Search found 763 matches

by Toontoonz
Tue Dec 20, 2005 1:03 pm
Forum: Moho 5
Topic: Hide Controled Bones hides Bone Dinamics too..
Replies: 12
Views: 10465

Ramón - I still use bones. :D I like bones. :D But there is more than one way to animate something and sometimes there is a better way than bones. And to get away from the distinctive "Moho flow" one just about has to do frame-by-frame animation anyway. (If you check out an advanced 3D pro...
by Toontoonz
Tue Dec 20, 2005 12:49 pm
Forum: Bug Discussions
Topic: Brush Bug?
Replies: 6
Views: 4281

I made my own brushes in Photoshop and save to the brushes folder in Moho. Here is another example of the square .png situation. Two ovals in Photoshop. When save as .jpeg file no problems. When save as a .png file - the ovals turn to squares. See lines drawn in Moho below: http://img370.imageshack....
by Toontoonz
Tue Dec 20, 2005 11:42 am
Forum: Bug Discussions
Topic: Brush Bug?
Replies: 6
Views: 4281

Brush Bug?

When saved as .png file a Round shape turns Square in Moho. I create a round brush in Photoshop and save it as both a .jpeg and .png file. The .jpeg reproduces the round shape fine. The .png file of the same round brush in Moho is now a square. Am I doing something wrong or is this a bug? I don´t re...
by Toontoonz
Tue Dec 20, 2005 12:01 am
Forum: Tips & Techniques
Topic: A simple cel-shadedish effect. Any elaborationism welcome
Replies: 38
Views: 20295

I'm sure it's not impossible to make gradients that move with the object. If Flash can do it, Moho certainly should be able to (and Moho doesn't have to calculate the gradient on the fly, only at render time). I use to think that, too, but now that I´ve come to think of Moho not as a vector program...
by Toontoonz
Mon Dec 19, 2005 8:08 pm
Forum: Tips & Techniques
Topic: A simple cel-shadedish effect. Any elaborationism welcome
Replies: 38
Views: 20295

I wonder if it is even possible to make a new gradient system in Moho. Note when an object moves the gradient´s orientation is to the screen, not the shape. It is more like a mask-type arrangement. And a multiple-color gradient like one can make in Photoshop or Illustrator (and lots of other graphic...
by Toontoonz
Mon Dec 19, 2005 6:23 pm
Forum: Tips & Techniques
Topic: A simple cel-shadedish effect. Any elaborationism welcome
Replies: 38
Views: 20295

With Moho shading you are stuck with where it decides to make it (other than you can adjust the angle, offset and color), the size it decides to make it, moho decides how it moves, etc, etc, etc. You, the artist, have basically no control over the Moho automatic shader. And it gives everything a rou...
by Toontoonz
Fri Dec 16, 2005 11:19 pm
Forum: Feature Request Discussions
Topic: Double sided vector layers
Replies: 1
Views: 1083

Or an alternative put your two views in a switch layer and switch them at the keyframes you want.
by Toontoonz
Fri Dec 16, 2005 11:10 pm
Forum: How Do I...?
Topic: how do you gogo around a character without it being 3d?
Replies: 27
Views: 7850

killerham wrote:i dont think that this is a 3d program i just want to know how to make a character turn around
killerham wrote:i just want to know how to make a character to look 3d and make him be able to turn around..........
Hmmmmmm....maybe check out Tutorial 6.8 Using 3D models?
by Toontoonz
Fri Dec 16, 2005 11:06 pm
Forum: Moho 5
Topic: Flipping Translate Layer Movements
Replies: 10
Views: 11784

Flipping Translate Layer Movements

I have a layer with one balls on it. During the animation it moves from left to right using the Translate layer tool. I want to duplicate this and make a second ball fly to the left. I duplicate the first layer. Then click on the FLIP HORIZONTALLY layer button. The balls flip position, but the Trans...
by Toontoonz
Fri Dec 16, 2005 9:50 pm
Forum: Feature Request Discussions
Topic: A decent Polyline-style tool
Replies: 29
Views: 14166

Can't you just import any artwork from illustrator/freehand/corel/canvas etc. etc. if you're not happy with the way moho treats it and tweak from there? Answer: Yes. As long as it is a .ai version 8 (or maybe earlier) file. If you add more points to your original drawing in your vector program that...
by Toontoonz
Fri Dec 16, 2005 9:36 pm
Forum: General Moho Discussion
Topic: Hash AnimationMaster and Moho - Based on the same thing?
Replies: 8
Views: 3679

Since it finally dawned on me the similarities between Hash AM and Moho I have started rethinking the way I "draw" with Moho. Since Moho calls itself a vector animation program and imports .ai Adobe Illustrator vector files I was of the mindset of drawing like in a vector drawing program s...
by Toontoonz
Fri Dec 16, 2005 9:31 pm
Forum: Share Your Work
Topic: New Stuff
Replies: 9
Views: 3013

by Toontoonz
Fri Dec 16, 2005 11:31 am
Forum: Feature Request Discussions
Topic: A decent Polyline-style tool
Replies: 29
Views: 14166

You definitely need to add this demonstration to either Tutorial sections 1 or 2 (maybe part 2.1 welding)- you will be doing lots of people a favor that run into this situation and wonder how best to solve it. Have you ever considered adding a new Forum subject here titled: Tutorials. Where you (and...
by Toontoonz
Thu Dec 15, 2005 9:56 pm
Forum: Feature Request Discussions
Topic: A decent Polyline-style tool
Replies: 29
Views: 14166

Did you trace it or did you create all curved lines and then adjust the one to make it straight? Tracing the shape is not a hard thing to do. First draw the straight line then add the curved lines to it and adjust. The excercise is not to trace something, but draw all the different curves in a shape...
by Toontoonz
Thu Dec 15, 2005 9:40 pm
Forum: Moho 5
Topic: Shapes and Welds and Bones Moving Around
Replies: 19
Views: 16861

Zippyvideos seems to have problems sometimes. Here is a re-load to try: Click here to watch Mr. Tubngub Lots of shapes flopping around - nothing welded. In particular Watch at bottom near legs how the grey shading comes out of the body form. I did the same thing with welding and many fewer bones and...