Search found 381 matches

by kdiddy13
Mon Aug 23, 2004 4:09 pm
Forum: Share Your Work
Topic: Two segments from a project I did.
Replies: 24
Views: 12875

if you start the head moving in the direction of the turn for a few frames before you flip it, then continue the move for another few frames after you've flipped it, you can fool the eye into thinking that the head is actually turning. Wow. So simple, and so effective. You use it to great effect. I...
by kdiddy13
Sat Aug 21, 2004 1:39 am
Forum: Animation
Topic: Some of my animation work
Replies: 28
Views: 18839

Thank you for the kind compliments and constructive criticism. I enjoy hearing back from the audience, good or bad (mostly prefer the good...). Hopefully, by hearing what people didn't like I can improve on my next atempt. And hearing what people did like, helps me know what worked. :D
by kdiddy13
Fri Aug 20, 2004 6:40 pm
Forum: Feature Request Discussions
Topic: Frame by frame animations
Replies: 48
Views: 24432

can't write plug-ins (i agree, plug-in isn't bad at all!); at the moment I'm just trying to figure out how to write a simple dialog for moho in lua-script Sorry, I was basing my comments on "Feature Requests". The thread I mentioned earlier, under "Scripting" may be a better place to carry on a dis...
by kdiddy13
Fri Aug 20, 2004 4:33 pm
Forum: Animation
Topic: Some of my animation work
Replies: 28
Views: 18839

Just what was I thinking!?

I feel a bit silly explaining this, but thought it might be helpful to hear what I was thinking (and maybe figure out where I went wrong). I spent so much time in my formative years tring to make the smoothest clay animation that I could it's a little hard to be super enthusiastic. I was hoping the ...
by kdiddy13
Fri Aug 20, 2004 4:12 pm
Forum: Feature Request Discussions
Topic: Frame by frame animations
Replies: 48
Views: 24432

Why a stand-alone or plug-in (well plug-in isn't so bad). Why not just another palet? You don't need to open it if you don't want to (no one makes you open the character/paragraph palet in Photoshop, but it sure is handy to have for those who use it). From 7feet: the tweening ability of the switch l...
by kdiddy13
Thu Aug 19, 2004 4:13 pm
Forum: Feature Request Discussions
Topic: Frame by frame animations
Replies: 48
Views: 24432

I envisioned it taking advantage of the switch layer. All of the individual drawings being separate layers in the switch layer. The switch layer being used to key the drawings on and off. That way you could take advantage of switch layer's tweening abilities, "minimize" the layer while working on ot...
by kdiddy13
Wed Aug 18, 2004 5:42 pm
Forum: Feature Request Discussions
Topic: Asset Manager
Replies: 0
Views: 2163

Asset Manager

I would love some sort of asset manager. Since Moho seems to keep track of discreet objects (fills, lines, bones, etc.), I would really like to have better access to this information. Some key uses/features that would really be beneficial: -Be able to grab and move through the list the orders in whi...
by kdiddy13
Wed Aug 18, 2004 5:36 pm
Forum: Feature Request Discussions
Topic: Frame by frame animations
Replies: 48
Views: 24432

I have to disagree with exposuresheets being clunky and over-kill. They've been used in traditional animation for some time because they happen to be the best way to keep track of numerous drawings and layers that go into a traditional animation. Clunky? There isn't a tool that's more simple and mor...
by kdiddy13
Wed Aug 18, 2004 4:11 pm
Forum: Feature Request Discussions
Topic: More Keyable parameters
Replies: 0
Views: 2250

More Keyable parameters

I'll keep this one short and the rest of you can add on if you agree. I'd love to be able to key everything. If it has a numeric value, you should be able to key it (and adjust those keyframes).

Especially, all camera settings and particle parameters.
________
Suzuki rg150 specifications
by kdiddy13
Wed Aug 18, 2004 4:08 pm
Forum: Feature Request Discussions
Topic: Frame by frame animations
Replies: 48
Views: 24432

Check out this thread if you're interested in frame by frame animation: http://www.lostmarble.com/forum/viewtopic.php?t=14 It suggests an exposure sheet tool that could take advantage of Moho's switch layers. Basically its a graphic/spreadsheet that would manage the visibility of switch layers. Both...
by kdiddy13
Tue Aug 17, 2004 4:21 pm
Forum: General Moho Discussion
Topic: Traditional Animation in moho??
Replies: 13
Views: 8373

If an exposure sheet were added to the palets, then that would make traditional drawing much easier. If you aren't sure what I'm talking about, check out the following threads: http://www.lostmarble.com/forum/viewtopic.php?t=12 http://www.lostmarble.com/forum/viewtopic.php?t=14 Basically the same re...
by kdiddy13
Fri Aug 13, 2004 4:29 pm
Forum: Feature Request Discussions
Topic: Additional motion curves
Replies: 1
Views: 2569

Or even better, tangent controls on the motion curves. Or at the very least have the choices ONLY effect the selecte keyframe, not the surrounding ones. Animating something as simple as a bouncing ball is far too complex. It should be as simple as a linear input key going to a flat tangent on the to...
by kdiddy13
Thu Aug 12, 2004 10:57 pm
Forum: Moho 5
Topic: 3d Objects
Replies: 13
Views: 7794

I totally agree. 3d cameras are cool. Simple object imports are nice, but beyond that you're better off getting a dedicated 3d program (many render out to Flash already). Perhaps a decent compromise would be some sort of camera importer (such as After Effects allows with Maya cameras) so that you co...
by kdiddy13
Wed Aug 11, 2004 5:31 pm
Forum: Miscellaneous Chit-Chat
Topic: Sequential Art/ Evoking emotion in audience??
Replies: 9
Views: 6274

http://www.amazon.com/exec/obidos/tg/detail/-/006097625X/qid=1092241216/sr=8-1/ref=pd_ka_1/104-4167560-4032746?v=glance&s=books&n=507846 Definitely get it! It will in all likelihood change how you look at animation and comics! Someday I may go back to teaching film and animation and I plan on making...
by kdiddy13
Wed Aug 11, 2004 4:34 pm
Forum: Miscellaneous Chit-Chat
Topic: Moho-Hobby or Job
Replies: 0
Views: 2402

Moho-Hobby or Job

I'm just curious what everyone's using Moho for? I work in 3D all day and the last thing I want to do is come home and do more Maya stuff. But I love working on animations (see related thread: http://www.lostmarble.com/forum/viewtopic.php?t=13 ) So I've started working on more 2D work for fun (and h...