Search found 55 matches

by muuvist
Tue Feb 13, 2007 9:03 pm
Forum: General Moho Discussion
Topic: Keyframe All
Replies: 4
Views: 1722

Re: Keyframe All

Keyframe All This seems like it would be a good tool to me. At any point in the timeline, keyframe all to fix absolute position at that point in the timeline. -HassleHead (David) You're in luck, look for 2 tool scripts called " js_keySkeleton.lua and js_key_all.lua" Sorry I can't remember the link ...
by muuvist
Thu Feb 08, 2007 9:16 am
Forum: Tips & Techniques
Topic: What is best for rough exploratory animation?
Replies: 5
Views: 2292

Re: What is best for rough exploratory animation?

What methods do you use for rough exploratory animation and pencil tests? I mean before you start your pose-to-pose animation. I'm an animator from way back when we used cels and a rostrum camera. Now I like to use Toki for linetests, you can hook up an old video camera and you're ready to go. The ...
by muuvist
Sun Jan 21, 2007 1:48 am
Forum: Tips & Techniques
Topic: Joints
Replies: 66
Views: 31464

http://img206.imageshack.us/img206/2113/screenshot45su.png Which still can't be filled.[/quote] I actually recreated your example and discovered that the right side vertical line is actually TWO lines; one on top of the other, if you use the delete edge tool and click on that line you'll find that ...
by muuvist
Sat Jan 20, 2007 9:20 am
Forum: Tips & Techniques
Topic: Joints
Replies: 66
Views: 31464

For instance, how about a bitmap painting tool, which lets you modify your bitmap drawings from within AS? Yes! bitmap editing would be great. Or how about a tool similar to the bitmap mesh tool in the now defunct "Expression 3" from Creaturehouse. That would be perfect for tweaking imported textur...
by muuvist
Thu Jan 11, 2007 9:40 am
Forum: Share Your Work
Topic: Incompetent Secret Agent. Experiment in bone rigging
Replies: 77
Views: 25439

Great work

Congratulations, it looks fantastic.
by muuvist
Wed Jan 10, 2007 5:14 am
Forum: General Moho Discussion
Topic: Suddenly Black and White
Replies: 14
Views: 4372

keyboard shortcuts

DVTVFilm wrote: If I do an -F5- for a fast renderd QT movie--
I've never seen that F5 shortcut before and I can't find it in the manual, where did you find out about that and please are there any more that aren't listed in manual. Thanks in advance.
by muuvist
Tue Jan 09, 2007 1:53 pm
Forum: General Moho Discussion
Topic: understanding bone strength
Replies: 2
Views: 1417

Thanks

Err, the page seems to be password protected. Anyway, the files can be downloaded with the following links: gridview.anme greygrid.png Once you've downloaded the files, replace greygrid.jpg in the gridview.anme file with greygrid.png, and turn off masking in Layer 3 (top bone layer). Thanks for fix...
by muuvist
Tue Jan 09, 2007 5:26 am
Forum: General Moho Discussion
Topic: understanding bone strength
Replies: 2
Views: 1417

understanding bone strength

I thought I'd share this because I just stumbled on it by accident when playing with the 'display quality' menu. If you download the file below called "gridview" and TURN OFF MASKING in the display quality menu then you'll see something like this: http://idisk.mac.com/muuvist/Public/GridPIC.png Now ...
by muuvist
Sat Jan 06, 2007 12:17 pm
Forum: General Moho Discussion
Topic: Image texture in style pallette
Replies: 6
Views: 2821

I've fixed the bug (and some others), but I think we're waiting for a few more bug fixes before releasing an update. If you're planning to use this on lines specifically, have you tried using brushes? Great to hear your fixing the bug, please take a look at this test anime file. http://idisk.mac.co...
by muuvist
Fri Jan 05, 2007 10:23 am
Forum: General Moho Discussion
Topic: Image texture in style pallette
Replies: 6
Views: 2821

Image texture in style pallette

I know this has been discussed before however I would urgently like to know when the Import Image Texture bug is going to be fixed in the OSX version of Anime studio pro. Can you import image textures in the windows version?? The studio I'm working for due to start working on a pilot for a TV series...