Search found 188 matches

by amanandink
Fri Jan 02, 2009 11:15 pm
Forum: Animation
Topic: Brendan and The Secret of Kells trailer
Replies: 5
Views: 2191

Just a quick note about the film, I was the sfx supervisor on it and there are a few scenes in the film were we used anime studio, sadly not in the trailer though, but the programme came in very handy with the moving and animating of the textures and bitmaps, for grass and such. hope you enjoy it if...
by amanandink
Wed Sep 03, 2008 4:39 pm
Forum: Bug Discussions
Topic: lock bone causes the character to shake a little
Replies: 2
Views: 2366

Thanks Vern

It was a very in-depth answer and helped alot. It wasn't so much that she needed to lock the hip I think it was that when she did she noticed this was happening.

Thanks again
J
by amanandink
Tue Sep 02, 2008 1:06 pm
Forum: Bug Discussions
Topic: lock bone causes the character to shake a little
Replies: 2
Views: 2366

lock bone causes the character to shake a little

Hi All I have come across an issue, or to be more exact one of our animators has come across and issue with the lock bone function. she has a rig with a hip bone which is the central bone for the character, a spine and pair of legs parented to it, but if she locks the hip bone and scrubs through the...
by amanandink
Thu Apr 03, 2008 1:18 pm
Forum: Share Your Work
Topic: Our new scene - win the race
Replies: 6
Views: 1848

Our new scene - win the race

Hey All http://www.youtube.com/watch?v=toAk1ggwxso Here is a looping clip of one of the scenes from a TV series Trailer we are working on. I thought I would post it to show the different stages in the process all in one scene. Most of the characters are in the key animation stage, with the turtle an...
by amanandink
Thu Feb 14, 2008 11:50 pm
Forum: Share Your Work
Topic: Walk Cycle Test
Replies: 10
Views: 3144

thanks guys for all the nice comments, but yeah it does lose something, i think it has something to do with not being able to change the timing, go from 2s to 1s and back again, and the inbetweening is just to perfect, it loses the hand drawn quality. But its all about trade offs and what you can li...
by amanandink
Wed Feb 13, 2008 11:23 pm
Forum: Share Your Work
Topic: Walk Cycle Test
Replies: 10
Views: 3144

Hmm, this is related: http://www.youtube.com/watch?v=ijOW3nhNaXQ&feature=related Hiroshige meets The Book of Kells Yeah human thats from a feature I worked on as efx supervisor and we used a mixture of AS and hand-drawn (in toon boom) to create those waves. AS was also used later in the film to...
by amanandink
Wed Feb 13, 2008 11:17 pm
Forum: Share Your Work
Topic: Walk Cycle Test
Replies: 10
Views: 3144

Hi and thanks Slowtiger our thinking behind using AS was to cut down on the on animation, this being a test and also sometimes in the trailer too I think the animators did more animation than may have been needed, we really want to get to the stage where a show is essentially just really really good...
by amanandink
Wed Feb 13, 2008 10:38 pm
Forum: Share Your Work
Topic: Walk Cycle Test
Replies: 10
Views: 3144

Walk Cycle Test

Hi All We are working on a tv series trailer we have i development and have been planing to do the animation in Anime Studio, but we want to try and keep a traditional look, such as being able to use smears and switching between 1s and 2s. I am not entirely sure we can get everything we want but her...