Search found 165 matches
- Sun Jul 04, 2010 11:27 pm
- Forum: Share Your Work
- Topic: First pass at dog animation
- Replies: 11
- Views: 1441
- Thu Jun 24, 2010 6:52 am
- Forum: Share Your Work
- Topic: NEBULA NINE. Test 4.
- Replies: 8
- Views: 1213
Thanks sbtamu, Yes, I agree. Most of Pauls and others opinions are correct allthough I'm not certain about Fracturedays comment about the fog. This is set on another planet, maybe fog is blueish there! I'll see if I can soften it a bit and perhaps increase the transparency a tad. One can go on and o...
- Thu Jun 24, 2010 12:44 am
- Forum: Share Your Work
- Topic: NEBULA NINE. Test 4.
- Replies: 8
- Views: 1213
Thank's for the feedback. I really appreciate your comments and recommendations. As everyone knows, it is hard to work in isolation and also mantain a level of objectivity. I find this forum an invaluable resource! So thank you all, and I'll continue to try to improve ( what I describe as) My pathet...
- Wed Jun 23, 2010 4:01 am
- Forum: Share Your Work
- Topic: NEBULA NINE. Test 4.
- Replies: 8
- Views: 1213
NEBULA NINE. Test 4.
Hello, I've done another test. I am still wrestling with the character design.
This sequence has a classic Bug Eyed Monster. This shot is brief, 8 Sec's.
Please take a look and tell me what you think. Thanks.
http://vimeo.com/12783676
This sequence has a classic Bug Eyed Monster. This shot is brief, 8 Sec's.
Please take a look and tell me what you think. Thanks.
http://vimeo.com/12783676
- Wed May 26, 2010 11:41 pm
- Forum: Share Your Work
- Topic: Major Tom cartoon - 5 mins
- Replies: 4
- Views: 1052
- Wed May 26, 2010 4:23 am
- Forum: Share Your Work
- Topic: Pimp Walk
- Replies: 16
- Views: 2052
I've had a little re-think about this . Perhaps it is really just a matter of delaying the movement of the upperbody slightly so that the hips start to move first , then the leg, then the upper body. I don't know , I just feel that this will be in keeping with this type of character. So it may not r...
- Tue May 25, 2010 12:05 pm
- Forum: Share Your Work
- Topic: Pimp Walk
- Replies: 16
- Views: 2052
Yes, you could use translate in the thigh bones to a degree. But, an extra bone in the hips may help with this as well. This is probably just being fussy. What you have done is fine. Walk cycles aren't the easiest things to do. Putting the character against a background will really show how well it ...
- Tue May 25, 2010 4:52 am
- Forum: Share Your Work
- Topic: Pimp Walk
- Replies: 16
- Views: 2052
- Sun May 23, 2010 11:14 pm
- Forum: Share Your Work
- Topic: NEBULA 9,(Monster Hunter) Character test.
- Replies: 8
- Views: 1573
Hey thanks everyone. Now that's the sort of criticism I needed. It is really encouraging to get this sort of feedback and I am presently going over the sequence and making adjustments based on your comments. Thanks so much for your detailed analysis Paul, neeters and Amiga! You guy aren't NAFF at al...
- Sun May 23, 2010 9:56 am
- Forum: Share Your Work
- Topic: NEBULA 9,(Monster Hunter) Character test.
- Replies: 8
- Views: 1573
- Sun May 23, 2010 9:44 am
- Forum: Share Your Work
- Topic: NEBULA 9,(Monster Hunter) Character test.
- Replies: 8
- Views: 1573
NEBULA 9,(Monster Hunter) Character test.
This is one of my tests for the lead character. I've changed the title to Nebula 9, I thought the last one was a bit naff!.. Come to think of it, this title is pretty naff as well. Oh well, criticism is welcome. Be brutal! I think I am probably barking up the wrong tree with my design and technique ...
- Sat May 22, 2010 10:41 am
- Forum: Share Your Work
- Topic: Monster Hunter. Test #2
- Replies: 8
- Views: 1453
- Sat May 22, 2010 3:09 am
- Forum: Share Your Work
- Topic: Monster Hunter. Test #2
- Replies: 8
- Views: 1453
- Mon May 10, 2010 2:59 am
- Forum: Share Your Work
- Topic: Space fighter
- Replies: 12
- Views: 1353
- Mon May 10, 2010 2:23 am
- Forum: Share Your Work
- Topic: Space fighter
- Replies: 12
- Views: 1353