Search found 1721 matches

by Rai López
Sat Apr 30, 2005 1:58 pm
Forum: General Moho Discussion
Topic: Placing sound in scene?????
Replies: 34
Views: 15158

Well :D THANKS again for another GREAT script 7feet!! Now :cry: cause I have the same problem that kasjorg ... I've a correct *.dat file with exactly names of the layers but the keyframes that script import to Moho seems empty in Active Child box when I select Switch Layer tool and go to any importe...
by Rai López
Sat Apr 30, 2005 11:38 am
Forum: Tips & Techniques
Topic: Tree or Human "generator" with switch layer
Replies: 7
Views: 5214

LM wrote: Do you mean to turn on more than one at the same time? No, a switch layer can only display one of its sub-layers at a time. :!: LM!! LM!!! :!: I am askin for this a long time ago! Please, I ask you that consider add someting like this in the future, I don't know how difficult can be, but ...
by Rai López
Fri Apr 29, 2005 12:29 pm
Forum: Feature Request Discussions
Topic: Rescale Keyframes in Real Time!
Replies: 0
Views: 792

Rescale Keyframes in Real Time!

:idea: I think that it'd be very usefull and practical can rescale any kind of selected range keyframes in the same way that we do now with the Red Arrow Duration of the Cycle Keyframes (Ctrl/Alt + Left Click), instead to have to go always to the Rescale Keyframes Window, that is good in some cases,...
by Rai López
Thu Apr 28, 2005 8:55 pm
Forum: Scripting
Topic: LipSinc with Actions
Replies: 6
Views: 4968

AY! :D Thank you for your reply 7feet, I'm not sure if I've totally understood it(4 my English), but seems good news for me :) ...I don't mind name the layers like you say if I can insert referenced or copy actions based in *.dat file, I KILL for it and that is basically that I need, no more... If y...
by Rai López
Mon Apr 25, 2005 9:17 pm
Forum: How Do I...?
Topic: How do I stretch an action?
Replies: 5
Views: 2024

Perhaps a Rescale Entire Group check box option in Rescale Keyframes window it'd be nice like :arrow: Feature Request...
by Rai López
Sun Apr 24, 2005 11:30 pm
Forum: Papagayo
Topic: Impressed to say the least
Replies: 11
Views: 8675

:shock: WOW! :mrgreen: I'm SO happy! :mrgreen: ...THANKS LM (and team) for all that work that you do for us!!! I LO :oops: VE YO :oops: U GUYS!
by Rai López
Sun Apr 24, 2005 11:21 pm
Forum: Scripting
Topic: LipSinc with Actions
Replies: 6
Views: 4968

...SORRY!!!But I MUST insist! (again & again :roll: ) Nobody is really interested in something like this? I can't believe it, it'll be a very USEFULL script (I think)... but well, I can't complain me because I'm very happy!! :D :D I've been so much time without can study the forum carefully and ...
by Rai López
Fri Apr 22, 2005 11:22 pm
Forum: How Do I...?
Topic: Reversing order of selection of keyframes
Replies: 1
Views: 998

There is no way actually, I puted this in Feature Requests in the past cause I think that it'd be a very simple and USEFULL feature, I hope that somebody can write an script for this, yes...
by Rai López
Sat Mar 26, 2005 1:14 am
Forum: Bug Discussions
Topic: New Particle Bug (perhaps)
Replies: 2
Views: 2608

:( ...I have not the file here, but I'll try to put soon, THANKS!

PD: Ah! THANKS too for UPDATE :D
by Rai López
Fri Mar 25, 2005 10:49 pm
Forum: Feature Request Discussions
Topic: Noise without the movement!
Replies: 2
Views: 2102

I'm not sure, but if you are refering to when you put a Vector Noise with "Animate Noise" UNCHECKED (because you want it STATIC) and you have your character (i.e.) quiet (WITHOUT any Camera or Layer movement) and whith static noise but when you move the character, or Camera, or Layer an th...
by Rai López
Fri Mar 25, 2005 10:18 pm
Forum: Feature Request Discussions
Topic: gradient controls
Replies: 7
Views: 2002

...PLEASE, PLEASE!! I want to see this soon too... (PLEASE).

PD: :arrow: PLEASE...
by Rai López
Fri Mar 25, 2005 10:10 pm
Forum: Bug Discussions
Topic: New Particle Bug (perhaps)
Replies: 2
Views: 2608

New Particle Bug (perhaps)

HI MOHÍNOS!! I have a problem! ...Especialy in crowds, my layers (characters) experiment a depth problem when they are disposed (or animated) in diferent Z depths, seems that they are disposed arbitrarially instead to follow a logical depth rules, and the characters that must be rear of others appea...
by Rai López
Mon Mar 14, 2005 9:36 pm
Forum: Feature Request Discussions
Topic: Better rendering for Raster images
Replies: 3
Views: 1402

All that kdiddy13 says is ABSOLUTELY right, wee need a better render solution for tomorrow LM, can you do it? :wink: I still remember when Kdiddy asked for the F5 render function... :!:
by Rai López
Thu Mar 10, 2005 10:02 pm
Forum: Scripting
Topic: So you wanna save that view?
Replies: 3
Views: 3442

:shock: WOW! Good news here, seems GREAT! :D I can't wait to try it! THANKS for all that work 7feet!!!
by Rai López
Thu Mar 10, 2005 9:58 pm
Forum: Scripting
Topic: LipSinc with Actions
Replies: 6
Views: 4968

I'm thinking still that this would be a GREAT (and simple) script, only that... :arrow: BYE!