Search found 63 matches
- Sat Nov 15, 2014 9:22 pm
- Forum: How Do I...?
- Topic: Size of "transformation box" around a layer.
- Replies: 5
- Views: 1782
Size of "transformation box" around a layer.
So I created a group layer for a characters head and when I put all the pieces in (hair, skull etc.) and I click to resize the group layer so I can make the head proper proportions. The box that opens up around it where you can click to drag it wider or transform it however...is HUGE, like to resize...
- Thu Oct 30, 2014 5:11 am
- Forum: Share Your Work
- Topic: Finally mastered my hobbit animation. I Present, The Herbbit
- Replies: 2
- Views: 659
Re: Finally mastered my hobbit animation. I Present, The Her
That was just a practice animation, the full length thing I will finish sometime down the road when I get bored...has golem and what not and tripple the run time. Working on something better right now
- Sat Oct 25, 2014 4:06 am
- Forum: Share Your Work
- Topic: Finally mastered my hobbit animation. I Present, The Herbbit
- Replies: 2
- Views: 659
- Wed Oct 22, 2014 2:54 am
- Forum: Bug Discussions
- Topic: Error upon opening Anime Studio (pic inside)
- Replies: 1
- Views: 752
Error upon opening Anime Studio (pic inside)
Anybody know what this error is that keeps appearing every time I open Anime Studio?
- Sat Oct 18, 2014 2:39 am
- Forum: Share Your Work
- Topic: A sample panoramic I just finished.
- Replies: 3
- Views: 663
A sample panoramic I just finished.
Will use it in an upcoming animation. https://www.youtube.com/watch?v=HWEyxi7ZJ6s
- Wed Oct 08, 2014 3:22 am
- Forum: Share Your Work
- Topic: Mormon Secrets- FINALLY finished!!
- Replies: 5
- Views: 1141
Re: Mormon Secrets- FINALLY finished!!
Nice work. *sigh* mormonns.....shakes head
- Sat Oct 04, 2014 9:59 pm
- Forum: How Do I...?
- Topic: Making a layer switch "depth" during animation.
- Replies: 3
- Views: 692
Re: Making a layer switch "depth" during animation.
What about transitioning the color of a layer. Like if someone god mad and their face turned red? How would you transition colors over a section of frames? Have a key frame of the normal skin color, and then make another frame.....?
- Sat Oct 04, 2014 9:38 pm
- Forum: How Do I...?
- Topic: Making a layer switch "depth" during animation.
- Replies: 3
- Views: 692
Making a layer switch "depth" during animation.
I am trying to make an animation where a layer moves behind and object but also goes in front of the same object at times. Like If you moved your arm in front of you by your stomach and then you put it behind your back, is there a way to do that in anime studio? Like at a certain frame, a layer move...
- Sat Oct 04, 2014 7:01 am
- Forum: Tips & Techniques
- Topic: Mouth Controls. Having troubles (Pics inside)
- Replies: 1
- Views: 1458
Mouth Controls. Having troubles (Pics inside)
I created a basic mouth mask group, and a bone group to put it all into so I could create bone dials to open and close the mouth, squish it in to make "O" shapes and what not. But I create the first dial, and I can set it to stretch the mouth out to a smile in one direction, and then squis...
- Fri Oct 03, 2014 6:12 am
- Forum: Share Your Work
- Topic: My New animation ---> Gandalf and Bilbo Getting High
- Replies: 0
- Views: 906
My New animation ---> Gandalf and Bilbo Getting High
Not super fine tuned, and this is only the first approx 1/3rd of the animation. But thought I would share. Enjoy. Ps. Has some "offensive" language and themes. (In some peoples eyes anyways) http://www.youtube.com/watch?v=qA0Awwc4aMY
- Tue May 20, 2014 6:13 pm
- Forum: How Do I...?
- Topic: Dial bone rotates layer around the frame? Hmmm...help.
- Replies: 1
- Views: 384
Dial bone rotates layer around the frame? Hmmm...help.
So I created 2 Dial bones for my character head. one of them works fine which moves the pupils around, the bottom one I want to open and shut the eye lids. However the bone keeps binding to the eye lid layer in a strange way, where when I go to create the action for the dial, as I move it from one s...
- Tue May 20, 2014 6:59 am
- Forum: How Do I...?
- Topic: Smart Bones / Action issues. Glitching out.
- Replies: 2
- Views: 456
Re: Smart Bones / Action issues. Glitching out.
I should mention, that bone that is highlighted red (the smart bone)? If I click on that and try to drag it to the left, it disappears from view. The only way to have it appear in the position it is in was to hold shift and drag to the right, at which point it just "appeared" in that posit...
- Tue May 20, 2014 6:23 am
- Forum: How Do I...?
- Topic: Smart Bones / Action issues. Glitching out.
- Replies: 2
- Views: 456
Re: Smart Bones / Action issues. Glitching out.
In the 2nd image, I have created a smart bone action, rotated the bone to the right, and selected the eyelid layer. If I click the translate tool, and click on the lower eye lid, it disappears. If I undo it, and sort of try clicking around it a bit, sometimes it will move down or up slightly, but I ...
- Tue May 20, 2014 6:08 am
- Forum: How Do I...?
- Topic: Smart Bones / Action issues. Glitching out.
- Replies: 2
- Views: 456
Smart Bones / Action issues. Glitching out.
http://i60.tinypic.com/65vo1z.jpg So, I am trying to make some basic eye controls here, and I am not sure what is happening. I create the bone layer, reduce the bone strength to 0, add angle constraints, and name the levers accordingly. Now, when I create an action (in this case "Eyes Side&quo...
- Tue May 20, 2014 5:11 am
- Forum: How Do I...?
- Topic: Problems keeping things 2D when moving things around.
- Replies: 2
- Views: 449
Re: Problems keeping things 2D when moving things around.
Perfect that fixed the problem thanks