Search found 7466 matches

by Greenlaw
Thu Jan 14, 2021 8:16 pm
Forum: General Moho Discussion
Topic: Is it possible for me to upgrade my Anime Studio 10 license to a Moho 13 license?
Replies: 6
Views: 3528

Re: Is it possible for me to upgrade my Anime Studio 10 license to a Moho 13 license?

Yeah, I believe that's what the Permanent option does. It removes server license dependency but it also node locks it to one computer so it can't be activated on another computer--there should have been a warning about using it. I think it's meant for computers at facilities that aren't normally con...
by Greenlaw
Wed Jan 13, 2021 11:33 pm
Forum: Bug Discussions
Topic: Release layer and points breaks flexi binding
Replies: 27
Views: 12535

Re: Release layer and points breaks flexi binding

Bind Layer and Bind Points are fine. To me, these two are short and clearly named. I don't wish to see the names get longer. I'm also fine with Flexi-bind ...the concept, at least the way it's implemented, is unique to Moho, so I don't mind the uniquely branded name. Plus, it sounds cool. I just fe...
by Greenlaw
Wed Jan 13, 2021 6:54 pm
Forum: General Moho Discussion
Topic: Is it possible for me to upgrade my Anime Studio 10 license to a Moho 13 license?
Replies: 6
Views: 3528

Re: Is it possible for me to upgrade my Anime Studio 10 license to a Moho 13 license?

You need to download the 'final' ASP 10 installer from here, under the Anime Studio list... https://my.smithmicro.com/forum.html Assuming you have a registered license, you can activate this version without dependence on SM's server. As for upgrading from ASP 10 to Moho 13, I don't think the new com...
by Greenlaw
Wed Jan 13, 2021 6:41 pm
Forum: Bug Discussions
Topic: Release layer and points breaks flexi binding
Replies: 27
Views: 12535

Re: Release layer and points breaks flexi binding

Funny, my first thought was to suggest "Selective Flexi-Binding", but then I thought maybe that was still too long. But anything shorter than what we have now works for me; I get tired of writing out these long command names in these posts and tutorials. It's why I tend to abbreviate a lot...
by Greenlaw
Tue Jan 12, 2021 6:22 pm
Forum: Bug Discussions
Topic: Release layer and points breaks flexi binding
Replies: 27
Views: 12535

Re: Release layer and points breaks flexi binding

I agree that the names for the different binding commands and how they work can be incredibly inintuitive, and the documentation doesn't help too much. I think some terminology should be simplified. For example, 'Use Selected Bones For Flexi-binding'. I guess that says exactly what it does but that...
by Greenlaw
Tue Jan 12, 2021 6:03 pm
Forum: General Moho Discussion
Topic: Moho Plans
Replies: 127
Views: 102395

Re: Moho Plans

Re: Flip Action, technically, you can already do that. What I do is animate a full turn, and cycle it a couple of times inside a Smart Bone Action that I might call 'HeadLoop' (or name it for whatever the item is). Then, I create a second Smart Bone Action I call 'HeadTurn'...this is a bidirectional...
by Greenlaw
Tue Jan 12, 2021 12:14 am
Forum: How Do I...?
Topic: Weld points from different layers?
Replies: 2
Views: 2250

Re: Weld points from different layers?

Points must be on the same layer to be welded. However, if you Reference or Duplicate a layer, you can show different shapes that share 'same' vector points. This is typically done, for example, when splitting a single arm vector drawing for two layers, one with the shape for upper arm and one with ...
by Greenlaw
Mon Jan 11, 2021 9:56 pm
Forum: Bug Discussions
Topic: Release layer and points breaks flexi binding
Replies: 27
Views: 12535

Re: Release layer and points breaks flexi binding

synthsin75 wrote: Mon Jan 11, 2021 9:11 pm You can, but it's easier with one command.
I couldn't have said it better myself. :)
by Greenlaw
Mon Jan 11, 2021 9:00 pm
Forum: Bug Discussions
Topic: Release layer and points breaks flexi binding
Replies: 27
Views: 12535

Re: Release layer and points breaks flexi binding

It might have something to do with when these features came out; Point Binding, for example, is a much older Moho feature than Flexi-binding, which is why the UI is a bit different. Yes, the UI behavior for all the binding methods should be more consistent, but the devs probably haven't got around t...
by Greenlaw
Mon Jan 11, 2021 8:05 pm
Forum: Bug Discussions
Topic: Release layer and points breaks flexi binding
Replies: 27
Views: 12535

Re: Release layer and points breaks flexi binding

Just to be clear, Release Layer & Points is not the same as resetting the layer to its default binding state. What it actually does is it removes binding from the layer so that the layer is not longer affected by bones. Thus, it ignores any attempt to bind it. To reset the binding for selected l...
by Greenlaw
Mon Jan 11, 2021 7:57 pm
Forum: Bug Discussions
Topic: Release layer and points breaks flexi binding
Replies: 27
Views: 12535

Re: Release layer and points breaks flexi binding

My suggestion is to select the affected layers and choose Reset All Bone Rigging. This will reset the selected layers to use the default Flexi-binding. I wrote more about this topic the other day in this thread... http://www.lostmarble.com/forum/viewtopic.php?f=3&t=33677&p=192617&hilit=r...
by Greenlaw
Mon Jan 11, 2021 6:34 pm
Forum: Bug Discussions
Topic: Possible Source of Smartbone Crash
Replies: 2
Views: 2997

Re: Possible Source of Smartbone Crash

Yeah, there are a handful of showstopper issues in Moho 13. If you have a registered 13 license but don't have a 12.5 license, get in touch with Lost Marble so you can fall back.

Currently, Moho 12.5 is the most stable and reliable version of Moho. An update for 13 is expected later this year.
by Greenlaw
Mon Jan 11, 2021 5:56 pm
Forum: Scripting
Topic: Layer Selection Buttons
Replies: 5
Views: 5532

Re: Layer Selection Buttons

That's pretty cool Stan. Downloading now. From what I see in the video, Layer Selection Buttons reminds me of Wes' Layer Shortcuts. I like Wes tool because it lets me place my selection buttons right inside the workspace as part of my rig setup...visually, the result is intuitive and looks slick. Bu...
by Greenlaw
Mon Jan 11, 2021 5:16 pm
Forum: Scripting
Topic: How to programmatically set Timeline Channels
Replies: 12
Views: 5477

Re: How to programmatically set Timeline Channels

Greenlaw, Yes, that's exactly what I'm dealing with. Out of curiosity, in your video, it looks like you drag to select the timeline options. I don't think your actually doing a drag though, correct? That would at least be a benefit over 42 clicks :o You're correct. I'm pretty sure I sped that up be...
by Greenlaw
Sun Jan 10, 2021 7:01 pm
Forum: Scripting
Topic: How to programmatically set Timeline Channels
Replies: 12
Views: 5477

Re: How to programmatically set Timeline Channels

Wait, I re-read your post and I see what you mean. Yes, it would be great to be able to do this with a single click. It's tedious to do this one channel at a time.

Oh, well...at least I illustrated the problem. :)