Thank you @Greenlaw!
I'm glad I'll still have acess to Moho v12.5 in case I need it, and I look forward to upgrading.
Search found 14 matches
- Sun Mar 17, 2024 8:22 am
- Forum: General Moho Discussion
- Topic: Can I use moho.13.5 if I buy moho14?
- Replies: 11
- Views: 4807
- Sat Mar 16, 2024 11:32 pm
- Forum: General Moho Discussion
- Topic: Can I use moho.13.5 if I buy moho14?
- Replies: 11
- Views: 4807
Re: Can I use moho.13.5 if I buy moho14?
Will I loose my ability to re-download and use Moho v12.5 if I upgrade it to v14 via the Moho's upgrade offer? Given how Moho 14 is relatively new, I am concerned that I might need continued access to 12.5 in case I encounter any undiscovered bugs, or if I find an extension that I want to use but ha...
- Sun Mar 10, 2024 9:56 pm
- Forum: General Moho Discussion
- Topic: How do I edit TEXT once inserted?
- Replies: 8
- Views: 2658
Re: How do I edit TEXT once inserted?
I'm glad there are editable text layers in Moho now as the following video shows: https://youtu.be/QofwaKHOhRA?si=6H4_M-sxoePKDWR5 I know this is an old thread to re-open, but it shows up as the first Google search result for "edit text in Moho", and so I hope my response will help others ...
- Sat Feb 17, 2024 2:32 pm
- Forum: Feature Request Discussions
- Topic: Point Draw Tool
- Replies: 1
- Views: 3670
Re: Point Draw Tool
I agree having such a tool that functions more like the pen tool in Adobe Illustrator, and Adobe Animate would be fantastic in Moho. As I also come from a background of using Adobe apps, I miss the ability to draw vector art like I used to with the Pen Tool which is found in most vector art programs...
- Tue Feb 13, 2024 6:17 pm
- Forum: Feature Request Discussions
- Topic: Arch animation in Moho - bezier controls on stage
- Replies: 8
- Views: 3637
Re: Arch animation in Moho - bezier controls on stage
Yes! I agree as well, having something like After Effects's method would be very helpful for creating arc or curved movement animations. Using easing to accomplish this would be a lot more work and less straight forward than After Effects's method described earlier. It's also worth noting the abilit...
- Mon Feb 12, 2024 7:03 am
- Forum: Feature Request Discussions
- Topic: Export Multiple Scenes As One Video File
- Replies: 0
- Views: 2562
Export Multiple Scenes As One Video File
While it's common practice to export multiple Moho files as separate videos or image sequences and then assemble them all together into one video using a video editor, this process can be slower compared to exporting one combined video file from Moho directly. You not only have to wait for videos to...
- Sun Feb 11, 2024 10:20 pm
- Forum: Feature Request Discussions
- Topic: Ability to Customize Timeline Numbers to Match Frame Interval Display Lines
- Replies: 4
- Views: 1139
Re: Ability to Customize Timeline Numbers to Match Frame Interval Display Lines
Would this work for you: if the framerate is divisible by 5 use that in preference to 3???? I appreciate the suggestion but upon trying it, it doesn't help when animating on 5s and 10s like I do so for 30 and 60FPS animations. Currently, I feel the only real workaround for myself is to ignore the f...
- Thu Feb 08, 2024 8:27 am
- Forum: How Do I...?
- Topic: change timeline multiple
- Replies: 6
- Views: 2291
Re: change timeline multiple
I also would like this feature as I animate in 30 and 60FPS for game development projects. Seeing how this conversation isn't posted in the feature requests section of this forum, I took the liberty to post a similar topic there so I hope that helps even a little bit. I find it a little ironic how M...
- Thu Feb 08, 2024 7:53 am
- Forum: Feature Request Discussions
- Topic: Ability to Customize Timeline Numbers to Match Frame Interval Display Lines
- Replies: 4
- Views: 1139
Ability to Customize Timeline Numbers to Match Frame Interval Display Lines
Is there anyway to make the timeline numbers match the frame interval lines? Even though the frame interval lines can be adjusted with the project FPS setting and the "Frame interval display" preferences setting, it doesn't appear the timeline numbers can be adjusted to use numbers that wo...
- Tue Dec 26, 2023 11:28 pm
- Forum: Feature Request Discussions
- Topic: Align objects on same layer, too.
- Replies: 28
- Views: 38851
Re: Align objects on same layer, too.
I agree with this as well. :) The ability to snap and align vector art precisely is important for ensuring that character body parts are aligned perfectly with their circle joints so that outlined body parts can rotate seamlessly. For added clarification, see the below video which demonstrates how s...
- Tue Dec 26, 2023 11:27 pm
- Forum: Feature Request Discussions
- Topic: Align, snapping and pathfinder tools video example
- Replies: 4
- Views: 7714
Re: Align, snapping and pathfinder tools video example
I agree with this as well. :) The ability to snap and align vector art precisely is important for ensuring that character body parts are aligned perfectly with their circle joints so that outlined body parts can rotate seamlessly. For added clarification, see the below video which demonstrates how s...
- Sun Nov 19, 2023 9:14 pm
- Forum: How Do I...?
- Topic: Are Code Based Animations and Triggering Animations with Code Possible?
- Replies: 6
- Views: 3586
Re: Are Code Based Animations and Triggering Animations with Code Possible?
Thank you synthsin75 for further explaining things to me! I'll have to try out using embedded layerscripts when I can. And yes I hope to use Actions by reference along with Cycles interpolation to make re-useable and editable looping animations in a similar fashion to Adobe Flash/Animate's Symbols f...
- Sun Nov 19, 2023 1:16 am
- Forum: How Do I...?
- Topic: Are Code Based Animations and Triggering Animations with Code Possible?
- Replies: 6
- Views: 3586
Re: Are Code Based Animations and Triggering Animations with Code Possible?
Thank you for your responses! If I understand correctly, any animating properties must be defined in the timeline as keyframes in order to show up in my exported video? Thus, I could use a script to automatically generate all those keyframes in the way I want, but in the end, I would have a timeline...
- Sat Nov 18, 2023 9:39 pm
- Forum: How Do I...?
- Topic: Are Code Based Animations and Triggering Animations with Code Possible?
- Replies: 6
- Views: 3586
Are Code Based Animations and Triggering Animations with Code Possible?
Hello all, I'm new to using MOHO and am experienced with software like After Effects and Adobe Animate where you create dynamic or code-based animations using JavaScript or ActionScript. I see that MOHO supports scripts for automating things like editing art and setting up rigs quickly, but does MOH...