Search found 321 matches

by SpaceBoy64
Fri Apr 05, 2013 5:54 am
Forum: Share Your Work
Topic: character design wip
Replies: 30
Views: 7739

Re: character design wip

I like them. I think you've made improvements. I don't really get the feeling that they are "fishy" though. If they're supposed to be like fish in some way, you might want to emphasize their fishness. I think the girl kinda reminds me of Aubrey Plaza, but without a nose. http://www.sefijao...
by SpaceBoy64
Fri Apr 05, 2013 5:20 am
Forum: Share Your Work
Topic: making game by anime studio
Replies: 3
Views: 620

Re: making game by anime studio

Nice work! It's interesting to see part of how this game was created.
by SpaceBoy64
Fri Apr 05, 2013 4:49 am
Forum: How Do I...?
Topic: blur the background
Replies: 4
Views: 752

Re: blur the background

Also, in Layer Settings, you could enter a number in the Blur Radius box. If you want it to change during the animation, you could check the allow animated layer effects box and set keyframes for the value in the Blur Radius box.
by SpaceBoy64
Fri Apr 05, 2013 2:56 am
Forum: Share Your Work
Topic: Me and my cat - animated
Replies: 3
Views: 533

Me and my cat - animated

I did this animation to work on the look and style for a possible series. I created animated versions of myself and my cat Bob. The story is just what happens on a daily basis. I addition to Anime Studio, I used GIMP to create backgrounds and prepare photos for tracing. I did the editing in Lightwor...
by SpaceBoy64
Fri Apr 05, 2013 2:47 am
Forum: Share Your Work
Topic: Wally McDingDong Pilot episode - 1st animation
Replies: 1
Views: 301

Re: Wally McDingDong Pilot episode - 1st animation

Nice job. It's very bizarre.
by SpaceBoy64
Fri Apr 05, 2013 2:27 am
Forum: General Moho Discussion
Topic: Problem with sound export!
Replies: 10
Views: 3687

Re: Problem with sound export!

I think this is an issue with certain codecs. Like the person above, I had the audio cut-off using avi as well. When I rendered using QuickTime's Animation codec, which is lossless, there were no problems with the audio. This format was also a good choice for the editing app I'm using, Lightworks. U...
by SpaceBoy64
Fri Apr 05, 2013 2:16 am
Forum: General Moho Discussion
Topic: Altering frames per second in project, keeping audio in sync
Replies: 5
Views: 1237

Re: Altering frames per second in project, keeping audio in

(You shouldn't use any application which only allows you one fixed frame rate.) That isn't the case exactly. It only allows standard frames rates for video. 24 fps is not one of them. There probably is some way to convert it using 3:2 pulldown, but I couldn't find it. It is an application that's be...
by SpaceBoy64
Wed Apr 03, 2013 9:29 pm
Forum: General Moho Discussion
Topic: Altering frames per second in project, keeping audio in sync
Replies: 5
Views: 1237

Re: Altering frames per second in project, keeping audio in

Did not no about the re-compute keyframes option. Thanks!
I moved the keyframes by hand. Luckily for the second part of the animation I had set everything correctly.

Here is the final result:
http://www.youtube.com/watch?v=FUe1VqqMwkw
by SpaceBoy64
Tue Apr 02, 2013 6:15 am
Forum: General Moho Discussion
Topic: Problem with sound export!
Replies: 10
Views: 3687

Re: Problem with sound export!

I am also having this problem, but I am using AS8 Pro. The sound is fine while I'm working on the animation, but when I export, I get bursts of static after loud sounds play. My audio levels are within normal limits, nothing is pegged. I tried lowering the volume of the clips, saving the animation t...
by SpaceBoy64
Tue Apr 02, 2013 5:42 am
Forum: General Moho Discussion
Topic: Altering frames per second in project, keeping audio in sync
Replies: 5
Views: 1237

Altering frames per second in project, keeping audio in sync

I recently started working on an animation and I just started with the default settings, not thinking much about it. 24 fps was okay with me at the time, but now that I want to edit, it's not acceptable. I just started using Lightworks to do my editing. Lightworks doesn't have a 24 fps option, so no...
by SpaceBoy64
Wed May 02, 2012 10:05 pm
Forum: Share Your Work
Topic: Work in progress, Diamond jeweler commercial
Replies: 30
Views: 3008

I don't have the final commercial yet, but it's been on cable already for about a week. I was asked to make several changes, some we were asked to make after the deadline for airing, so it will even change from the version that's showing now on TV. One whole scene had to be cut altogether, but it wa...
by SpaceBoy64
Fri Apr 20, 2012 11:49 pm
Forum: How Do I...?
Topic: Does anyone here use USB condenser microphones?
Replies: 8
Views: 1213

I was wondering if there's some sort of phone jack to USB converter.
I have a fairly decent microphone, but it's got a 1/4 inch phone jack.
by SpaceBoy64
Thu Apr 19, 2012 7:03 pm
Forum: How Do I...?
Topic: Does anyone here use USB condenser microphones?
Replies: 8
Views: 1213

I would like to know about this too. My sound card's phone jack input is horribly noisy.
by SpaceBoy64
Wed Apr 18, 2012 7:51 pm
Forum: Share Your Work
Topic: Podcast into cartoon
Replies: 2
Views: 671

Since YouTube doesn't play very smoothly on my computer, I can't tell if the lip sync looks right or not, but otherwise, not bad for a beginning effort!
by SpaceBoy64
Wed Apr 18, 2012 7:41 pm
Forum: How Do I...?
Topic: How to lower vector nodes while maintiaining detail
Replies: 3
Views: 646

Yes. Did you draw the motorcycle in Anime Studio? or import it from another program? Is that bike chain rigged to animate? or will it just be static? As people said above, try drawing things in a bitmap program; Photoshop or GIMP or the like and importing the png files. Simplify your vector drawings...