Search found 32 matches
- Sat Feb 24, 2024 10:44 pm
- Forum: Scripting
- Topic: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
- Replies: 123
- Views: 340113
Re: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
Turning off points-based selection helped in this case and now ordering shapes is faster.
- Sat Feb 24, 2024 9:48 pm
- Forum: General Moho Discussion
- Topic: Contour Shuttle Pro 2
- Replies: 1
- Views: 1051
Re: Contour Shuttle Pro 2
In this case I would probably create customized moho shortcuts inside of moho to make moho shortcuts work like shortcuts used in for example Adobe premiere or a software the shuttle pro recognize. It says though about the shuttle pro: "You can also easily customize the ShuttlePRO V.2 for virtua...
- Sat Feb 24, 2024 2:25 pm
- Forum: Scripting
- Topic: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
- Replies: 123
- Views: 340113
Re: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
Re-ordering shapes with up/down arrow buttons becomes very slow if the vector layer contains too many shapes. I found that re-ordering shapes works best if theres like 4-(8?) shapes on a vector layer.
- Thu Feb 22, 2024 6:36 pm
- Forum: General Moho Discussion
- Topic: 3d models textures.
- Replies: 7
- Views: 1178
Re: 3d models textures.
Alright. for some reason, my 3d models look terrible when importing them into Moho. It appears VERY pixilated even though it's not pixilated in other programs. I Put the textures in 16k, thinking it would help, but it did not. The textures are PNG files. I even tried bmp, and .tga formats, I get th...
- Thu Feb 22, 2024 6:19 pm
- Forum: Tips & Techniques
- Topic: 3D room texture fix
- Replies: 0
- Views: 2364
3D room texture fix
Solution: Instead of using 1 large image texture use several textures for 3D objects imported to Moho. In this case I use 1 texture for every room wall (2048x2048 or less) this works in Moho. The link contains the entire project with Blender and Moho files. Here is a room I made and the resolution ...
- Thu Feb 22, 2024 6:15 pm
- Forum: General Moho Discussion
- Topic: 3d models textures.
- Replies: 7
- Views: 1178
Re: 3d models textures.
Solution: Instead of using 1 large image texture use several textures. 1 texture for every room wall (2048x2048 or less) this works in Moho. I attach the entire project with Blender and Moho files. Here is a room I made and the resolution looks much better now so it's definetly possible to get good...
- Thu Feb 22, 2024 4:16 pm
- Forum: Feature Request Discussions
- Topic: Higher texture resolution for imported .obj files
- Replies: 0
- Views: 2902
Higher texture resolution for imported .obj files
It would be nice if Moho will support higher resolution textures for imported 3D objects in the future. I did a test room you can download here. But as mentioned texture resolution is limited in Moho for 3d objects. Moho 3D Room https://drive.google.com/file/d/1S-j5x5p0Jzyt_Kc4NRrzWRRIuh-OlhFz/view -
- Thu Feb 22, 2024 12:29 pm
- Forum: General Moho Discussion
- Topic: 3d models textures.
- Replies: 7
- Views: 1178
Re: 3d models textures.
I did a test room you can download here. But as mentioned texture resolution is limited in Moho for 3d objects if you are using 1 texture . See my fix in next post below. Moho 3D Room https://drive.google.com/file/d/1S-j5x5p0Jzyt_Kc4NRrzWRRIuh-OlhFz/view?usp=sharing It would be nice if Moho will sup...
- Thu Feb 22, 2024 1:13 am
- Forum: General Moho Discussion
- Topic: So what are the biggest differences between 13.5 and 14?
- Replies: 8
- Views: 31847
Re: So what are the biggest differences between 13.5 and 14?
The Blob brush works much better in V14 and pen/eraser feels more responsive. Curvers is a really nice feature, I've experimented using it instead of bones on a character. Liquid shapes is probably the "coolest" feature since you can mask several shape objects on only one vector layer. Use...
- Thu Feb 22, 2024 12:53 am
- Forum: General Moho Discussion
- Topic: Curveture and Move
- Replies: 3
- Views: 1041
Re: Curveture and Move
Tips: 1. Select point(s) 2. While in Transform points mode press and hold down "C" key and click and drag with left mouse button. When your done release "C" key to go back to Transform point mode ("T"). Ctrl + P = Convert selected points curves to straight lines Ctrl +...
- Thu Feb 22, 2024 12:27 am
- Forum: General Moho Discussion
- Topic: Selected Shape
- Replies: 2
- Views: 1048
Re: Selected Shape
That's when it's time to create a style for that particular shape. With a style attached to a shape you can edit that style in style editor even if you are in transform points mode. First press "Q" > select the shape > Styles > New > Name/Rename and press enter Select your shape > Style 1 ...
- Wed Feb 21, 2024 11:31 pm
- Forum: Tips & Techniques
- Topic: Shading hand drawn "Anime style" shadows in Moho.
- Replies: 5
- Views: 1202
Re: Shading hand drawn "Anime style" shadows in Moho.
I tried animating the highlight shapes and it worked with simple point deformation without using any bones. Just select points and move them around to match the current character keyframe pose. Adding wobbly animated line effect (layer settings) also looked nice for the shadow/highlights. Like an an...
- Wed Feb 21, 2024 11:04 pm
- Forum: General Moho Discussion
- Topic: Hi guys how do i make objects float like in low gravity?
- Replies: 9
- Views: 1146
Re: Hi guys how do i make objects float like in low gravity?
Great solution and good observation on the light changing during simulation .
- Wed Feb 21, 2024 10:43 pm
- Forum: General Moho Discussion
- Topic: Bending a knee joint when leg is stretched
- Replies: 3
- Views: 950
Re: Bending a knee joint when leg is stretched
Set knee bone angle rotation limits? So it doesn't go full 90 or 180 degrees. Or maybe I understand this wrong.
- Wed Feb 21, 2024 10:29 pm
- Forum: General Moho Discussion
- Topic: 3d models textures.
- Replies: 7
- Views: 1178
Re: 3d models textures.
Are they transparent png's with alpha channel (rgba) ? I think I had problems with those but regular rgb jpg/png worked fine. This is only when using imported 3d object with texture. Some times moho doesnt update the texture so try renaming object and mtl file and re-import or restart moho and re-im...