...and if that doesn't work, maybe you didn't bind the layers to the bones.
Select the Bind Layer tool.
Click on a layer (to select it).
In the workspace, click on the specific bone that you want that layer to attach to.
You have just bound the selected layer to that bone.
Repeat for each layer.
Search found 330 matches
- Sat Aug 01, 2009 8:45 pm
- Forum: How Do I...?
- Topic: Total Beginner- Bones question
- Replies: 2
- Views: 586
- Sat Aug 01, 2009 7:57 pm
- Forum: How Do I...?
- Topic: Overhead Road animation help required...
- Replies: 4
- Views: 669
Now to hope the 'Rotate to Follow Path' problem can be solved.... Drag your final Translate Layer keyframe so that it is one additional keyframe beyond your animation. For example, if your cartoon ends on frame 500, drag that keyframe to frame 501. Your car will then not revert back to the orginal ...
- Thu Jul 30, 2009 9:28 pm
- Forum: Share Your Work
- Topic: Joe Scaponi - Customer From Hell - Short Cartoon in Dev
- Replies: 3
- Views: 1048
Re: Joe Scaponi - Customer From Hell - Short Cartoon in Dev
Cool. Excellent design for the head. I like how the guy dragged out his esses. Cowsssssssss. The blinks seems a little too fast, and the whisker stubble seems like it should move with the mouth. Since this is just a test animation, though, and you didn't ask for criticism, I probably shouldn't menti...
- Thu Jul 30, 2009 2:30 am
- Forum: How Do I...?
- Topic: Cycling question
- Replies: 6
- Views: 900
- Wed Jul 29, 2009 5:29 pm
- Forum: How Do I...?
- Topic: Cycling question
- Replies: 6
- Views: 900
Copy and paste the keyframes on the timeline (like you did). You now have the original dance and a copied dance appearing on the timeline. Turn on the Onionskins feature. Add an onionskin to the last frame of the original dance. Choose the Translate Layer tool. Move the Timeslider on the timeline to...
- Tue Jul 28, 2009 3:03 am
- Forum: Share Your Work
- Topic: Intro for upcoming short film --YOU ARE ALL RESPONSIBLE.
- Replies: 15
- Views: 2861
Still waiting for a mini-update to fix the cycling bug.
Here's the thread about it:
viewtopic.php?t=13723
Here's the thread about it:
viewtopic.php?t=13723
- Tue Jul 28, 2009 1:12 am
- Forum: Share Your Work
- Topic: Intro for upcoming short film --YOU ARE ALL RESPONSIBLE.
- Replies: 15
- Views: 2861
- Tue Jul 28, 2009 12:53 am
- Forum: Share Your Work
- Topic: Intro for upcoming short film --YOU ARE ALL RESPONSIBLE.
- Replies: 15
- Views: 2861
I just re-watched your cartoon. Good news: the sword you drew is not a katana after all! Katanas are longer and have curved blades for slashing. You drew a ninjato, which is the proper sword for a ninja. :D The bad news, I guess, is that you called it the wrong name in your movie. Anyway, I thought ...
- Tue Jul 28, 2009 12:05 am
- Forum: Share Your Work
- Topic: Intro for upcoming short film --YOU ARE ALL RESPONSIBLE.
- Replies: 15
- Views: 2861
- Mon Jul 27, 2009 11:36 pm
- Forum: Share Your Work
- Topic: Intro for upcoming short film --YOU ARE ALL RESPONSIBLE.
- Replies: 15
- Views: 2861
- Mon Jul 27, 2009 1:39 am
- Forum: How Do I...?
- Topic: How do I turn off the outline on AS6 pro?
- Replies: 2
- Views: 674
Re: How do I turn off the outline on AS6 pro?
Press Q to get the Select Shape tool.
Click in a shape to select it. The shape will get checkerboardy.
Now...click the red checkmark in the STROKE box to remove the check. Removing the red check removes the outline.
Tah dah!
Click in a shape to select it. The shape will get checkerboardy.
Now...click the red checkmark in the STROKE box to remove the check. Removing the red check removes the outline.
Tah dah!
- Sat Jul 25, 2009 8:17 pm
- Forum: Animation Jobs
- Topic: Flyer, movie team.
- Replies: 11
- Views: 8409
Re: Flyer, movie team.
Can you provide some information about the project. Is it a series pilot, for example? What genre is it?
What role(s) will you play, besides directing the animation?
Has anything already been completed, and if so, what? For example, first draft of a script, scratch dialogue recorded, etc.
What role(s) will you play, besides directing the animation?
Has anything already been completed, and if so, what? For example, first draft of a script, scratch dialogue recorded, etc.
- Thu Jul 09, 2009 1:01 am
- Forum: Bug Discussions
- Topic: Version 6 bugs - list them here
- Replies: 86
- Views: 34975
- Wed Jul 08, 2009 2:00 am
- Forum: Tips & Techniques
- Topic: character design considerations
- Replies: 13
- Views: 5178
Re: character design considerations
long legs or short legs?? big eyes or small eyes?? and so on. For your first character, go with short legs and big eyes. Most cartoon characters have these characteristics. For your second character, also go with short legs and big eyes, but make the eyes even bigger. However, keep the legs the sam...
- Fri Jul 03, 2009 4:59 pm
- Forum: Animation Jobs
- Topic: Animator required - music video
- Replies: 11
- Views: 5619