Search found 2631 matches

by hayasidist
Tue Nov 07, 2023 3:40 pm
Forum: Scripting
Topic: Moho Scripting for Beginners
Replies: 9
Views: 4297

Re: Moho Scripting for Beginners

@hayasidist : Thank you for the code snippet and suggestions, and it works. Although, I have several questions: 1. As I understand, then crvData table is inserted with new table for each point it iterates through, right? To store the rest of the curve data, should I edit crvData definition to {cId=...
by hayasidist
Mon Nov 06, 2023 10:11 pm
Forum: Scripting
Topic: Moho Scripting for Beginners
Replies: 9
Views: 4297

Re: Moho Scripting for Beginners

as with all code, there are many ways to tackle a problem. Here's your original with my suggestion for how to get it working (and gives scope for expansion by adding extra cXXX fields to the base table) [It's based on an approach I use "all the time" when I have an entity that has lots of ...
by hayasidist
Mon Nov 06, 2023 2:38 pm
Forum: Scripting
Topic: Moho Scripting for Beginners
Replies: 9
Views: 4297

Re: Moho Scripting for Beginners

I actually use notepad (which gives me most of what I want) even thought it's by no means the best -- it's a very basic text editor with no language support at all. I've never even bothered to get notepad++. I'll defer to others who will have their own recommendations. I'm concerned that you're work...
by hayasidist
Tue Oct 31, 2023 9:49 pm
Forum: How Do I...?
Topic: Camera Bounding Box
Replies: 3
Views: 3274

Re: Camera Bounding Box

I went digging in the user settings file and found these three possible candidates "MohoColCameraBounds" "137 31 31 255" "MohoColCameraShade" "107 45 45 255" "MohoColCameraTarget" "128 255 128 255" but fiddling with the numbers seems to hav...
by hayasidist
Tue Oct 31, 2023 3:48 pm
Forum: How Do I...?
Topic: Apply mesh on vector hand draw layer
Replies: 3
Views: 1134

Re: Apply mesh on vector hand draw layer

the skirt needs to have enough points so that the warp mesh can move them; and the warp mesh needs to have "cells" (quads or tris) that are of a size so they affect the points in the skirt. Bottom line: the mesh is probably made up of cells that are too small for the number of points in th...
by hayasidist
Tue Oct 31, 2023 1:59 pm
Forum: How Do I...?
Topic: Default Angle Constraints
Replies: 2
Views: 3137

Re: Default Angle Constraints

you're not the first to ask ... and the enhancement request has been logged. In the meantime: https://www.mediafire.com/file/oeiibnzmxnhxaz2/LM+AddBone45.zip/file that has a folder that you can extract and use as the source to install a script in your custom folders. There are four files: 3 .pngs (i...
by hayasidist
Mon Oct 30, 2023 6:58 pm
Forum: Scripting
Topic: Moho Scripting for Beginners
Replies: 9
Views: 4297

Re: Moho Scripting for Beginners

Have you read the introduction and script structure pages on https://mohoscripting.com/ ?? there's also a "build an outline script" that is linked from the "Tools" button: https://mohoscripting.com/new_script Then make a start - get stuck - ask questions here -- plenty of old han...
by hayasidist
Mon Oct 30, 2023 12:56 pm
Forum: General Moho Discussion
Topic: Trim Function
Replies: 1
Views: 1244

Re: Trim Function

Trim has gone in 14.0 -- the new freehand works differently -- it doesn't try to weld every time a line crosses over itself - but it does have a continuous "fill" mode - so the need for trim when trying to draw a closed shape and you overshoot the "close" point has gone. There ar...
by hayasidist
Fri Oct 27, 2023 11:17 am
Forum: General Moho Discussion
Topic: Moho 13.5 Sample Files
Replies: 1
Views: 900

Re: Moho 13.5 Sample Files

in Moho:

Library / Factory Content Library / Characters / Moho 13.5

... then pick the ones you want!
by hayasidist
Fri Oct 27, 2023 11:13 am
Forum: Scripting
Topic: Scripting API Changes of Moho 14.0
Replies: 4
Views: 2709

Re: Scripting API Changes of Moho 14.0

meix wrote: Fri Oct 27, 2023 8:30 am Yes, great update but MeshLayer's vector noise interval seems to be left out once again :)
request logged!
by hayasidist
Fri Oct 20, 2023 9:15 pm
Forum: Scripting
Topic: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
Replies: 123
Views: 313708

Re: Lost Scripts' Shapes Window (BETA) for Moho 14

Looks very interesting and super-useful

I've grabbed this release but it may be a week or so before I can get to it in earnest -- school vacation time here in (my corner of) the UK and so it's family week...
by hayasidist
Wed Oct 18, 2023 8:31 pm
Forum: How Do I...?
Topic: Image disappears when zooming out
Replies: 10
Views: 2048

Re: Image disappears when zooming out

FWIW - loads and displays fine here -- debut and pro 14
by hayasidist
Sun Oct 15, 2023 4:04 pm
Forum: Scripting
Topic: How to have control over render order while remaining the layer order?
Replies: 2
Views: 1628

Re: How to have control over render order while remaining the layer order?

depends on how complicated you want to make it.... simple approach: will layer comps work for you - so that you can export in "random" order then use your video editor to assemble the renders in the order you want them?? scripted suggestion: build / use a script-created layer panel to show...
by hayasidist
Fri Oct 13, 2023 4:04 pm
Forum: Feature Request Discussions
Topic: Installing scripts could be waaay easier
Replies: 7
Views: 2957

Re: Installing scripts could be waaay easier

There is an installer mechanism for scripts that uses a directory structure to put the script in the right place. The script repository will build this for you; and many script writers who curate their own work also provide this installer file as well as the "raw" script / icons / etc. If ...
by hayasidist
Fri Oct 13, 2023 9:32 am
Forum: General Moho Discussion
Topic: Shaded effect is removed in Moho 14
Replies: 5
Views: 1171

Re: Shaded effect is removed in Moho 14

The shaded effect. The first option in the style effects list in Moho 14, has been removed! It doesn't render when you are trying to use it so it's impossible to edit. I thought this was a bug but I contacted support but it isn't and it renders only for compatibility. How crazy confusing is that! ....