Search found 296 matches

by rogermate
Wed Aug 06, 2008 7:25 am
Forum: How Do I...?
Topic: importing frames from a .flv file into AS
Replies: 2
Views: 928

This little freebie worked for me for MP4 to AVI

http://mp4ui.sourceforge.net/

Don't know if pros would want more features. Also, I think it exports the audio separately, but I just wanted to get the video into an AVI.
by rogermate
Wed Aug 06, 2008 6:47 am
Forum: How Do I...?
Topic: animated mouth on top of a photo
Replies: 6
Views: 1308

Yes, you would probably want to use PNG so you could have an "irregular" transparency around the phoneme shapes. If you use this technique you won't be able to do "video" or smooth motion. To get that "smooth" interpolation you would want to use vectors for the phoneme...
by rogermate
Wed Aug 06, 2008 6:00 am
Forum: How Do I...?
Topic: animated mouth on top of a photo
Replies: 6
Views: 1308

Depends on the style you want. A drawn mouth won't match as well. In my opinion it would look pretty cool to use images of the mouth the same as the photos of the face If you have access to the actual "model" or person you use for the head you could photograph the phonemes. Or you could p...
by rogermate
Wed Aug 06, 2008 5:54 am
Forum: How Do I...?
Topic: importing frames from a .flv file into AS
Replies: 2
Views: 928

importing frames from a .flv file into AS

Is there a direct method to import frames from an flv file into ASPro?

If a conversion must be done, what is the best tool (public domain preferred) for converting the frames into an image format which AS can read?
by rogermate
Wed Aug 06, 2008 5:13 am
Forum: How Do I...?
Topic: animated mouth on top of a photo
Replies: 6
Views: 1308

animated mouth on top of a photo

I'm going to use a photo as the face of a character. I'll need the character to talk so I'll need to create mouth positions for each phenome. Which approach is best? Should I create image files using Gimp? Or should I use draw tools in AS to have vector based mouths on a layer in front of the face? ...
by rogermate
Wed Aug 06, 2008 5:08 am
Forum: How Do I...?
Topic: how do I make a new scene?
Replies: 10
Views: 2107

heyvern wrote:
rogermate wrote:Sorry if the answer is obvious, but how do you get objects and characters and scenery that you built in the first scene to be available in your second, third, etc. scenes?
Either use save as, or import; Save one file as another, or import one file into another.

-vern
cool, thanks.
by rogermate
Wed Aug 06, 2008 5:04 am
Forum: How Do I...?
Topic: Make a character dance to the music
Replies: 10
Views: 3203

http://www.lostmarble.com/forum/viewtopic.php?t=2424 All the way down at the bottom of the page. The last post. The word "Here" is linked. Right Click and save that link. Or if it opens in the browser save the page with .lua extension. Put it in the scripts/menu folder or put it in the sc...
by rogermate
Tue Aug 05, 2008 7:54 am
Forum: How Do I...?
Topic: Grahpic tablets
Replies: 8
Views: 1818

chucky wrote: Colour on a new layer.
Could you explain what you mean by this?
by rogermate
Tue Aug 05, 2008 7:40 am
Forum: How Do I...?
Topic: how do I make a new scene?
Replies: 10
Views: 2107

You can put each scene in a separate group/bone layer and then either toggle the visibilties or put them in switch layers. But the bigger the AS file gets the more it may slow down. I think many would agree that it's better to make one file per scene. You can always render these out separately and ...
by rogermate
Tue Aug 05, 2008 7:38 am
Forum: How Do I...?
Topic: Problem Getting Lip Synch to Work in AS
Replies: 23
Views: 3815

I downloaded your sample as i'm at the learning stage for papagayo and AS Pro. You probably already know this, but for other learners: I'm pretty sure that animators will usually have just the mouth in the switch layer, and keep the rest of the character in a parent layer. That way the head , body, ...
by rogermate
Tue Aug 05, 2008 7:04 am
Forum: How Do I...?
Topic: Make a character dance to the music
Replies: 10
Views: 3203

There is a menu script that loads the same dat files for switch layers but instead activates actions. I have to track it down it again. It was created by Ramon Lopez. There is a link to the thread it's in in my scripting thread at the top of the scripting forum. -vern I found a thread where a lot w...
by rogermate
Sun Jul 06, 2008 4:30 am
Forum: How Do I...?
Topic: Make a character dance to the music
Replies: 10
Views: 3203

I really recommend that you try and create some dance poses and movements first , before you step into switch layers or even actions. Those will do nothing for you if you didn't feed them with some material. Yes. My objective is satire, so artistic mastery will be less of a priority than the time i...
by rogermate
Sat Jul 05, 2008 10:53 pm
Forum: How Do I...?
Topic: Make a character dance to the music
Replies: 10
Views: 3203

Hi Vern, I thought that Papagayo worked with switch lawyers - so a different image is swapped for a given layer - as opposed to actions. Looking at the text .DAT file format produced by Papagayo, it looks very simple, number space and "nameOfLayer". But are you saying that such an imported...
by rogermate
Sat Jul 05, 2008 10:08 pm
Forum: How Do I...?
Topic: Content Paradise information
Replies: 74
Views: 108483

Re: vector vs. bitmap

It would depend on how the character was created and rigged with the bones. If it is just a "straight" conversion out of say, Illustrator and all the points are bound to bones then yes, substituting an image would work. If however the character is carefully rigged with specific point bind...
by rogermate
Sat Jul 05, 2008 8:19 pm
Forum: General Moho Discussion
Topic: Save and load bone animation to any file!!!
Replies: 163
Views: 21967

Hi Vern, 1. Are you currently selling any character packs? 2. I'm still new to AS, but am trying to understand the significance of this new tool of yours. If we had designed a robot character to have a certain walk, or actions to throw a ball, or swing a golf club - with your tool we could: copy a r...