Search found 433 matches
- Thu Jan 05, 2023 11:12 pm
- Forum: General Moho Discussion
- Topic: Bone jitters in reference layer
- Replies: 0
- Views: 2518
Bone jitters in reference layer
I have created a SMD for Head Up and Down. Works good. When I go into another project which references that character, this one SMD causes the character to jump all over the screen when this new bone is manipulated (both design and run time). No other bones in the rig have ever done this, just this ...
- Wed Jan 04, 2023 6:00 pm
- Forum: General Moho Discussion
- Topic: External Layer references
- Replies: 1
- Views: 172
External Layer references
When I go to Update Layer Reference for a reference layer, the dialog has an option "Replace mismatched vectors" that is unchecked. What is this for, and why is it unchecked? In creating some test vector layers, I can't see that it makes any difference checked or not, and whether the sourc...
- Wed Jan 04, 2023 2:16 am
- Forum: General Moho Discussion
- Topic: Smart Bone Action only works when rigging
- Replies: 9
- Views: 375
Re: Smart Bone Action only works when rigging
This is an Action which manipulates the Eyelid Bone however, not an SBD, but I know the same rule applies.
- Wed Jan 04, 2023 2:02 am
- Forum: General Moho Discussion
- Topic: Smart Bone Action only works when rigging
- Replies: 9
- Views: 375
Re: Smart Bone Action only works when rigging
Holy catfish, Batman! I figured it out. It's the old created-an-action-while-not-at-the-root-level trick.
- Wed Jan 04, 2023 1:44 am
- Forum: General Moho Discussion
- Topic: Smart Bone Action only works when rigging
- Replies: 9
- Views: 375
Re: Smart Bone Action only works when rigging
OK, there's definitely something seriously wonky with this project. I just created a Blink action, in which I translate vector points in the two Eyelid layers. Looks great. But when I go back to Mainline to try it out, ONLY ONE EYELID MOVES! If I render, the eyes both close but never reopen. Yet whe...
- Wed Jan 04, 2023 1:41 am
- Forum: General Moho Discussion
- Topic: Why can't I bind a layer?
- Replies: 7
- Views: 340
Re: Why can't I bind a layer?
OK, I was instructed a few weeks back not to nest bone layers, but rather have all bones for a rig in the top group layer for the entire character. This solution sounds like I can, and indeed should, have bone layers nested within other bone layers. Yeah?
- Tue Jan 03, 2023 9:28 pm
- Forum: General Moho Discussion
- Topic: Why can't I bind a layer?
- Replies: 7
- Views: 340
Re: Why can't I bind a layer?
Yes, ok that makes sense, and I've followed this advice to get things to bind properly. Now I have a different confusion. I thought I had this working yesterday, but it's not working now. I have bound everything in the head individually to the head bone. So far so good. Now I want to bind the pupils...
- Tue Jan 03, 2023 8:27 pm
- Forum: General Moho Discussion
- Topic: Why can't I bind a layer?
- Replies: 7
- Views: 340
Why can't I bind a layer?
Characters A and B are built almost identically, in terms of layer names and grouping. Both characters are rigged up with a single bone layer for the entire character. Character A lets me Bind Layer to a bone even though it is nested two levels deep in groups. Character B only lets me bind a layer t...
- Mon Jan 02, 2023 10:11 pm
- Forum: General Moho Discussion
- Topic: Smart Bone Action only works when rigging
- Replies: 9
- Views: 375
- Mon Jan 02, 2023 6:37 pm
- Forum: General Moho Discussion
- Topic: Smart Bone Action only works when rigging
- Replies: 9
- Views: 375
Smart Bone Action only works when rigging
This is driving me crazy. I'm sure I'm missing something stupid. Because I have had so much trouble with Create Smart Bone Dial, I'm doing it by hand, which has eliminated the problems I was having, but introduced a new problem. I am creating my Smart Bone Action, and everything looks good. Then I r...
- Mon Jan 02, 2023 3:26 pm
- Forum: General Moho Discussion
- Topic: Procreate to Moho best practices
- Replies: 19
- Views: 2031
Re: Procreate to Moho best practices
Thanks! I just tried, unfortunately same problem.
- Mon Jan 02, 2023 1:44 am
- Forum: General Moho Discussion
- Topic: Vector drawing wish list
- Replies: 3
- Views: 262
Re: Vector drawing wish list
Added both those changes. They're much better now. I didn't know about Ctrl-J but I've been wanting something like that forever and just never got around to looking into it yet. Very nice!
- Mon Jan 02, 2023 1:39 am
- Forum: General Moho Discussion
- Topic: Procreate to Moho best practices
- Replies: 19
- Views: 2031
Re: Procreate to Moho best practices
From what I can tell, what I see in Moho is exactly what I see in Photoshop. Well I'll be. Why did it work for you first try and never worked for me??? One thing I might have done differently is to draw the character in a neutral and symmetrical pose because this makes it easier to rig and pose pre...
- Sun Jan 01, 2023 9:48 pm
- Forum: General Moho Discussion
- Topic: Vector drawing wish list
- Replies: 3
- Views: 262
Vector drawing wish list
I'm doing a lot of vector drawing these days. A couple things I'm just wondering if there are fixes for that I haven't run across: 1. Any way to make the points and segments easier to see? The points are so very tiny, and depending on the color behind it, occasionally impossible to see, same for the...
- Sun Jan 01, 2023 9:45 pm
- Forum: General Moho Discussion
- Topic: Happy New Year and a Big Thank You
- Replies: 0
- Views: 2473
Happy New Year and a Big Thank You
I realize this is off-topic, but.... As 2023 appears and 2022 slinks apologetically into history, I just want to take a moment to shout out an enormous THANK YOU to everyone who has helped me on this forum. You can't imagine how much time and effort you have saved me, and people here are just so ver...