Search found 292 matches

by djwaterman
Wed Nov 13, 2013 5:10 pm
Forum: How Do I...?
Topic: 3D object animation questions
Replies: 4
Views: 848

Re: 3D object animation questions

Hi Slow tiger, that object you see is the imported 3D object I created in another app and imported to ASP, so it's just about setting up the camera correctly and shooting it as the spiral shape rotates. That's all it has to do actually, but I'm not sure if there is a better way to navigate the scene...
by djwaterman
Wed Nov 13, 2013 3:32 pm
Forum: How Do I...?
Topic: 3D object animation questions
Replies: 4
Views: 848

3D object animation questions

Hi all. I'm working on a job that I hope I can mostly do with Anime Studio. One element of it would be an object that looks something like this. http://i1210.photobucket.com/albums/cc401/djwaterman/Test_zps509aa8aa.jpg It would have to rotate as well. My questions aren't specific, I never really got...
by djwaterman
Mon Oct 28, 2013 8:03 am
Forum: Tips & Techniques
Topic: Best Compressing and Exporting Codecs?
Replies: 2
Views: 1162

Re: Best Compressing and Exporting Codecs?

Did you get this sorted? My own advice is that I would probably never export animation out of AS the same as I would never export an animation out of Maya, Blender, Lightwave and so on. It's not really done in production that way. You are better off exporting a PNG sequence or any kind of picture se...
by djwaterman
Fri Oct 25, 2013 5:28 pm
Forum: Share Your Work
Topic: Interfilm 2013 Festival Trailer
Replies: 12
Views: 2027

Re: Interfilm 2013 Festival Trailer

It's very good, you can't tell the software used,I'd have assumed AE but it's amazing to hear the workflow and how this was made with this and that. Just the photo search would have been enough to wear me down, and everything pops to the music.
by djwaterman
Fri Oct 11, 2013 1:37 pm
Forum: Scripting
Topic: Multi-select mod for SelectShape tool (Requires CP Product)
Replies: 87
Views: 70794

Re: Multi-select mod for SelectShape tool (Requires CP Produ

Ha ha, yeah thanks, I had just worked that out and got it working, and was posting back to say what I did. And that's what I did basically. The whole "lm_select_shape" folder with the three pngs goes into the scripts resources folder. These are the first scripts I've installed and I was ex...
by djwaterman
Fri Oct 11, 2013 12:56 pm
Forum: Scripting
Topic: Multi-select mod for SelectShape tool (Requires CP Product)
Replies: 87
Views: 70794

Re: Multi-select mod for SelectShape tool (Requires CP Produ

Hi. I just got the Utility script from content paradise and also the select shape script and attempted to install them but it hasn't worked correctly. Firstly let me say that I removed the original select shape script that comes with ASP and put it somewhere else in case things went wrong. So here i...
by djwaterman
Fri Oct 11, 2013 6:31 am
Forum: Share Your Work
Topic: Google Adwords
Replies: 12
Views: 2409

Re: Google Adwords

That's beautiful. It's illustration brought to life. How was the textual quality realized? Did you bring the Anime Studio assets into a compositing program, because you can't get that look straight out of Anime Studio can you (or can you) ? As a side note, I'm new to this but if I had seen this anim...
by djwaterman
Fri Oct 11, 2013 6:13 am
Forum: Tips & Techniques
Topic: Shape stack order explained (UPDATED with pt 3)
Replies: 20
Views: 37866

Re: Shape stack order explained (UPDATED with pt 3)

I've already started to work with these techniques of layer stacking, it is really going to speed character creation and just drawing in general.

Of the scripts available, would you say that the mesh instance script is not something that ASP 9.5 does natively and so therefore necessary?
by djwaterman
Thu Oct 10, 2013 9:16 am
Forum: How Do I...?
Topic: Bone and layer set up question.
Replies: 14
Views: 2801

Re: Bone and layer set up question.

Can you share the file? I think I could help. Looks like I had a mediafire account already, don't remember setting it up though. http://www.mediafire.com/?51vr5amgol5067e If you have the time to work on binding the strokes to bones let us know. I'd like to know how to do it in the future. I'm reall...
by djwaterman
Thu Oct 10, 2013 4:03 am
Forum: Tips & Techniques
Topic: Shape stack order explained (UPDATED with pt 3)
Replies: 20
Views: 37866

Re: Shape stack order explained (UPDATED with pt 3)

I was blown away by that set of tutorials, it seems there is a lot of history and inside knowledge with ASP, particularly with the third party scripts. Some of the techniques you used such as just drawing the splines and constructing the thing before committing to strokes and fills were really revol...
by djwaterman
Thu Oct 10, 2013 3:55 am
Forum: How Do I...?
Topic: Bone and layer set up question.
Replies: 14
Views: 2801

Re: Bone and layer set up question.

Thanks, I will. How can we up load files on the forum? Or is there a better way to share files?
by djwaterman
Wed Oct 09, 2013 7:29 pm
Forum: How Do I...?
Topic: Bone and layer set up question.
Replies: 14
Views: 2801

Re: Bone and layer set up question.

Yes I was hoping that was possible but couldn't make it happen. I'll look into it now.
by djwaterman
Tue Oct 08, 2013 5:34 pm
Forum: How Do I...?
Topic: Bone and layer set up question.
Replies: 14
Views: 2801

Re: Bone and layer set up question.

Thanks, yes good suggestion on the spokes. I'm playing with him right now, I realize that the animation does explode apart on frame zero now for some reason, but I guess that's how it is.
by djwaterman
Tue Oct 08, 2013 5:14 pm
Forum: How Do I...?
Topic: Bone and layer set up question.
Replies: 14
Views: 2801

Re: Bone and layer set up question.

Okay, so I ended up doing as Slowtiger suggested, that seems the safest most stable way, thank you both for your help. I'm really starting to like this program a lot now as I find out more.
by djwaterman
Tue Oct 08, 2013 4:51 pm
Forum: How Do I...?
Topic: Bone and layer set up question.
Replies: 14
Views: 2801

Re: Bone and layer set up question.

Groovy. I went ahead with my solution and it was okay but returning here and seeing these answers I went in and did more testing and now I think I have the nested layers thing working properly, with a bone layer as the top of each leg layer, this allowed me to just draw bones even in the posed chara...