Search found 155 matches
- Thu Jun 27, 2013 4:39 pm
- Forum: Scripting
- Topic: Trouble with Import Image Sequence
- Replies: 9
- Views: 3142
Trouble with Import Image Sequence
This script is a big part of my workflow, but all of a sudden I'm having trouble. First It started giving me this error: "attempt to concatenate a nil value" I determined that was because my .PNG files had a space in the name, although that never used to be a problem. Now even without spac...
- Mon Oct 29, 2012 3:05 pm
- Forum: Scripting
- Topic: Smart Bone Helpers by Ramón López
- Replies: 51
- Views: 41927
Re: Smart Bone Helpers by Ramón López
I love Smart Bone Helpers. Thanks. About _tool_list.txt. In 9.0, I edited the one in the custom content folder and it worked. When I switched to 9.1, it stopped working and I had to edit the one in Program Files. Does anyone know the theory on this scheme? We have two files with the same name in two...
- Wed Sep 19, 2012 4:48 am
- Forum: General Moho Discussion
- Topic: Smart bones change everything! Some examples
- Replies: 79
- Views: 37188
Re: Smart bones changes everything! Some examples
After playing with Control Lever bones, here are the rules I use: To use Control Lever bones for anything in the Head (eyes, pupils, etc.) the Head layer needs to be a bone layer and the Control Lever bones need to be in the Head layer. I create the actions for those bones in either the Head Layer o...
- Wed Sep 19, 2012 12:10 am
- Forum: General Moho Discussion
- Topic: Smart bones change everything! Some examples
- Replies: 79
- Views: 37188
Re: Smart bones changes everything! Some examples
Are any points bound to the Control Bones? They don't need to be. I've had good luck with just one frame actions for pupil movement.erikk wrote:Any thoughts?
- Wed Sep 12, 2012 12:21 am
- Forum: General Moho Discussion
- Topic: Smart bones change everything! Some examples
- Replies: 79
- Views: 37188
Re: Smart bones changes everything! Some examples
I separate layers mostly to animate the layer order and make masks. Excellent point. So if I have a character in 3/4 view, the near arm is in front of the torso. Currently, if I want that hand behind his back, I change the layer order for the lower arm. But if the upper and lower arm are one piece,...
- Tue Sep 11, 2012 3:56 pm
- Forum: General Moho Discussion
- Topic: Smart bones change everything! Some examples
- Replies: 79
- Views: 37188
Re: Smart bones changes everything! Some examples
I woke up thinking about how Smart Bones changes layer strategies. I am already accustomed to point binding, and rarely use layer binding. With Smart Bones, I see no reason for upper and lower arm and leg bones. Now I'm wondering, for human characters why not put the entire body in one layer -- tors...
- Mon Sep 10, 2012 5:47 am
- Forum: General Moho Discussion
- Topic: Anime Studio 9 Available Now!
- Replies: 32
- Views: 8862
Re: Anime Studio 9 Available Now!
Why dont you try typing your serial again. Sometimes it's really easy to make typos or mix up a "zero" with the letter "O" I actually cut and pasted my serial number directly from my Smithmicro order email (from last fall). Just tried entering the number by hand (with and withou...
- Mon Sep 10, 2012 5:09 am
- Forum: General Moho Discussion
- Topic: Anime Studio 9 Available Now!
- Replies: 32
- Views: 8862
Re: Anime Studio 9 Available Now!
Aaaarrrrgggg. Not taking my serial number for an upgrade from 8.
- Mon Sep 10, 2012 12:04 am
- Forum: General Moho Discussion
- Topic: ASP 9 announced
- Replies: 94
- Views: 68219
Re: ASP 9 announced
Every time someone posts to this thread, I foolishly get excited that the release date has arrived. ...oh oops - just did it again! :P btw, you dont need to wait to start really, with the basic character drawing and rigging - you can just add the smart bone actions later... You're right. I have abo...
- Sun Sep 09, 2012 8:59 pm
- Forum: General Moho Discussion
- Topic: ASP 9 announced
- Replies: 94
- Views: 68219
Re: ASP 9 announced
I really hope they don't change to bezier curves Agreed. I also like the current system. My two biggest problems with 9 are: 1) I too am now waiting for smart bones before I move ahead on a massive project. And 2) Every time someone posts to this thread, I foolishly get excited that the release dat...
- Tue Aug 14, 2012 8:30 pm
- Forum: General Moho Discussion
- Topic: ASP 9 announced
- Replies: 94
- Views: 68219
Re: ASP 9 announced
Does anyone have an idea of how smart bones will work?
- Mon Jul 02, 2012 2:55 pm
- Forum: General Moho Discussion
- Topic: Import Image Sequence
- Replies: 2
- Views: 454
Re: Import Image Sequence
Slowtiger, thanks for responding. You pointed me in the right direction, thinking that it was the file names. I eliminated everything but the actual frame numbers and it imported fine. Maybe it was the length of the file name that was the problem. This feature is the last technical hurtle in what I ...
- Sun Jul 01, 2012 11:31 pm
- Forum: General Moho Discussion
- Topic: Import Image Sequence
- Replies: 2
- Views: 454
Import Image Sequence
I'm trying to use Scripts / Import Image Sequence. Every time I try, the LUA Console pops up with: ... js_image_sequence.lua:188: attempt to concatenate a nil value The images are all PNG files that end in nnnn.png (where nnnn is the sequence of numbers.) I've tried it with files that have no spaces...
- Sun Apr 29, 2012 5:53 am
- Forum: Tips & Techniques
- Topic: Elegant arm rig with NO masking or patch layers
- Replies: 10
- Views: 5357
- Wed Apr 25, 2012 11:42 pm
- Forum: Tips & Techniques
- Topic: Elegant arm rig with NO masking or patch layers
- Replies: 10
- Views: 5357
Funksmaname: Thanks for this and all your youtube tutorials. I'm trying to sort out my rigging, and am just starting to investigate patches. I'm using a 3/4 view and need the far forearm to pass both in front and behind the body. (For that matter, I might need the near forearm behind the body.) I ga...