Search found 3761 matches

by Greenlaw
Mon Dec 09, 2013 6:16 pm
Forum: How Do I...?
Topic: Lagarith Lossless Codec Skipping frames, and removing layers
Replies: 3
Views: 841

Re: Lagarith Lossless Codec Skipping frames, and removing la

Lagarith is an excellent codec for archiving video footage but it's a bit heavy handed for submitting as a YouTube video. I would avoid it for YouTube because: 1.) it will take forever to upload and for YT process. 2.) any quality benefit you might expect will most likely appear negligible because, ...
by Greenlaw
Mon Dec 09, 2013 1:33 am
Forum: General Moho Discussion
Topic: Art Work for Anime Studio in Manga Studio - any advantages?
Replies: 34
Views: 8350

Re: Art Work for Anime Studio in Manga Studio - any advantag

exile wrote:I'm still experimenting with my work flow...
I think it's a never ending process. Alisa and I are quite far along in producing our first ASP short film and I still feel like we're developing our workflow. Hope we get ours nailed down when we finish this project. :P

G.
by Greenlaw
Sun Dec 08, 2013 9:53 pm
Forum: General Moho Discussion
Topic: Art Work for Anime Studio in Manga Studio - any advantages?
Replies: 34
Views: 8350

Re: Art Work for Anime Studio in Manga Studio - any advantag

This is getting complicated. Smith Micro only has a boxed version of Manga 5... Wow, this must have happened recently because I got 5 EX as a downloadable not that long ago. I draw both of my webcomics Brudders and Streams with Manga Studio EX. I do all my comics drawing with MS EX's the vector too...
by Greenlaw
Sat Nov 30, 2013 8:54 pm
Forum: Feature Request Discussions
Topic: Paste In Front and Paste Behind
Replies: 2
Views: 2011

Paste In Front and Paste Behind

I know we have the Raise and Lower commands in ASP, which is fine but what I would really like to have is a Paste In Front and a Paste Behind command, like the ones that exist in Adobe Illustrator and other vector based drawing programs. These edit commands can be a bit more direct and specific than...
by Greenlaw
Thu Nov 21, 2013 9:00 pm
Forum: How Do I...?
Topic: Draw mode, rotate around mouse pointer
Replies: 4
Views: 518

Re: Draw mode, rotate around mouse pointer

Thanks for the tip. I'll check that out today. :)

G.
by Greenlaw
Wed Nov 20, 2013 3:36 pm
Forum: How Do I...?
Topic: Draw mode, rotate around mouse pointer
Replies: 4
Views: 518

Draw mode, rotate around mouse pointer

When drawing in ASP, is there a way to rotate a selection of points around the mouse pointer? the Rotate tool currently defaults to the center of the selection and there doesn't appear to be a way to temporarily move the origin. Right now I'm frequently having to rotate my points and then reposition...
by Greenlaw
Tue Nov 19, 2013 2:22 am
Forum: How Do I...?
Topic: story bord
Replies: 3
Views: 476

Re: story bord

I wrote a article on storyboarding our short film 'Happy Box'. It's pretty specific to the project but it might give you some helpful insight to the process. You can read the article here: Studio Sessions 3: Storyboarding 'Happy Box' You can also see the final short film by clicking the link below. ...
by Greenlaw
Sun Nov 17, 2013 8:32 am
Forum: Feature Request Discussions
Topic: Event Markers
Replies: 7
Views: 2741

Re: Event Markers

The 'Onion Skin' marker is probably the closest existing feature to my original request, but of course without the actual onion skin effect enabled. If the 'note' popped up when you hovered over the marker, so you don't disable the marker or actually go the marked frame, that would probably do the t...
by Greenlaw
Sun Nov 17, 2013 3:01 am
Forum: Feature Request Discussions
Topic: Event Markers
Replies: 7
Views: 2741

Re: Event Markers

That's a clever workaround! Thanks for sharing the tip
by Greenlaw
Fri Nov 15, 2013 7:30 pm
Forum: Feature Request Discussions
Topic: Event Markers
Replies: 7
Views: 2741

Re: Event Markers

That's a good idea about the Onion Skin markers. Thanks for the tip. BTW, while I do maintain an X-sheet or Dope-sheet for each shot, I'd still like to have this feature, specifically because ASP doesn't allow you edit keys on multiple layers at once--that disconnect really puts a hit on workflow ef...
by Greenlaw
Wed Nov 13, 2013 6:52 pm
Forum: Feature Request Discussions
Topic: Drag Zoom for Timeline
Replies: 1
Views: 1242

Drag Zoom for Timeline

Drag Zoom in the animation window is nice. Could we get that for the Timeline too?

Thanks for listening. :)

G.
by Greenlaw
Wed Nov 13, 2013 12:56 pm
Forum: Tips & Techniques
Topic: Screen Marker - Useful (and Free) Windows Utility
Replies: 9
Views: 5470

Screen Marker - Useful (and Free) Windows Utility

I'm finding Screen Marker to be useful for visually marking reference points on the screen. In the past, I mainly used this tool for marking key positions, paths, arcs etc., in 3D animation and visual FX, and now I'm finding it handy in ASP too. Think of it as an alternative to using a grease pencil...
by Greenlaw
Wed Nov 13, 2013 12:42 pm
Forum: Feature Request Discussions
Topic: Event Markers
Replies: 7
Views: 2741

Event Markers

In Sony Vegas Pro, you can put marks on the timeline and label them. This is handy for attaching a brief note about what's occurring or needs to occur at that particular point in time. Would it be possible to see a similar feature added to ASP in a future release? Since we can't edit keys in multipl...
by Greenlaw
Tue Nov 12, 2013 9:57 pm
Forum: How Do I...?
Topic: Changing the 'origin' point for Stroke Exposure
Replies: 7
Views: 1547

Re: Changing the 'origin' point for Stroke Exposure

Thanks! I hope to have this project finished and posted on Thanksgiving.

And thank you for posting your tutorials and tips in these forums and elsewhere...the info has been very helpful. :)

G.
by Greenlaw
Mon Nov 11, 2013 11:42 pm
Forum: How Do I...?
Topic: Changing the 'origin' point for Stroke Exposure
Replies: 7
Views: 1547

Re: Changing the 'origin' point for Stroke Exposure

Oh, this wasn't for tapering a line, rather it was literally for growing and contracting an 'underarm' line that crosses over the character's chest as the character tumbled over an object. This method was much easier in this situation because it didn't require creating additional points or lines tha...