones and...