Search found 244 matches

by arfa
Wed Dec 30, 2009 3:40 pm
Forum: Scripting
Topic: shape order script
Replies: 10
Views: 4035

but i dont know how to install it Most scripts are added to the AS/scripts/tool folder They usually need a line in _tool_list.txt eg. tool lm_select_shape.lua Q 7feet select shape tool (with Rudiger mod.) conflicts the ver6 tool - in that you loose features of the new - gradient editing etc. My wor...
by arfa
Fri Dec 25, 2009 9:16 pm
Forum: How Do I...?
Topic: ...make a person look in different directions?
Replies: 8
Views: 1492

Thanks for reminding me Genete. Yes I have looked through those links. It is interesting to see that everyone has a different approach. This reflects the flexibility of the software and mixed styles. Selgin is right about fluid turns (morphing) but it is totally fussy about point count. I work more ...
by arfa
Wed Dec 23, 2009 1:07 pm
Forum: How Do I...?
Topic: ...make a person look in different directions?
Replies: 8
Views: 1492

I wonder if someone had the time to collect a few of the better postings on turns? It comes up so regularly it would almost warrant a sticky. Is there and easy way to do this? Short answer... No. If you have a regularly used rig then it is worth developing switch layers or front, 3/4 etc. views but ...
by arfa
Sun Nov 29, 2009 1:04 pm
Forum: Scripting
Topic: Frame Counter?
Replies: 9
Views: 8940

> super8mm There is a frame counter somewhere on the forum. It is called counter.anme and can be embedded as an object in any *anme file. Sized, positioned as you wish. It is great for fine tuning timing adjustments. I tried a quick search but couldn't see it. Let me know if you still need this but ...
by arfa
Sat Nov 28, 2009 12:49 pm
Forum: How Do I...?
Topic: Layer erasing the other?
Replies: 1
Views: 514

That's how it works in AS :lol:

A new layer is a layer that is newer than the old layer - which is old. And youth always takes precedence.

Unlike real life they can be dragged to supremacy. Don't ya love it?
by arfa
Fri Nov 20, 2009 3:32 pm
Forum: Scripting
Topic: ...Split Curve as a Button! :D (A Little One...)
Replies: 8
Views: 10615

excellent

Hey Ramón - that is so cool. You are too modest. I have had it installed for a bit now and find that I am using a lot. Especially when translating/modelling and I want an extra point. Being able to skip the 'add point' tool is great. Just click your little button and..... there it is - an extra poin...
by arfa
Thu Nov 12, 2009 3:30 pm
Forum: How Do I...?
Topic: can you do a head turn with bones?
Replies: 3
Views: 909

I have read repeatedly that turns are the holy grail of animation. I find that I am increasingly simplifying my turns - with a combination of quicker transitions, which can mean a less real turn, and more use of point moving. Bones are brilliant but my rigs for turns seem to get way too complex. My ...
by arfa
Thu Nov 12, 2009 3:22 pm
Forum: How Do I...?
Topic: Save my characters?
Replies: 3
Views: 928

AS 5.* has a library folder and you can add *.anme files to this.

To isolate your character - delete all the non-character layers and then save the character-only file in the moho/library folder. You may want to create a separate folder for this.

Ver 6 has a much better library.
by arfa
Thu Nov 12, 2009 3:09 pm
Forum: Scripting
Topic: My Nudge Keys Toolset... Finally!!!!
Replies: 185
Views: 86684

I am glad to be able to add something to the pot.

Feel free to mix it up with the layers or to suggest alternatives. This work is relatively easy for me -- WAY easier than animation :D

Here is a link to the photoshop file:
http://www.BuddhaMind.info/as/bits/nudge_icons.psd
by arfa
Tue Nov 10, 2009 5:01 pm
Forum: Scripting
Topic: My Nudge Keys Toolset... Finally!!!!
Replies: 185
Views: 86684

Here is another icon:

Image

Would posting my *.psd file be of any use? You could mix and match as you wish.

thanks again - arfa
by arfa
Mon Nov 02, 2009 3:43 pm
Forum: Scripting
Topic: My Nudge Keys Toolset... Finally!!!!
Replies: 185
Views: 86684

Well done Rudiger.! A very rich and generous offering that (so far) has all worked just fine. LOVE having the count option :!: Here are icon variants that might be useful. http://www.BuddhaMind.info/as/bits/rt_key_tool_1.png http://www.BuddhaMind.info/as/bits/rt_key_tool_2.png http://www.BuddhaMind....
by arfa
Thu Oct 29, 2009 2:17 pm
Forum: How Do I...?
Topic: Texture tiling
Replies: 10
Views: 1486

Yes, I see it now. I have been using 7Feet's modified select_shape (with Rudiger's add). It is VERY useful to have those little handles. An easy enough matter to rename that version. The main feature is setting shape levels. It doesn't seem to intefere with the sizing set by the LM version. thanks G...
by arfa
Wed Oct 28, 2009 6:09 pm
Forum: How Do I...?
Topic: How to add Bone?
Replies: 3
Views: 844

Have you read the help file and followed tutorials :?: :?: You don't have your layer window visible in your screen shot but you will be best to have most of your body parts - arm with sword, legs with boots, etc. - each on separate layers. It makes it so much easier for binding. So, your character i...
by arfa
Wed Oct 28, 2009 6:02 pm
Forum: How Do I...?
Topic: Texture tiling
Replies: 10
Views: 1486

I don't use tiling that often but it came up again as an option. Grrrrr. I played around and have a workaround - albeit a slightly messy one. In the file source code there is a line giving the path to the image texture - in the example I posted it will be: */*/tki_logo.gif" 1 On the line immediately...
by arfa
Wed Oct 28, 2009 3:40 pm
Forum: How Do I...?
Topic: advice on tracing a drawing
Replies: 2
Views: 798

Mikdog has it pretty well covered but here are a couple of thoughts. Mostly you need to be thinking of how far you want to animate - the more movement required the more separate 'bits' you will need. If you want the mouth to open you will need teeth, tongue - possibly on the same layer with the jaw....