Search found 4571 matches

by Víctor Paredes
Thu Sep 17, 2020 2:28 pm
Forum: Animation
Topic: Wolfwalkers trailer is here!
Replies: 6
Views: 192

Re: Wolfwalkers trailer is here!

Hey! Thanks for the nice comments :)
if you are in Canada or the US, you can buy a ticket and watch Wolfwalkers here:
https://digital.tiff.net/film/wolfwalkers/
(sorry I don't know how it works, since it's not available in Ireland :roll: )
by Víctor Paredes
Mon Sep 14, 2020 5:46 pm
Forum: General Moho Discussion
Topic: 'Knitting' Meshes is much more powerful. Some ideas
Replies: 4
Views: 164

Re: 'Knitting' Meshes is much more powerful. Some ideas

Thanks, guys.
Yes, it follows a similar logic to the morphing software!

I just made a full tutorial about this:
by Víctor Paredes
Mon Sep 14, 2020 4:05 pm
Forum: General Moho Discussion
Topic: 'Knitting' Meshes is much more powerful. Some ideas
Replies: 4
Views: 164

'Knitting' Meshes is much more powerful. Some ideas

Hi. I recorded a couple videos showing how I 'knit' meshes. The process is linger than creating a mesh automatically by using the 'Triangulate mesh' menu, but the control you get over the shape is much more precise. The general idea is to create the mesh by following the shapes of the object. WtZQ3H...
by Víctor Paredes
Wed Sep 09, 2020 3:57 pm
Forum: How Do I...?
Topic: Tiling Script
Replies: 6
Views: 129

Re: Tiling Script

Ah! that layer copy script is awesome. We used it in so many Wolfwalkers scenes!
by Víctor Paredes
Tue Sep 08, 2020 2:59 pm
Forum: How Do I...?
Topic: Tiling Script
Replies: 6
Views: 129

Re: Tiling Script

This script was created by Mike after some conversations with Nina Paley. The first script creates two layers, the mask and the content layer. In the content, you can draw and animate whatever you want. After that, you can run the other script to multiply that tile. Delaying the animation can create...
by Víctor Paredes
Tue Sep 08, 2020 2:22 pm
Forum: Animation
Topic: Wolfwalkers trailer is here!
Replies: 6
Views: 192

Wolfwalkers trailer is here!

I mean, here:
by Víctor Paredes
Mon Sep 07, 2020 10:16 am
Forum: Scripting
Topic: Smarter "Copy Current frame..."
Replies: 16
Views: 4668

Re: Smarter "Copy Current frame..."

Released a new version: http://revival.ru/public_soft/lua/moho_package.php?tool=keytools new features: - an option to select all the keys on all layers - an option to exclude reference layers from this and other operations - button to copy and paste key options (such as easy handles) from one key t...
by Víctor Paredes
Fri Sep 04, 2020 4:13 pm
Forum: General Moho Discussion
Topic: Dynamic bones and Target bones are not working at all!!!!
Replies: 4
Views: 145

Re: Dynamic bones and Target bones are not working at all!!!!

Ok, I took a quick look to your file (which looks impressive) and found four problems: - Most of the smart actions have keyframes for the dynamic bones. This generates a conflict to the software. The dynamic bones don't move, because they are being forced to stay in the angle Smart bones dictate. To...
by Víctor Paredes
Thu Sep 03, 2020 9:18 am
Forum: General Moho Discussion
Topic: Dynamic bones and Target bones are not working at all!!!!
Replies: 4
Views: 145

Re: Dynamic bones and Target bones are not working at all!!!!

It's hard to help without seeing the actual file. Can you share it?
by Víctor Paredes
Fri Aug 28, 2020 10:31 am
Forum: Animation Jobs
Topic: Cartoon Saloon is looking for Moho artists
Replies: 15
Views: 581

Re: Cartoon Saloon is looking for Moho artists

slowtiger wrote:
Fri Aug 28, 2020 9:15 am
I'm on 11.5 (and don't have any experience with smart bones).
I think you are missing one of the most powerful features of the software. Smart bones and meshes really transformed the software in something else, in my opinion.
We used them everywhere in Wolfwalkers and now in My father's dragon.
by Víctor Paredes
Fri Aug 28, 2020 7:42 am
Forum: Animation Jobs
Topic: Cartoon Saloon is looking for Moho artists
Replies: 15
Views: 581

Re: Cartoon Saloon is looking for Moho artists

slowtiger wrote:
Thu Aug 27, 2020 7:30 pm
Hmpf, I'm out then.
What version are you using? Currently, we just couldn't make most of our rigs without v12 features.
by Víctor Paredes
Thu Aug 27, 2020 2:29 pm
Forum: Animation Jobs
Topic: Cartoon Saloon is looking for Moho artists
Replies: 15
Views: 581

Re: Cartoon Saloon is looking for Moho artists

slowtiger wrote:
Thu Aug 27, 2020 1:28 pm
For those working remotely: which version of Moho will be required?
Thanks for the question. We are using Moho Pro 12.5
by Víctor Paredes
Wed Aug 26, 2020 12:24 pm
Forum: Animation Jobs
Topic: Cartoon Saloon is looking for Moho artists
Replies: 15
Views: 581

Cartoon Saloon is looking for Moho artists

https://pbs.twimg.com/media/D2wwZqEX4AAy2zn.jpg Hello, everyone. In Cartoon Saloon we are looking for Moho artists to join our team in My father's dragon . I'm the rigged animation supervisor for this project and we are looking for creative riggers and animators. There's a lot of exciting stuff to ...
by Víctor Paredes
Fri Aug 21, 2020 4:49 pm
Forum: How Do I...?
Topic: image based character/switch layers/rigging
Replies: 4
Views: 73

Re: image based character/switch layers/rigging

It should work, but I think there are two issues that could be happening: - The image layers and/or the switch layer are already bound to a bone - The switch layer has it's own bones Try selecting the image layers and the switch and going to the menu Bone -> Reset all Bone Rigging. That will remove ...
by Víctor Paredes
Fri Aug 21, 2020 2:46 pm
Forum: How Do I...?
Topic: image based character/switch layers/rigging
Replies: 4
Views: 73

Re: image based character/switch layers/rigging

you need to select the image layer, then select the bones you want to move that specific image and go to the menu Bones -> Use selected bones for Flexi-binding.
That will tell the software that single image will only be affected by the strength of the specific bone/bones you want.