Search found 730 matches
- Tue Aug 07, 2012 8:26 am
- Forum: Scripting
- Topic: New name for "scripting" so it's not so "scary"?
- Replies: 4
- Views: 1443
Re: New name for "scripting" so it's not so "scary"?
I've always been partial to the term Add-on, like Mozilla and Blender use. SM would have to define for a format for an Add-on package that would include scripts and resources. There could then be a built-in Add-ons manager that would let you install/update Add-ons from an online repository or local ...
- Fri Jun 29, 2012 3:52 am
- Forum: Scripting
- Topic: Python Scripting for AS
- Replies: 3
- Views: 1395
Re: Python Scripting for AS
SlowTiger is right about Papagayo, but you could try this:
http://labix.org/lunatic-python/
Not sure how useful it would be though as probably all of the useful things you can do in Python are probably not supported by the AS scripting interface anyway.
http://labix.org/lunatic-python/
Not sure how useful it would be though as probably all of the useful things you can do in Python are probably not supported by the AS scripting interface anyway.
- Wed Jun 13, 2012 1:46 pm
- Forum: Scripting
- Topic: Bone morph dials script
- Replies: 424
- Views: 292406
Re: Bone morph dials script
Anyone know how to delete multiple actions at once? Anime packs a bunch of actions I just need in a few layers into several others. I'm trying to keep the file sizes down. I hate having to click an action, click delete, click the next action, click delete..etc. Are there any scripts for a new actio...
- Mon May 07, 2012 4:08 am
- Forum: Scripting
- Topic: Bone morph dials script
- Replies: 424
- Views: 292406
Re: Bone morph dials script
I got the menu scripts from v0.1 in the right place and i got them to work but i can't get v0.3 to work. I get a error message that says [path_to_script]:21 attempt to call method 'Parent' (a nil value) There's no reason v0.3 shouldn't work and v0.1 should. You should only get the above error messa...
- Sun May 06, 2012 12:32 pm
- Forum: Scripting
- Topic: Bone morph dials script
- Replies: 424
- Views: 292406
Re: Bone morph dials script
Hi BoBo Monkey, It would seem from your error message that you haven't installed the menu scripts (eg rt_bake_morph_dials.lua, etc) in <AS Install Dir>\scripts\menu\Morphs. Also, I noticed that you are using the rt_gen_morph_weights.lua embedded script from MorphDials_v0.1. This won't work with the ...
- Tue Apr 17, 2012 8:33 am
- Forum: General Moho Discussion
- Topic: Advice for Choosing an Animation Friendly Laptop?
- Replies: 2
- Views: 1135
Re: Advice for Choosing an Animation Friendly Laptop?
Hi, I posted this question in another forum, too, because I need answers quickly. I need a new laptop under $800 USD that is conducive for the video and audio work performed in Anime Studio, Audacity, 3D modelling programs, etc. Just bought a Toshiba, but the fan runs way too loud and constantly. M...
- Sun Mar 25, 2012 3:57 am
- Forum: Scripting
- Topic: ASPWrap (Content Paradise Product)
- Replies: 5
- Views: 3985
Hey Rudiger! Would it be possible with this product to batch render a number of projects and have them export different layers separately more than once with different project settings into different appointed folders? If so, this product would be well worth the purchase price. Could you give an ex...
- Sat Mar 24, 2012 8:55 am
- Forum: Scripting
- Topic: ASPWrap (Content Paradise Product)
- Replies: 5
- Views: 3985
Re: Problem running ASPWrap script
Hello, I have problems getting the ASPWrap working. The script is installed like it's instructed on contentparadise. Phyton is installed to c:\python. My problem is: If I hit "ok" in the ASPWrap GUI, I get the error message: Problem running ASPWrap script! Please make sure Python is insta...
- Wed Mar 07, 2012 12:59 am
- Forum: Scripting
- Topic: Version 6 scripting interfaces
- Replies: 14
- Views: 48824
- Sun Mar 04, 2012 11:30 am
- Forum: Scripting
- Topic: Bone morph dials script
- Replies: 424
- Views: 292406
-- Up is 0, right is 1.0, clockwise is positive weights[name] = (-bone.fAnimAngle:GetValue(frame)+math.pi/2) / (math.pi/2) Where did you even find that a bone's angle is in 2*pi counterclockwise? Trial and error? This scripting for Moho needs a manual! Well, there is an html manual, but it has been...
- Sat Feb 25, 2012 2:37 am
- Forum: Scripting
- Topic: Bone morph dials script
- Replies: 424
- Views: 292406
The short answer is no, but Funk and Jonbo have offered some good suggestions that should work. Another thing you could try is making the morph dial a child of another unnamed bone that you rotate counter-clockwise by 90 degrees on frame 1. If you wanted to try changing the script, the relevant code...
- Fri Feb 24, 2012 7:15 am
- Forum: General Moho Discussion
- Topic: Animation app solution for a non programmer?
- Replies: 9
- Views: 2486
Re: Animation app solution for a non programmer?
Hello for the wonderful people of this forum. I would appreciate your thoughts for the following- Recently, I created an interactive animation, meant to be shown on youtube (not yet online), while using the youtube's annotations tool. It is the first time I am working with interactive animation, an...
- Thu Feb 23, 2012 2:24 am
- Forum: General Moho Discussion
- Topic: GPU acceleration?
- Replies: 7
- Views: 2065
- Thu Feb 16, 2012 7:44 am
- Forum: General Moho Discussion
- Topic: Valentine's Day animation created by Victor Paredes - Selgin
- Replies: 10
- Views: 1835
- Mon Feb 13, 2012 7:46 am
- Forum: Scripting
- Topic: Layer metadata for scripting
- Replies: 3
- Views: 3769