Search found 206 matches

by Dodgy
Tue Sep 11, 2012 1:00 am
Forum: Tips & Techniques
Topic: AS9 point/timeline tips - things you need to know!
Replies: 12
Views: 4167

Re: AS9 point/timeline tips - things you need to know!

Might be worth sticking with them (for me) since I'm a bit dubious of that functionality then :)
by Dodgy
Mon Sep 10, 2012 12:08 pm
Forum: Tips & Techniques
Topic: AS9 point/timeline tips - things you need to know!
Replies: 12
Views: 4167

Re: AS9 point/timeline tips - things you need to know!

I updated them to work with 8, including the new hiding functionality, I'll have to give them a go with 9...
by Dodgy
Mon Sep 10, 2012 8:58 am
Forum: Tips & Techniques
Topic: AS9 point/timeline tips - things you need to know!
Replies: 12
Views: 4167

Re: AS9 point/timeline tips - things you need to know!

Also, do the move/rotate/scale points etc tools work like the Fazek tools? Because I'd love to have that new point interpolation function and the fazek functionality in the one tool. I'd also like to be able to select multiple keys and set holds for them all, so you can't do that seems a bit of an o...
by Dodgy
Mon Sep 10, 2012 8:51 am
Forum: Tips & Techniques
Topic: AS9 point/timeline tips - things you need to know!
Replies: 12
Views: 4167

Re: AS9 point/timeline tips - things you need to know!

Hmm, not sure about that selected key frame being modified by point animation. Seems like that could cause a lot of problems with people forgetting to deselect keys and ending up with their animation screwed.... Maybe if it was toggleable in the dope sheet. It's a very nice feature, but it should be...
by Dodgy
Fri Sep 07, 2012 4:53 am
Forum: General Moho Discussion
Topic: Smart bones change everything! Some examples
Replies: 79
Views: 20350

Re: Smart bones changes everything! Some examples

you're right... right now it doesn't do any of this - they only work on rotation and can only control point motion, curvature and line width - but support for more funcationlity will be built in in future I expect. It would be nice, but who knows when that'll happen :) however, MorphDials are built...
by Dodgy
Fri Sep 07, 2012 2:19 am
Forum: General Moho Discussion
Topic: Smart bones change everything! Some examples
Replies: 79
Views: 20350

Re: Smart bones changes everything! Some examples

I don't see it either. One of Morph dials most powerful features is the ability to drag a bone between several bones and have the character morph between different actions attached to the bones. One of the ways I use this is for phonemes, having a papagayo phoneme set on a ring of bones and dragging...
by Dodgy
Fri Aug 31, 2012 11:07 am
Forum: Feature Request Discussions
Topic: Python Scripting for AS
Replies: 6
Views: 2519

Re: Python Scripting for AS

Python is used in LightWave 3d now, as well as Maya, and it's even what Papagayo is written in, so perhaps Python should be a next step!
by Dodgy
Fri Aug 10, 2012 1:28 am
Forum: Scripting
Topic: My best script ever! Animated text and titles
Replies: 30
Views: 17842

Re: My best script ever! Animated text and titles

Good stuff Vern, very nice!
by Dodgy
Sun Aug 05, 2012 6:08 am
Forum: Share Your Work
Topic: Making of Ladyboy
Replies: 13
Views: 2734

Re: Making of Ladyboy

Excellent stuff that.. person!
by Dodgy
Sat Jun 30, 2012 6:40 pm
Forum: Scripting
Topic: Please send suggestions for my scriptwriting
Replies: 146
Views: 122605

Re: Please send suggestions for my scriptwriting

Sent Selgin. No problem! I always did find the tool menu unwieldy on my laptop with its limited screen height and had to uninstall tools to allow for a larger docked channel editor. Now in 8 I can have more tools again! Now if I could just get Actions panel docking that'd be nice!
by Dodgy
Sat Jun 30, 2012 7:14 am
Forum: Scripting
Topic: Please send suggestions for my scriptwriting
Replies: 146
Views: 122605

Re: Please send suggestions for my scriptwriting

I've updated Fazek's tools to work with the new tool hiding behaviour. Does anyone need these or have I repeated someone else's work?

Regards,
Mike
by Dodgy
Sat Jun 30, 2012 7:11 am
Forum: How Do I...?
Topic: Turn off Lua Errors
Replies: 0
Views: 364

Turn off Lua Errors

Hiya,

Anyone tell me how I can do this? The 'Creating new objects in the middle of an action' error is very annoying.... Especially since everything seems to work 99% of the time anyway.

Thanks
Mike
by Dodgy
Sat Jun 30, 2012 5:07 am
Forum: Feature Request Discussions
Topic: A nice place in the UI for the Action panel
Replies: 0
Views: 1008

A nice place in the UI for the Action panel

Heya,

I'd love to have the Action panel dockable to the end of the timeline. (or the start, just somewhere handy) so it doesn't hang about over the rest of the UI.

Thanks,

Mike
by Dodgy
Thu Dec 08, 2011 1:23 pm
Forum: Animation
Topic: "Storm" Tim Minchin, animated by DC Turner
Replies: 3
Views: 1329

That was awesome :)
I love Tim!
by Dodgy
Wed Oct 19, 2011 1:09 pm
Forum: Scripting
Topic: Export to Maya
Replies: 11
Views: 6951

Chucky, if AD have annoyed you try NT :) I wrote a AS importer for Lightwave a few years back which loads the shape info and animation so I could have 3d rendered objects interact with 2d animation. Works fairly well if I do say so myself...