Search found 840 matches
- Fri Sep 22, 2006 7:00 pm
- Forum: General Moho Discussion
- Topic: CROPPING
- Replies: 9
- Views: 2948
- Fri Sep 22, 2006 6:55 pm
- Forum: How Do I...?
- Topic: Rotoscoping running - How?
- Replies: 18
- Views: 5402
Instead of translation for the shoulders, try including a parent bone for each arm that starts at the spine and goes to the shoulders, the way your scapula moves with your sholders. For the hips, since they don't have that individual movement, you could make a similar setup, but have one of the hipb...
- Thu Sep 21, 2006 10:45 pm
- Forum: Bug Discussions
- Topic: import texture not avaliable
- Replies: 5
- Views: 3679
Problems in a number of places, from what otheres have said. Seems to be a general problem with the file open dialogs on (at least some) Macs. Same thing happens, apparently, in many (most? All?) of the scripts that use file open windows, also everything greyed out. Haven't seen that problem on Win.
- Thu Sep 21, 2006 5:08 am
- Forum: General Moho Discussion
- Topic: Advice on 2 characters talking in same scene
- Replies: 13
- Views: 4810
One option to keep in mind relates to the simplicity of the DAT file you get from Papagayo. It's plain text, and just lists the frames where there are keyframes, and that frames phoneme to be shown. So it's not hard to open the Switch data file in a text editor, delete the lines relating to another ...
- Thu Sep 21, 2006 4:58 am
- Forum: Feature Request Discussions
- Topic: News from the front
- Replies: 2
- Views: 2828
Allow for colour picking anywhere, any layer. Even a window from another application. First part I have written around here somewhere, go through all the vector layers and find a shape under the mouse and yank it's shape properties. But I was a little fuzzy about how to do things (very bad code rec...
- Thu Sep 21, 2006 3:40 am
- Forum: How Do I...?
- Topic: import problem!
- Replies: 2
- Views: 1003
Not sure about that one. I know that .AI files must be in a format no higher than Illustrator 8 (and preferably just that version if possible, don't think somewhat earlier versions do anything bad though). I thought that .EPS itself was reasonably stable, but you might try, if they have the option, ...
- Mon Sep 18, 2006 9:30 pm
- Forum: Bug Discussions
- Topic: Credits script does not work
- Replies: 1
- Views: 2108
Because I was asked about the problem initially because of one of my scripts, I'll expand a little. It's a problem with OSX. Jbot, which version are you running? Since I don't hear tons of people screaming (but you're not the only one, someone else mentioned that all file importing was broken on the...
- Mon Sep 18, 2006 10:59 am
- Forum: Miscellaneous Chit-Chat
- Topic: Feedback on my current Flash project (WIP)
- Replies: 17
- Views: 7748
- Mon Sep 18, 2006 8:19 am
- Forum: General Moho Discussion
- Topic: besides GUI, is there any new feature in Anime Studio
- Replies: 1
- Views: 1134
- Mon Sep 18, 2006 8:10 am
- Forum: General Moho Discussion
- Topic: Nested Bone Layers
- Replies: 2
- Views: 1374
My biggest use of them is for a head bone layer underneath the main body layer. The head is most often the thing I need to buld as a separate group, and I use a lot of bones inn the face - for varying expression, a few in the eyebrow, matbe to control nasolabial folds (although that might often go i...
- Mon Sep 18, 2006 8:00 am
- Forum: General Moho Discussion
- Topic: BOOK???
- Replies: 20
- Views: 8068
I think, unless you want to do something free, who does the work and how is the profit divvied up? That's pretty fundamental, and now that the app is getting some proper exposure, something useful to discuss. one of the reasons (and I see a lot of people asking for them) that there aren't more full ...
- Sun Sep 17, 2006 5:15 pm
- Forum: Feature Request Discussions
- Topic: What about something like 2D Fur?
- Replies: 5
- Views: 2221
- Sun Sep 17, 2006 5:09 pm
- Forum: Share Your Work
- Topic: test texturing with brushes.
- Replies: 6
- Views: 2380
- Sun Sep 17, 2006 3:30 pm
- Forum: General Moho Discussion
- Topic: Techinques and questions
- Replies: 10
- Views: 2761
The chief of GreyKid Pictures posts here, you should ask him yourself. They definitely pull a lot of the potential out of the program, but as he's said.. it's all about the setup. Think about what you want the character to do, and then rig for any possibility. There's a lot you can do, and a real ru...
- Sun Sep 17, 2006 12:02 am
- Forum: How Do I...?
- Topic: Rigging Questions
- Replies: 10
- Views: 2969