Search found 339 matches

by Gnaws
Thu Aug 04, 2011 3:33 am
Forum: How Do I...?
Topic: Gradient anomalies, help!
Replies: 28
Views: 5454

chucky wrote:3d in Animation master.....
"A:M"?!! And I thought I was a software iconoclast!!

*bows head*
by Gnaws
Thu Aug 04, 2011 3:26 am
Forum: How Do I...?
Topic: Gradient anomalies, help!
Replies: 28
Views: 5454

chucky wrote:No worries Gnaws, here's the finished piece btw.
Crazy kewl, Brother!! All 2D in ASP?!?
by Gnaws
Thu Aug 04, 2011 1:12 am
Forum: How Do I...?
Topic: Gradient anomalies, help!
Replies: 28
Views: 5454

So problem relatively solved, If the gradient rips, take the bone causing the tear out of the parent bone group and copy paste it into a new child bone layer (make sure you reset it transform values,of course)and place its affected layer into that new child bone group. The layers will all animate a...
by Gnaws
Mon Jul 18, 2011 3:25 am
Forum: Share Your Work
Topic: MY anme files(download)
Replies: 33
Views: 8276

Great work! Thanks for sharing!
by Gnaws
Mon Jul 18, 2011 3:20 am
Forum: Share Your Work
Topic: Climate Change PSA (ASP8, Photoshop, Wacom Cintiq)
Replies: 8
Views: 860

Top Shelf, Brother!
by Gnaws
Sun Jul 17, 2011 10:05 pm
Forum: Scripting
Topic: Bone morph dials script
Replies: 424
Views: 168515

m'eah. Same result. Installing scripts isn't rocket science. I even updated "_test_list.txt". I'll keep an eye/ear out for Funk's next tute.

Thanks, jonbo.
by Gnaws
Sun Jul 17, 2011 8:04 pm
Forum: Scripting
Topic: Bone morph dials script
Replies: 424
Views: 168515

"apply morph weights" to vector layer

no script embedding on the MorphDials layer

enable realtime-morphing in scripts/menu

...nothing.....

:shock:
by Gnaws
Sun Jul 17, 2011 7:05 pm
Forum: Scripting
Topic: Bone morph dials script
Replies: 424
Views: 168515

Thanks jonbo. That helps.... somewhat. But I'm still confused. How come I can't get the sample file to work? I *do* have the scripts installed.
by Gnaws
Sun Jul 17, 2011 6:41 pm
Forum: Scripting
Topic: Bone morph dials script
Replies: 424
Views: 168515

I can't get anything to work in the sample file. When I unzip the files I see a script outside the "scripts" folder called "rt_apply_morph_weights.lua". Where does it go? http://img829.imageshack.us/img829/4431/luahv.jpg Actually, with this latest release (v0.2), the rt_gen_morph_weights.lua script ...
by Gnaws
Wed Jun 29, 2011 2:42 am
Forum: General Moho Discussion
Topic: Waiting to upgrade? Tell me why!
Replies: 113
Views: 23419

I'm still perfectly happy with ver 6 with CC & Fazik's scripts. It's a workhorse for me and does everything I need when 2D is required. Ver. 8 looks fun but I don't really need the sketching capability, character wizard, or the real-time physics -- tho that looks fun, it doesn't have a practical app...
by Gnaws
Mon Feb 21, 2011 2:50 am
Forum: General Moho Discussion
Topic: Lip sync problem
Replies: 7
Views: 1343

pez wrote:sbtamu, are you saying the results are better by creating the .dat file with Papagayo, rather than using the lipsync function already built in Anime Studio 7?

Anyone else here feels the same?
Papagayo has always worked beautifully for me.

My 2-cents.
by Gnaws
Mon Feb 21, 2011 2:30 am
Forum: General Moho Discussion
Topic: Batch Export!
Replies: 1
Views: 460

Batch Export!

...is freakin' AWESOME!!

Just sayin'.

kbye
by Gnaws
Thu Oct 28, 2010 9:15 pm
Forum: Share Your Work
Topic: Many Moons
Replies: 38
Views: 12382

rogermate wrote:Was there a clip with a dog character in it?
haha, yes. And it was very high-brow. He's dragging his rump across the floor. I'll try to dig that out too and repost.
by Gnaws
Wed Oct 27, 2010 9:05 pm
Forum: Share Your Work
Topic: Many Moons
Replies: 38
Views: 12382

rogermate wrote:Is the animation clip still being shown somewhere? I got to see the dog.
Hey rogermate - sorry for the late reply. I've re-posted the (ill-fated) anim here:

http://www.youtube.com/watch?v=2wT54NpVhmg

And thanks for the feedback.
:)
by Gnaws
Wed Oct 13, 2010 5:16 am
Forum: Share Your Work
Topic: ASP particles
Replies: 2
Views: 535

ASP particles

An intro done for Warner Bros using ASP for bat particle sims.

http://www.vimeo.com/14320939