The animation took 3 hours and a half to do. The character creating and rigging for that model too around 2 hours.slowtiger wrote:By 3 hrs, do you mean you created and rigged the character and animated it? Then it was pretty fast.
Search found 256 matches
- Wed Apr 30, 2014 5:49 pm
- Forum: How Do I...?
- Topic: speed up workflow.
- Replies: 10
- Views: 1186
Re: speed up workflow.
- Wed Apr 30, 2014 11:26 am
- Forum: How Do I...?
- Topic: speed up workflow.
- Replies: 10
- Views: 1186
speed up workflow.
Hi. Now I'm at the point to where I can finally start animating instead of of the pre-production stuff. There is a bunch of stuff I would like help with, but this is the most important for me atm. Below I've uploaded a gif file. If it doesn't play, I will have to upload a video later on. http://i58....
- Mon Mar 31, 2014 11:39 am
- Forum: Share Your Work
- Topic: Who wants to watch a stupid animation?
- Replies: 6
- Views: 600
Re: Who wants to watch a stupid animation?
The animation is pretty good, but, I wouldn't call it stupid. It discourages regular folk from wanting to see it.
- Wed Mar 19, 2014 6:17 am
- Forum: How Do I...?
- Topic: copy question.
- Replies: 0
- Views: 440
copy question.
Hi. Okay, I have a problem. I am going to try to explain it the best I can, but the question comes first. How do I copy from a animated frame (anything above frame 0) to design mode (frame 0)? When I try to do this, the skeleton gets copied to frame 0, but not the actual model. Thanks in advanced.
- Tue Mar 18, 2014 7:51 am
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 1927226
Re: Help Shape the Future of Anime Studio
This may or may not be useful, but can there be a layer counter for the entire project, and a separate ones for each nested layer? I'm just always interested on how many layers I use for a project.
- Thu Mar 06, 2014 11:13 am
- Forum: Bug Discussions
- Topic: file hangs or doesn't respond.
- Replies: 0
- Views: 710
file hangs or doesn't respond.
Hi. I just got anime studio pro 10 2 days ago, but my old file won't open. It either never opens, or just hangs there with a black screen for about 5 minutes or so before it decides to open. I did nothing to the file since I've gotten pro 10. I am on windows 7 Edit: It seems to have something to do ...
- Sun Mar 02, 2014 11:07 pm
- Forum: Share Your Work
- Topic: Dancing animation
- Replies: 21
- Views: 4149
Re: Dancing animation
Nice work. It must have taken you a long time to finish this. I did notice when they characters switch places in the z axis, there was clipping with the characters sometimes. The dancing is great too. Keep it up.
- Thu Feb 27, 2014 8:21 am
- Forum: Bug Discussions
- Topic: white line with width tool.
- Replies: 0
- Views: 658
white line with width tool.
Hi.
Idk whats going on here, but I think its a bug. When Modeling this Character, I have this white line on the head (where the neck connects) when I set the with point to 0.
I've circled what I mean. Is there a workaround this?
Idk whats going on here, but I think its a bug. When Modeling this Character, I have this white line on the head (where the neck connects) when I set the with point to 0.
I've circled what I mean. Is there a workaround this?
- Mon Feb 17, 2014 9:50 am
- Forum: Share Your Work
- Topic: Lawnmower70 11 second club
- Replies: 5
- Views: 805
Re: Lawnmower70 11 second club
Well I like it. The thing I like the best is the angry/annoyed guys face at the "Happy Burger". I also like hows hes not wearing gloves when dealing with the fries (because I am not the customer), and that hes having time putting them into the fry box.
Nice work!
Nice work!
- Tue Feb 11, 2014 7:22 am
- Forum: Share Your Work
- Topic: We Will Find You Minecraft Parody
- Replies: 4
- Views: 1981
Re: We Will Find You Minecraft Parody
I liked it. It was really well made. My favorite character here are the skeletons because of their walk cycles with their bows. Next comes the zombies =).
Anyway, good work!
Anyway, good work!
- Tue Feb 11, 2014 7:15 am
- Forum: Share Your Work
- Topic: Leesy the fixer
- Replies: 4
- Views: 549
Re: Leesy the fixer
I like it, especially the first shot and how it zooms into the window. I have don't have any criticism about it that you aren't aware of!
- Tue Feb 11, 2014 7:09 am
- Forum: Share Your Work
- Topic: Chicken Monster Rests!
- Replies: 10
- Views: 1669
Re: Chicken Monster Rests!
I thought it was a ping pong paddle. I thought the same thing and was especially thrown because the guy didn't have the ping pong paddle when he first walked up. And do people carry chicken in their back pocket? I mean, I know I do, but I thought it was somewhat frown on. It's probably the worst pl...
- Mon Feb 10, 2014 8:15 pm
- Forum: Share Your Work
- Topic: Chicken Monster Rests!
- Replies: 10
- Views: 1669
Re: Chicken Monster Rests!
I don't have the first clue what's supposed to be going on here, but I do know that you don't generally credit every single sound effects source. You can probably do something more like "Sound Effects from" and one overarching credit. Just a thought. Chicken Monster is a monster chicken w...
- Sun Feb 09, 2014 5:05 am
- Forum: Share Your Work
- Topic: ALIVE (Music Video)
- Replies: 8
- Views: 1093
Re: ALIVE (Music Video)
I can't see it. The link sends me to my video manager.hammerjammer wrote:
Here's a link to the video on YouTube.
http://www.youtube.com/edit?o=U&video_id=vW3prRe4KNU
- Sun Feb 09, 2014 4:16 am
- Forum: Share Your Work
- Topic: Chicken Monster Rests!
- Replies: 10
- Views: 1669
Chicken Monster Rests!
Here is my first real animation with Anime Studio pro 9.5. Everything up until now has been tutorials and tests.
be sure to watch beyond the credits. Oh, and read the description if you like.
be sure to watch beyond the credits. Oh, and read the description if you like.