Search found 1678 matches

by dueyftw
Tue Apr 12, 2022 7:05 pm
Forum: Animation Jobs
Topic: Beware, A fishy's tale
Replies: 1
Views: 2481

Beware, A fishy's tale

A fishy's tale is back looking for help to animate their storyboard. I tried to help and found that the person in charge was such a micromanager and kepted assets from me so that at the pace we were going it would have taken years to finish the project. Currently they are back looking for help on Ma...
by dueyftw
Sat Mar 12, 2022 8:01 pm
Forum: Animation Contests
Topic: The Golden Gecko's 2nd Official Selection
Replies: 8
Views: 4710

Re: The Golden Gecko's 2nd Official Selection

I have a trophy for fifth place in a vintage motocross place. Guess how many racers there were.

But I do have a trophy for a first place in a slow race on the red bike out of about 20 riders.


You win because you entered and competed.
Dale
by dueyftw
Mon Mar 07, 2022 7:56 pm
Forum: Animation Contests
Topic: The Golden Gecko's 2nd Official Selection
Replies: 8
Views: 4710

Re: The Golden Gecko's 2nd Official Selection

So cool, good luck.

Dale
by dueyftw
Wed Mar 02, 2022 1:03 am
Forum: Tips & Techniques
Topic: Moho to Unity3D, improved .fbx import script
Replies: 8
Views: 9404

Re: Moho to Unity3D, improved .fbx import script

I've long since given up on using fbx with Moho. The technique I use is controlling the camera. You can control the distance the camera sees. Then you make two passes one for the foreground and one for the background. After that you render out your Moho animation with some fake shadows done in Moho ...
by dueyftw
Wed Mar 02, 2022 12:47 am
Forum: Animation Jobs
Topic: Looking for a character rigger
Replies: 5
Views: 4192

Re: Looking for a character rigger

I can rig your characters for you. It's not that difficult. I have plenty of free time and I've done reading before. So if you need help contact me here through the personal messaging.

Dale.
by dueyftw
Thu Feb 03, 2022 5:49 am
Forum: Tips & Techniques
Topic: Semantic Image Synthesis with Spatially-Adaptive Normalization
Replies: 1
Views: 1859

Semantic Image Synthesis with Spatially-Adaptive Normalization

Semantic Image Synthesis with Spatially-Adaptive Normalization or Spade.

Image generation with simple inputs.

https://nvlabs.github.io/SPADE/

and the online editor:

http://gaugan.org/gaugan2/
(I used 50% screen resolution)

https://www.nvidia.com/en-us/studio/canvas/

Dale
by dueyftw
Sat Dec 25, 2021 6:53 pm
Forum: Other Software
Topic: Official Blender 3.0 release today
Replies: 3
Views: 3164

Re: Official Blender 3.0 release today

Here is something worth watching:



Part one of four parts.

The only downside is that you need to draw with grease pencil. I have tried to import image planes but haven't work it out yet.

Dale
by dueyftw
Wed Dec 22, 2021 5:54 am
Forum: General Moho Discussion
Topic: Making a living
Replies: 10
Views: 2423

Re: Making a living

Years ago I was helping on a project and the girl who was lead animator was thinking about quitting. After 2 bfa's in art and animation she is still the best animator I have work with. But she was thinking about quitting. She went into restate sales. The problem is that animation is feast or famine....
by dueyftw
Tue Nov 09, 2021 10:57 pm
Forum: Share Your Work
Topic: Feeding Fish
Replies: 2
Views: 2129

Re: Feeding Fish

synthsin75 wrote: Tue Nov 09, 2021 6:00 pm Kind of disturbing. Feeding the fish bits of a dead dog.
I'm in one of those moods. Currently my life just sucks and I don't see it improving anytime soon.
The animation is just a reflection of what I'm thinking about. I see myself as the dog.

Dale
by dueyftw
Tue Nov 09, 2021 10:46 am
Forum: Share Your Work
Topic: Feeding Fish
Replies: 2
Views: 2129

Feeding Fish



A quick animation.

Using Blender, Unity, VRoidS, and Moho.

Dale
by dueyftw
Fri Oct 15, 2021 4:41 am
Forum: Share Your Work
Topic: Another HeadTurn/Take animation test
Replies: 5
Views: 2918

Re: Another HeadTurn/Take animation test

Although you're keeping the volume in the squash and stretch of the entire face, but is kind of overdone in my opinion. Remember this is animation and everybody's got an opinion. If you're happy with it then it's fine. Now for some real nitpicking, the right eyebrow lifting up at the very end of the...
by dueyftw
Fri Oct 15, 2021 4:31 am
Forum: Miscellaneous Chit-Chat
Topic: Contemporary developments in Anime
Replies: 8
Views: 5601

Re: Contemporary developments in Anime

After reading the post from Terri B. Linden I have learned that compared to the Japanese animators he lists that I suck at animation. But even some of the very best animators have a difficult time of making a living at it. Years ago I told an animator that she could keep doing the thing she loved an...
by dueyftw
Fri Sep 24, 2021 12:00 am
Forum: Share Your Work
Topic: Harry Potter Animation
Replies: 2
Views: 2620

Re: Harry Potter Animation

Not bad, some improvements is have idle animation. Also some people here are touchy with adult material. Give a heads up.

Dale
by dueyftw
Wed Sep 01, 2021 1:21 am
Forum: General Moho Discussion
Topic: How about rotating 2d objects in 3d space in Moho?
Replies: 33
Views: 8735

Re: How about rotating 2d objects in 3d space in Moho?

This probably doesn't apply here, but: There are 12 rules or principles for animation. Skip them and go with my NUMBER ONE rule. Don't move the camera!!! You might think that what is the harm if I move the camera? A lot. Everything moves when you move the camera. That almost prefect animation that y...
by dueyftw
Fri Aug 27, 2021 5:59 pm
Forum: General Moho Discussion
Topic: Shadows not showing
Replies: 6
Views: 2268

Re: Shadows not showing

The best way to make shadows is to duplicate the layer. Change the colors to black. Then adjust the opacity to 50 or less and use the x rotation tool to move it.

Note! Done when your happy with the animation.

Dale