Search found 6003 matches

by slowtiger
Sat Sep 01, 2007 9:27 am
Forum: How Do I...?
Topic: ...minimize blocking?
Replies: 12
Views: 3103

I never spent much thought on "blocking", in fact I learnt that term just recently. I am used to storyboards instead. And before that, I used to decide where to place my life-action actors right on the set, depending on space and light mostly. (That was no-bugdet filmmaking, mind you ...) ...
by slowtiger
Sat Sep 01, 2007 8:54 am
Forum: General Moho Discussion
Topic: QuickTime Export and AE CS3?
Replies: 26
Views: 10250

AE can't possibly be the culprit. Have a close look at your QT installation. Did AE came with QT? If yes, was it a different version than what was installed before?
by slowtiger
Fri Aug 31, 2007 3:46 pm
Forum: How Do I...?
Topic: how do I.....
Replies: 2
Views: 1359

Right now I have to work with a bunch of animals, including a giraffe and an elephant. So I have a neck and a trunk and some tails. Most are done with a nice chain of short bones, about 1.5 to 2 times as long as the thickness of the "pipe". The outline of that pipe has one point for each c...
by slowtiger
Fri Aug 31, 2007 3:38 pm
Forum: How Do I...?
Topic: Creating and animating speed lines
Replies: 6
Views: 2031

Generally speed lines aren't needed in animation - OK, other than in some Anime ... They are a part of printed-comic language, but since they are a substitute for movement, they shouldn't be needed when you in fact move things. What's needed is the ability to "smear" a movement. But I thin...
by slowtiger
Fri Aug 31, 2007 10:55 am
Forum: How Do I...?
Topic: ... illuminate/dark an scene?
Replies: 3
Views: 1094

1. Create different styles for your characters and props: a day style and a night style. In most professional productions a character in a night scene isn't just "darkened" a bit but painted completely different. Same goes for backgrounds. (Some nice examples for day/night colour styling c...
by slowtiger
Fri Aug 31, 2007 9:10 am
Forum: How Do I...?
Topic: How do I export+import PNG's properly?
Replies: 18
Views: 8340

Sorry, I get different results (PS 7 on Mac here). I created a new file, and a new empty layer in it. I drew something on that layer . I switched off the background layer (checkerboard vsible). I saved it the normal way as PNG, there was no option to click transparency or not. I saved it a second ti...
by slowtiger
Thu Aug 30, 2007 7:56 pm
Forum: Tips & Techniques
Topic: Keyframe all channels (works) & move animation in time (
Replies: 4
Views: 3860

Vern: I tried to use the scaling just for moving a piece of animation. Example: animation from 1 to 100, want it shifted to 51 to 150. This did not work. OTOH, scaling keys worked nicely on my walk cycles (both shortening and expanding), so I now have walks even at odd timings like 18 or 19 frames p...
by slowtiger
Thu Aug 30, 2007 9:41 am
Forum: How Do I...?
Topic: Adding bones to frames > 1
Replies: 14
Views: 3004

Combined movements usually are best dealt with in different nested layers, or at least different timelines. Something like a flying bird could be done like this: - wings: bone animation of the wings - body: I often grab the root bone of the character and translate it vertically - the flight: done wi...
by slowtiger
Thu Aug 30, 2007 9:34 am
Forum: General Moho Discussion
Topic: Flash series turned ASP!
Replies: 12
Views: 4227

Anyone have any brush resources out there for ASP? Nope, at least not publically available. I build my brushes myself, quick work in Photoshop. It's really easy, just experiment a bit. All brushes are 8bit grayscale PNGs. Place in folder, restart AS, use. The brush settings are worth to play with. ...
by slowtiger
Wed Aug 29, 2007 8:17 pm
Forum: How Do I...?
Topic: Grabbing objects...
Replies: 12
Views: 3023

Objects to be picked up : you duplicate your object's layer. One floats freely in space, this is the one for placing the object on a table or wherever needed. The other goes into the layer hierarchy of your character and is bound to the hand bone. In the moment your character picks up the object, y...
by slowtiger
Wed Aug 29, 2007 8:13 pm
Forum: How Do I...?
Topic: Grabbing objects...
Replies: 12
Views: 3023

Nailing feet in place: I don't use bone locking anymore because it gave unexpected results and the feet were moving anyway. Some solutions: Persons standing still: like in cel animation, keep the feet on an extra layer not attached to any bones. Bone setup: one can have the same character duplicated...
by slowtiger
Wed Aug 29, 2007 2:23 pm
Forum: How Do I...?
Topic: Can any one help me??????
Replies: 8
Views: 2210

Search for a public library in your neighbourhood, if it is a decent one, they should have some books about that topic. Search a big bookshop. Nobody is going to give you "free books" over the internet. But if you can handle a search engine, you will find hundreds of articles about that to...
by slowtiger
Wed Aug 29, 2007 9:35 am
Forum: How Do I...?
Topic: Adding bones to frames > 1
Replies: 14
Views: 3004

Anything you add in a layer will immediately show up from frame 0 to the end: "any object in AS exists for the entire length of a project".

Often I add a point or two right at the frame I need it, then go back to frame 0 to bind it correctly to where it should belong.
by slowtiger
Tue Aug 28, 2007 9:32 pm
Forum: General Moho Discussion
Topic: QuickTime Export and AE CS3?
Replies: 26
Views: 10250

- Do you work on Mac?
- Did you export to QT before?

If your answers are yes and no, then it's the known bug. You can export to QT with the help of Batch Export.
by slowtiger
Tue Aug 28, 2007 3:57 pm
Forum: How Do I...?
Topic: Lip synch problem
Replies: 27
Views: 6318

How can you preview or pin point the dialog lip sync if the playback is off Actually, it's not. AS stretches the audio if the playback rate is slower than normal. In the range of 4 frames off, it's audible as a kind of stuttering. A bit annoying, but still in sync. If the playback rate is real bad,...