Search found 36 matches

by anigreator
Tue May 17, 2005 12:56 pm
Forum: Papagayo
Topic: Another suggestion:
Replies: 0
Views: 3181

Another suggestion:

Have Papagayo remember:

A) The last directory a file was opened from then default to that directory the next time the open dialog is used.

B) Remember and default to the last framerate used. I'm constantly forgettig to change it from 24fps to 25. Arrrgh. :)
by anigreator
Fri May 06, 2005 6:23 pm
Forum: General Moho Discussion
Topic: Command line rendering
Replies: 15
Views: 8760

Hey no probs. I just run multiple copies of Moho anyway. That way it also makes full use of dual proc.
by anigreator
Thu May 05, 2005 2:15 pm
Forum: Papagayo
Topic: Suggestion/bugs/common sense:
Replies: 0
Views: 3283

Suggestion/bugs/common sense:

Just a couple of ease-of-use suggestions: I keep hitting space through force of habit to start and stop playback. This presses the phonetic breakdown button and resets the entire project. 1. Make Space start/stop audio. 2. Make it so pressing cancel if you accidentally hit Phenome Breakdown half way...
by anigreator
Wed May 04, 2005 7:45 pm
Forum: General Moho Discussion
Topic: Command line rendering
Replies: 15
Views: 8760

mason wrote:The answer is no. However, you can choose different codecs for the mov output.
Or not use the command line renderer :cry:
by anigreator
Wed May 04, 2005 7:42 pm
Forum: General Moho Discussion
Topic: Command line rendering
Replies: 15
Views: 8760

As it happens, I meant to write 'Macs are better than PCs', because that is what people actually say. :lol:

(An aurgument that has no basis in fact or common sense either way round)
by anigreator
Wed May 04, 2005 2:37 pm
Forum: General Moho Discussion
Topic: Command line rendering
Replies: 15
Views: 8760

AVI is an old and obsolete format. Quicktime is a better format, and makes a smaller file. This is simply not the case. AVI is a old (i.e. well established) file standard for storing video and audio. The video however, can be stored in many different formats (codecs) within the AVI file, from uncom...
by anigreator
Wed May 04, 2005 12:53 pm
Forum: General Moho Discussion
Topic: Command line rendering
Replies: 15
Views: 8760

Command line rendering

Does it support AVI as an output format? If not, why not? Arrrgh! Looks like I'll have to do all of my rendering in the GUI. Blast!
by anigreator
Mon Apr 18, 2005 5:31 pm
Forum: Scripting
Topic: LM: Skeletons, bones and matrices.
Replies: 4
Views: 5377

A very good point, and I might just do that too! However, I've started building complex 3D scences using 2D layers that are positioned and rotated according to the scene's requirements. When it comes to the positioning or tweaking of these layers it is very convenient to have a consistent co-ordinat...
by anigreator
Mon Apr 18, 2005 3:47 pm
Forum: Scripting
Topic: LM: Skeletons, bones and matrices.
Replies: 4
Views: 5377

To put things more specifically: I'm trying to apply the GetFullTransform matrix to each individual bone in a bone layer without affecting the points that the bone is bound to. So far, I've been able to correctly translate the fAnimPos and fLength of the parent bone, which drags all of the child bon...
by anigreator
Mon Apr 18, 2005 10:32 am
Forum: Scripting
Topic: LM: Skeletons, bones and matrices.
Replies: 4
Views: 5377

LM: Skeletons, bones and matrices.

Hello LM, I've been developing a script to 'bake' the scale of a Moho character. I'm doing this because my artists provide tracing images at different scales, and when various characters are imported onto their backgrounds, their line thicknesses are different due to scale compensation. I do, howeve...
by anigreator
Sun Apr 03, 2005 8:25 pm
Forum: Feature Request Discussions
Topic: Another left field idea related to scripting ....
Replies: 6
Views: 2419

In that case it would be pretty easy to write a macro system that just expands the tags out to Lua codeblocks. First though, we need the Lua code, which I suspect might take some time since none of us are pro sciptwriters, just fitting it in between other stuff. Any ideas as to what would be the mos...
by anigreator
Sun Apr 03, 2005 10:39 am
Forum: Feature Request Discussions
Topic: Another left field idea related to scripting ....
Replies: 6
Views: 2419

It is a wacky one, but as far as I understand things at the moment, Lua would support this king of script-on-top-of-script setup, providing someone put in all of the work to invent a new and robust markup language. Lua supports execution of strings as code. Hence, you could interate through the mark...
by anigreator
Fri Apr 01, 2005 4:47 pm
Forum: Bug Discussions
Topic: Shape Fill Bug
Replies: 4
Views: 3584

Cheers Toonz, but that wouldn't work for most of the situations where I encounter the problem (in this case the camera does a massive zoom out to reveal London, England then the world! THe grey is the colour I chose for London:)) The original post just demonstrates the simplest scenario I could find.
by anigreator
Fri Apr 01, 2005 3:08 pm
Forum: How Do I...?
Topic: make a layer bind
Replies: 59
Views: 19678

Yup... thats exactly what I do at the moment too...
by anigreator
Fri Apr 01, 2005 2:11 pm
Forum: How Do I...?
Topic: make a layer bind
Replies: 59
Views: 19678

LM, this sort of problem is why I suggested adding animated shape orders as a channel available in Moho by default. Imagine where the Body and arms are all connected shapes, and the tabla are a seperate shapes in that layer. You could then have the character tap the tabla, change the shape order the...