Search found 128 matches

by FCSnow
Sat Nov 15, 2008 3:09 pm
Forum: Share Your Work
Topic: Work in AS
Replies: 9
Views: 1773

It may be just me, or the three shots may not be in order, but it seems that the woodsman does have an axe in the first two shots. But he does have it in the third. I know, in my own work. I'll post something I'm proud of, for everyone to see and later look at it and say, "Oh crap, she does hav...
by FCSnow
Sat Nov 15, 2008 2:33 pm
Forum: General Moho Discussion
Topic: It's been long enough Smithmicro
Replies: 65
Views: 16502

Chasing after newer versions of any software is like a dog chasing his tail. You go in circles and get nowhere. And when you do catch it, what do you do now! AS may not be perfect, but still beat everything I've seen until now. So suck it up and make cartoons. If you have a problem that AS won't do,...
by FCSnow
Thu Nov 06, 2008 10:46 pm
Forum: Share Your Work
Topic: Sasha The 1st
Replies: 5
Views: 1299

super8mm wrote: The zoom out is choppy what happened that caused that? That scene was actually two separate anime files that I rendered and put together in MS Movie Maker. I suggest to do away with the "walk like an Egyptian" head side to side bobbing. The head movement was left over form...
by FCSnow
Mon Nov 03, 2008 3:31 am
Forum: Share Your Work
Topic: Sasha The 1st
Replies: 5
Views: 1299

Parker Wrote: I specially liked the anime girl, she moves very nice, and the camera movements in your others videos look terrific too. Actually, it wouldn't do anyone harm to take a couple of semesters of cinematography (if they haven't done so already), like I did. It helps me compose a scene corr...
by FCSnow
Thu Oct 30, 2008 12:53 pm
Forum: General Moho Discussion
Topic: Just wondering
Replies: 8
Views: 1649

funkmaname wrote i tend to do really fast rigs to get a particular movement done rather than trying to do a 'universal' rig that can then be used for 'anything' I find this to be true. I've never been satisfied with a universal character. They never are able to do all things. I'd rather design and ...
by FCSnow
Thu Oct 30, 2008 4:50 am
Forum: General Moho Discussion
Topic: Just wondering
Replies: 8
Views: 1649

Most of my character take about the same time as everyone else (2 to 4 hours). But one character, a robot, took almost 8 hours, due to its intricate head and body structure. And elaborte shading I wanted on it. I suppose it's a matter of how much time you have to spend and how intricate you want to ...
by FCSnow
Tue Oct 21, 2008 7:59 pm
Forum: Share Your Work
Topic: 3/4 view walk cycle
Replies: 15
Views: 7797

The walk cycle is actually quite good. What it looks like is someone walking down hill. The entire sequence reminds me of those Saturaday morning cartoon from the 60's. To piggy back on your subject heading, here are a couple of sequences I created for cartoon still in WIP. While you can't see their...
by FCSnow
Tue Oct 14, 2008 5:29 pm
Forum: General Moho Discussion
Topic: Your orgins of animation software?
Replies: 42
Views: 11758

Why, you young whipper-snappers, I show you a thing or two.....
Just as soon as I,, finish,,, my,,, nap...... ZZZZ... ZZZZ....

F.C. Snow
by FCSnow
Mon Oct 13, 2008 10:42 pm
Forum: General Moho Discussion
Topic: Switch Layers VS Layer Visibility feedback please
Replies: 26
Views: 4346

I use both switch layers and layer visibility, but for different reason. As mentioned before switch layers are great for lip syncing, I also use it for rapid head turns or rapid change in body poses. I use layer visibility to help speed up rendering. I discovered that if an object leaves a scene or ...
by FCSnow
Sat Oct 11, 2008 4:37 pm
Forum: Share Your Work
Topic: Sasha The 1st
Replies: 5
Views: 1299

Sasha The 1st

http://www.youtube.com/watch?v=ExteKNM0_xk Sasha The 1st was just a story concept in the back of my mind that I would visit during quiet times. Then one day, while working on another cartoon, she came forward and said, "Make something about me." And she wouldn't leave me alone until I did...
by FCSnow
Tue Sep 16, 2008 9:33 pm
Forum: General Moho Discussion
Topic: Your orgins of animation software?
Replies: 42
Views: 11758

My animation history is simular to Heyvern's. 1. I began making flip books on the back of my dad's order forms, 1959. 2. My dad then bought an 8mm (the old format) camera for vacations and special family events. Between vacations and events, I borrowed the cameras to make cut-out animation on the fl...
by FCSnow
Sun Aug 24, 2008 9:23 pm
Forum: General Moho Discussion
Topic: Teaching Animation
Replies: 9
Views: 2118

Teaching Animation

I think I may need some help, because I may be in deep DOODOO! I have enthusiasticly jumped at an opportunity to teach a bunch of kids (3rd graders up to young adults) how to make animated cartoons. The plan is for them each to produce a 1 minute cartoon about a year from now. I am full of knowledge...
by FCSnow
Tue Mar 11, 2008 10:28 pm
Forum: Share Your Work
Topic: Animation test
Replies: 5
Views: 1711

The following are the animations I have posted to YouTube ( I don't have a web-site yet. Haven't had time to create one). In the chronological order in which they were posted. 1. "Foota World Cup" a contest entry. http://www.youtube.com/watch?v=BWT1bEBVDeU 2. "Santa Baby" http://...
by FCSnow
Mon Mar 10, 2008 11:16 pm
Forum: Share Your Work
Topic: Animation test
Replies: 5
Views: 1711

I agree with Human about the good point. There're only two things that bother me about your character: 1. The head is either too large for the body or the body is too small for the head. It doesn't have to be in perfect proportion, but it shouldn't draw attention to itself. There is no hard-fast rul...
by FCSnow
Sat Mar 08, 2008 1:33 am
Forum: Animation
Topic: What inspires you to animate?
Replies: 10
Views: 3189

A lot of the names here I know about. Some I haven't but probably have seen their work but just can't make the connection. I come from an age when television was still new and novel. To my Mom it was a god sent. Me and my sister would sit all day in front of it. During the early days of broadcast te...