Search found 6708 matches

by heyvern
Fri Nov 17, 2023 8:19 pm
Forum: General Moho Discussion
Topic: HELP URGENT anyone at Lostmarble/Moho Sales ASAP help me out
Replies: 1
Views: 2018

Re: HELP URGENT anyone at Lostmarble/Moho Sales ASAP help me out

PHEW! No worries. They responded almost immediately and are working it out. SOrry for the freakout. Just hadn't planned on $400 instead of $99. p.s. Yes, I messed up big time, HOWEVER, there really should be a serial number box IN THE PAYMENT INFORMATION ON THE LEFT OF THE ORDER FORM not top right l...
by heyvern
Fri Nov 17, 2023 7:53 pm
Forum: General Moho Discussion
Topic: HELP URGENT anyone at Lostmarble/Moho Sales ASAP help me out
Replies: 1
Views: 2018

HELP URGENT anyone at Lostmarble/Moho Sales ASAP help me out

I accidentally purchased the full dang version instead of the UPGRADE!!!!! I can't afford $400. I assumed when I clicked the UPGRADE LINK it WOULD NOT simply let the purchase go through without asking for a serial number. I AM FRACKING ANNOYED UP THE WAZOO. I DESPERATELY NEED THAT $299 BACK ASAP. I ...
by heyvern
Wed Jul 19, 2023 7:03 am
Forum: Scripting
Topic: WIP - Multiple bone constraints on one bone tool
Replies: 7
Views: 6449

Re: WIP - Multiple bone constraints on one bone tool

Wow! This is great Verne. Would it be possible to script something so that the ear bones move back inwards on the X axis at a certain point rather than floating off into space? I really love where this is going. Great work! Cheers D.K Absolutely yes yes yes! As I found I had issues with bone parent...
by heyvern
Wed Jul 19, 2023 5:40 am
Forum: Scripting
Topic: WIP - Multiple bone constraints on one bone tool
Replies: 7
Views: 6449

Re: WIP - Multiple bone constraints on one bone tool

It seems to be working! This is a very rough proof of concept. I don't have it hooked up to a menu yet with scriptdata storage. I am currently using a layer script and putting in constraints in the target bone name. It's a bit clunky because the bone names can get quite long but works fine. aiOJEYHf...
by heyvern
Tue Jul 11, 2023 11:45 pm
Forum: Scripting
Topic: WIP - Multiple bone constraints on one bone tool
Replies: 7
Views: 6449

Re: WIP - Multiple bone constraints on one bone tool

Thanks. I will check it out. Just did a preliminary test and WOOOHOOO! This is going to be awesome! I had to script it "by hand" to make it work but having multiple position constraints is amazing. I may just leave out the matrix conversions for now. I found some issues forcing everything ...
by heyvern
Tue Jul 11, 2023 7:58 pm
Forum: Scripting
Topic: WIP - Multiple bone constraints on one bone tool
Replies: 7
Views: 6449

WIP - Multiple bone constraints on one bone tool

So I'm off on a crazy adventure. I am trying to create a sort of... uh... well... a replacement of current bone constraints. The current constraints work great but there are limitations that have annoyed me. For example, you can only have one bone for each constraint. The position constraint changes...
by heyvern
Mon Jul 10, 2023 9:16 pm
Forum: Scripting
Topic: MR Curve Tool 4.1
Replies: 190
Views: 59438

Re: MR Curve Tool 3.0.1

Oh for heaven's sake. Now I have to relearn how to draw again. I spent years moaning and groaning that Adobe products wouldn't draw the same as Moho. :D :D :D Just kidding. This is AWESOME and I agree it would be great to see this as a built-in option in Moho. However, this tool works so freaking we...
by heyvern
Thu Jul 06, 2023 8:15 pm
Forum: Bug Discussions
Topic: Nested bone rotations in smart bone actions not working
Replies: 2
Views: 1609

Re: Nested bone rotations in smart bone actions not working

Not quite the same issue. I rthink it seems similar because I used the term "layers" or "nested" incorrectly. I wasn't referring to actual nested layers, just nested smart bones controlling other smartbones. This is not about child "layers" of nested bone layers passing...
by heyvern
Sun Jul 02, 2023 7:39 pm
Forum: Bug Discussions
Topic: Nested bone rotations in smart bone actions not working
Replies: 2
Views: 1609

Nested bone rotations in smart bone actions not working

This doesn't work. If you have a smart bone action and rotate OTHER smart bones INSIDE that action, when you use that smart bone the other smart bones do not rotate. The rotations is added to the other actions so that you have to rotate them the added amount from the top level nested action. Here's ...
by heyvern
Wed Jun 28, 2023 10:25 pm
Forum: Scripting
Topic: Searching for degree symbol in LUA string variable
Replies: 5
Views: 2585

Re: Searching for degree symbol in LUA string variable

well don't I feel a tad foolish. So apparently I was making this harder by using string.len(). This is very useful but gives length of a string in BYTES not characters. So weird characters that have their bytes in groups like bananas would mess up the for loops. Only reason it worked relatively okay...
by heyvern
Tue Jun 27, 2023 2:42 pm
Forum: Bug Discussions
Topic: Live Text layer name length bug
Replies: 1
Views: 1227

Live Text layer name length bug

Weird one, not a deal breaker but a royal PITA. Create a new "live" text layer and put a whole bunch of text in it. The layer's name is pulled from the live text and can't be changed. When you change the name of the layer it simply reverts back to the original text it contains. The Big Iss...
by heyvern
Sun Jun 25, 2023 3:29 am
Forum: Scripting
Topic: Searching for degree symbol in LUA string variable
Replies: 5
Views: 2585

Re: Searching for degree symbol in LUA string variable

Would something like this give you a way to search the code of each character?.... Holy cow cool beans! Yes... I don't... fully understand it but the results seem to work. I only just tested it really fast with that dagnab stupid degree symbol and it works great. Returns 176 which is the ASCII code...
by heyvern
Sat Jun 24, 2023 5:18 am
Forum: Scripting
Topic: Searching for degree symbol in LUA string variable
Replies: 5
Views: 2585

Re: Searching for degree symbol in LUA string variable

Okay well, will update here for anyone else with similar issues with "special" characters in LUA but I think it's pretty much solved. Always happens like this. Minutes after posting I figure it out... well... mostly. So yes I was right. The degree symbol returns the UTF-8 value "194 1...
by heyvern
Sat Jun 24, 2023 3:53 am
Forum: Scripting
Topic: Searching for degree symbol in LUA string variable
Replies: 5
Views: 2585

Searching for degree symbol in LUA string variable

I am updating my "Simple Stroke Text" script, adding some missing characters. I am trying to do a search on a string for the degree symbol ° (hope that displays). This character has several options, you can type it using alt+0176 or alt+248, unicode is U+00B0. So far searching for the &quo...
by heyvern
Wed Jun 21, 2023 7:28 am
Forum: Bug Discussions
Topic: Smart Bone bug - Mix Smart Bones
Replies: 1
Views: 1039

Re: Smart Bone bug - Mix Smart Bones

Hmmm.... additional info. After rotating one of the main smart bones that activates another smart bone, the bone rotation is "zero" nada nothing. The other bone allows stacked rotations. However if that rotation activates another BONE ROTATION it won't actually work unless you rotate the b...