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Heh, I remember watching FLCL, but only bits and pieces when it was shown on Adult Swim. I personally thought there was something about the style and how exaggerated everything was animated that made the actual story less understandable. The fights scenes are down right amazing and everything is so...
This run cycle shows the greatest mechanical understanding of animation of all the pieces you've done so far. My complaints do not stem from the actual animation but more with the characterization. The girl, wearing a skirt and all, seems to run very oafishly. I'd expect her to run with her legs a ...
- Sun Nov 20, 2011 8:08 pm
- Forum: General Moho Discussion
- Topic: Fight scenes (again) and really HUGE files
- Replies: 24
- Views: 3637
but, is Gilles using point motion on a single set of points defined in frame 0? Is kellz duplicating the layers, and using switch layers, or re-drawing a completely new set of points for every frame? This is guaranteed to result in much bigger files, and to a large part is probably an unnecessary w...
- Sun Nov 20, 2011 6:26 am
- Forum: Share Your Work
- Topic: Walking animation test from front view
- Replies: 2
- Views: 470
Seems ok from here, but hard to tell if You did a good job as You hide the feet. But then again, cheating is often a good thing in animation, saves time! I usually always do the whole body in walking tests and whatnot- this time I didn't because I'm going to use this test later and use it from the ...