Search found 7466 matches

by Greenlaw
Sat Jan 30, 2021 3:46 am
Forum: How Do I...?
Topic: Best pose for rigging?
Replies: 14
Views: 5667

Re: Best pose for rigging?

I actually go with a 3/4 view. It's the most useful view. Front on should really be used sparing and with good reason, in many situations a character may not even need it. I guess it depends on how much and often the character swings from 3qtr to 3qtr view. (See any of the King Julien, Boss Baby, o...
by Greenlaw
Fri Jan 29, 2021 11:47 pm
Forum: General Moho Discussion
Topic: moho photoshop files, export shows "X" on each layer
Replies: 7
Views: 4212

Re: moho photoshop files, export shows "X" on each layer

Personally, I don't bother with the layered PSD route. Instead, I use this free script for Photoshop called Photoshop-Export-Layers-to-Files-Fast to output separate PNG files of the layers. This script is able to output all visible layers from a Photoshop document, trimmed or untrimmed, and it's abl...
by Greenlaw
Fri Jan 29, 2021 8:05 pm
Forum: How Do I...?
Topic: Best pose for rigging?
Replies: 14
Views: 5667

Re: Best pose for rigging?

BTW, when I'm asked to create a full rig for a character at work, I usually make a front view that does a smooth 3qtr turn in either direction, and then the rig snaps to a separate 'side view' artwork for the profile. This is because it's easier to have a separate rig for the face in this angle, esp...
by Greenlaw
Fri Jan 29, 2021 7:57 pm
Forum: How Do I...?
Topic: Best pose for rigging?
Replies: 14
Views: 5667

Re: Best pose for rigging?

Only rig for what you need, and don't be afraid to do one-off rigs for any special cases, like a sitting rig. This is good advice. Building a full 'all purpose' rig can be time-consuming, and for some projects it may be easier and quicker to make shot-specific 'one-off' rigs. A lot of times, I wind...
by Greenlaw
Fri Jan 29, 2021 7:45 pm
Forum: How Do I...?
Topic: Best pose for rigging?
Replies: 14
Views: 5667

Re: Best pose for rigging?

It depends on how you intend to use the rig in your production. I'll assume you want to build a general-purpose rig to re-use for many situations, so I'll focus on that. If your intention is to create a turning character, start with the front pose. This will give you the same starting point regardle...
by Greenlaw
Mon Jan 25, 2021 4:31 pm
Forum: General Moho Discussion
Topic: Moho Plans
Replies: 127
Views: 102203

Re: Moho Plans

Part of the problem for me is that the program keeps these properties hidden from the user, and that can make fixing ID-related problems more difficult when they occur. Obviously, this is more severe in Moho 13.0 (broken Smart Bone Actions, odd behavior in the Actions window,) but it's been an issue...
by Greenlaw
Mon Jan 25, 2021 2:36 am
Forum: General Moho Discussion
Topic: Moho Plans
Replies: 127
Views: 102203

Re: Moho Plans

am I the only person on this forum that prefers version 13? I have yet to encounter any debilitating bugs / crashes, and 13 has always seemed much faster than 12.5 when working on the same file. anyhow, I'm also looking forward to version 13.5 and beyond! The biggest issue with Moho 13.0 is the ina...
by Greenlaw
Sun Jan 24, 2021 8:34 pm
Forum: Feature Request Discussions
Topic: Any chance of a UI overhaul?
Replies: 29
Views: 19262

Re: Any chance of a UI overhaul?

Sounds cool SimplSam. Downloading now and will check it out this afternoon.

Thanks for creating this! :D
by Greenlaw
Sun Jan 24, 2021 11:12 am
Forum: General Moho Discussion
Topic: Moho Plans
Replies: 127
Views: 102203

Re: Moho Plans

I agree. It's important that Moho 13 users, especially Big Sur users who can't even run it right now, get a functional and reliable version of 13. A working Moho 13.5 also means Lost Marble will have revenue coming in as they develop Moho 14. Even though the feature set for Moho 14 has not been anno...
by Greenlaw
Sun Jan 24, 2021 12:35 am
Forum: General Moho Discussion
Topic: Moho Plans
Replies: 127
Views: 102203

Re: Moho Plans

Hi wmartinez, Moho 13 is indeed super buggy and unfinished. I don't represent Lost Marble but here's my opinion: If you don't need to use Moho right away, I would wait until 13.5 comes out. Bear in mind that an official release date for 13.5 hasn't been announced yet. At earliest, I wouldn't expect ...
by Greenlaw
Sat Jan 23, 2021 8:51 pm
Forum: Scripting
Topic: How do we help with scripting docs and examples?
Replies: 24
Views: 11038

Re: How do we help with scripting docs and examples?

I hope the script helps :) I use them all the time. I'm not 100% clear on what you mean by " change a style's ID". Oh, sure...I meant basically what happens to the Styles when you import a project and enable Unlinked Shared Styles. Before I understood what this did, I was looking for the ...
by Greenlaw
Sat Jan 23, 2021 7:48 pm
Forum: Scripting
Topic: How do we help with scripting docs and examples?
Replies: 24
Views: 11038

Re: How do we help with scripting docs and examples?

Oh, yeah! Thank you for creating this script. I've had to run through this procedure manually many times and it can get tedious. I wish it was possible to simply change a style's ID from within the Styles window. Way back before I understood how Styles really worked, I thought it was name-based, whi...
by Greenlaw
Fri Jan 22, 2021 8:06 pm
Forum: How Do I...?
Topic: Multiple audio clips in Moho debut 13
Replies: 4
Views: 2831

Re: Multiple audio clips in Moho debut 13

Good point! If there's lip sync animation involved, it's better to get the dialog track by itself. I don't always have that option but it is nice when I do.
by Greenlaw
Fri Jan 22, 2021 7:07 pm
Forum: General Moho Discussion
Topic: Vintage Moho collectible
Replies: 21
Views: 17971

Re: Vintage Moho collectible

I've never, ever wanted to go back to a previous release, until Moho 13.0 came out. :)
by Greenlaw
Fri Jan 22, 2021 6:58 pm
Forum: How Do I...?
Topic: how to make hands and arm move over and back of the body
Replies: 13
Views: 5973

Re: how to make hands and arm move over and back of the body

But when you say duplicate limb layers , wouldn't it make more sense to create reference layers for the limbs, than just duplicates? I've done both...it depends on the situation, and on how disciplined you are. Sometimes it's easier to make a clean break and treat the other layers as new 'duplicate...