Search found 354 matches
- Tue Aug 02, 2011 9:18 pm
- Forum: Scripting
- Topic: script idea - Z distribute while keeping visual size
- Replies: 20
- Views: 6406
I actually have a script exactly like this for when I make animatics. I import the layers of a photoshop and then use this tool to put things at different Z depths while not visually changing size. The reason to why I have never uploaded it is because it's not 100% done. It will currently only work ...
- Tue Aug 02, 2011 6:11 pm
- Forum: Scripting
- Topic: Grids and Sine wave drawing tools
- Replies: 28
- Views: 18776
- Mon Aug 01, 2011 11:07 am
- Forum: General Moho Discussion
- Topic: 1000 posts
- Replies: 17
- Views: 2698
- Sun Jul 31, 2011 10:50 pm
- Forum: How Do I...?
- Topic: Bone length problem
- Replies: 7
- Views: 1023
- Thu Jul 28, 2011 10:09 pm
- Forum: Scripting
- Topic: Absolute Bone Locking
- Replies: 19
- Views: 9889
- Thu Jul 28, 2011 9:55 pm
- Forum: Scripting
- Topic: Absolute Bone Locking
- Replies: 19
- Views: 9889
that's great man as always :) regarding the 'with angle' - could you make the locking bone offset by 180degs in the script so that they can face away from eachother? just a thought... :) I sure can. The download link is updated and now contains an extra file, AbsoluteBoneLockWithAngle180.lua. btw p...
- Thu Jul 28, 2011 8:22 pm
- Forum: Scripting
- Topic: Absolute Bone Locking
- Replies: 19
- Views: 9889
Works allot like capricorn33 script, except that the foot position is driven by the IK of the leg, sweet stuff! Yeah, I've tried that script (after watching one of your videos I think) but I didn't like that you couldn't control the foot by moving the leg. so I wrote this instead. It's just a perso...
- Thu Jul 28, 2011 4:41 pm
- Forum: Scripting
- Topic: Script idea - menu: import-pencil-2-switch
- Replies: 13
- Views: 5825
Your kidding me? There are other sections on this forum that I have no access to that could help me develop my skills in Anime Studio??? Thats a joke isn't it? No, not on this forum. This one: http://animatorsforum.com/ It was started by people who used to frequent this forum but decided to start t...
- Thu Jul 28, 2011 3:53 pm
- Forum: Scripting
- Topic: Absolute Bone Locking
- Replies: 19
- Views: 9889
- Wed Jul 27, 2011 5:31 pm
- Forum: Tips & Techniques
- Topic: My Walk ruler - easily make non sliding walks
- Replies: 46
- Views: 49435
- Tue Jul 26, 2011 12:44 pm
- Forum: Scripting
- Topic: Animate the origin of layers
- Replies: 16
- Views: 9725
ponysmasher, I tried out this script, but when I tried moving the origin it wouldn't move at all. Lua Consule reads.... ....error in function 'layer'. argument#2 is 'nil'; 'number' expected. I have version 8.01 of ASPro and I use Windows 7. udd Looks nice though. uddhava Did you create a layer with...
- Tue Jul 26, 2011 12:37 pm
- Forum: Scripting
- Topic: Independent camera XYZ animation channels
- Replies: 5
- Views: 1926
I also tried the bind camera to layer script, but when I used it everything disappears. Seems like it could be very useful though. I hope telling these problems is helpful. udd The reason why everything seems to disappear is probably because the layer you bind the camera to is at 0 Z depth (the def...
- Mon Jul 25, 2011 3:02 pm
- Forum: Scripting
- Topic: Batch render layers
- Replies: 17
- Views: 8635
- Mon Jul 25, 2011 1:19 pm
- Forum: Scripting
- Topic: Batch render layers
- Replies: 17
- Views: 8635
- Sun Jul 24, 2011 1:50 pm
- Forum: Scripting
- Topic: Animate the origin of layers
- Replies: 16
- Views: 9725