Search found 34 matches

by denisa
Thu Oct 01, 2020 11:46 am
Forum: How Do I...?
Topic: animating a tail smoothly
Replies: 13
Views: 189

Re: animating a tail smoothly

I have been using this technique for a while now. Now I'm recording some tutorials for Cartoon Saloon, so I decided to include it on the list: 0RwkDyHDt_c That's amazing Victor! Thank you so much for finding the time to record a video! I think in this case your solution would work if the tail was s...
by denisa
Wed Sep 30, 2020 10:34 am
Forum: How Do I...?
Topic: animating a tail smoothly
Replies: 13
Views: 189

Re: animating a tail smoothly

Maestral wrote:
Wed Sep 30, 2020 12:49 am
How about Sketch bones?
Set the bones and the mesh and animate with Sketch bones tool
Good shout! I tried that and I still get big deformations
by denisa
Wed Sep 30, 2020 10:33 am
Forum: How Do I...?
Topic: animating a tail smoothly
Replies: 13
Views: 189

Re: animating a tail smoothly

I always use Sketch Bones for tail animation. If you watch either of my two DreamWorks Animation reels and see a 2D character with a tail, that's animated using Sketch Bones. Tip 1: When animating a tail, sketch from the root to this tip for ever keyframe you create. This insures that the interpola...
by denisa
Wed Sep 30, 2020 9:49 am
Forum: How Do I...?
Topic: animating a tail smoothly
Replies: 13
Views: 189

Re: animating a tail smoothly

Víctor Paredes wrote:
Tue Sep 29, 2020 5:59 pm
You can try assigning the tail to a mesh and then attaching that mesh to a path and then animating the path.
It's a bit tricky to rig and make it work, but it can give you good results.
Oh okay! I did assign the tail a mesh, but what do you mean by attaching it to a path? like a bone?
by denisa
Tue Sep 29, 2020 5:14 pm
Forum: How Do I...?
Topic: animating a tail smoothly
Replies: 13
Views: 189

animating a tail smoothly

Hey guys, Would like to hear your opinions on this. I am trying to animate this tail but it is not going as smoothly as I hope it would. I created a series of bones and a mesh around the tail so I can bend it. I am using Flexi Binding for this, but it doesn't come out as smoothly. The tail itself ha...
by denisa
Thu Sep 10, 2020 11:47 am
Forum: How Do I...?
Topic: mask points move when attaching mesh
Replies: 6
Views: 246

Re: mask points move when attaching mesh

Btw, again I know there is a simple solution to this, but how do I move the bone (torso bone) the other one move slightly as well (waist, base bone). Anyway to move just the torso bone?
by denisa
Thu Sep 10, 2020 10:39 am
Forum: How Do I...?
Topic: mask points move when attaching mesh
Replies: 6
Views: 246

Re: mask points move when attaching mesh

I can send over the file. Can I have an email please? Just upload the the file to File Dropper or another file host and post the link here or in a PM. Cheers! I actually managed to find a solution to it. Apparently it had something to do with the amounts of points on the mesh. I did a couple of tes...
by denisa
Tue Sep 08, 2020 9:06 am
Forum: How Do I...?
Topic: mask points move when attaching mesh
Replies: 6
Views: 246

Re: mask points move when attaching mesh

I can send over the file. Can I have an email please?
by denisa
Mon Sep 07, 2020 5:18 pm
Forum: How Do I...?
Topic: mask points move when attaching mesh
Replies: 6
Views: 246

mask points move when attaching mesh

Hei guys, hope you are all well! I am sure there is a simple and logical solution to this but I had to take a break to work on other 2D projects and I slightly forgot some parts of moho. Any help would be kindly appreciate it. I have a png of a body which I put mask around and have two bones. I adde...
by denisa
Thu Jul 16, 2020 3:00 pm
Forum: How Do I...?
Topic: Mask points acting up
Replies: 2
Views: 73

Mask points acting up

Hei guys, I need your help with a rig a colleage of mine did, but she left the project. I was asked to fix the rig. There is this issue with the mask points not following through... She made a smart bone of the shin but it doesn't rotate, only the mesh and mask do. The mesh is okay, but the mask dis...
by denisa
Fri Jul 10, 2020 5:42 pm
Forum: How Do I...?
Topic: Rotate smart bone
Replies: 6
Views: 205

Re: Rotate smart bone

I have also gotten some feedback regarding some of the fin shapes to bend slightly. I have done that bu creating 2 more bones in the fin and adding a mesh around the fin. It works nicely but just for one fin. I'll send a video example soon!
by denisa
Fri Jul 10, 2020 5:39 pm
Forum: How Do I...?
Topic: Rotate smart bone
Replies: 6
Views: 205

Re: Rotate smart bone

Maestral wrote:
Wed Jul 08, 2020 10:28 pm
Could you post a screenshot of the SB timeline, instead of the Mainline?
Sure here it is

https://imgur.com/a/tlwySZW
by denisa
Wed Jul 08, 2020 8:01 pm
Forum: How Do I...?
Topic: Rotate smart bone
Replies: 6
Views: 205

Re: Rotate smart bone

If that SB is meant for changing the shape of the fin, without some interpolation between the two shapes, you could change keyframe type to step, make kf's at proper positions and these would work just like Switch layers. I am afraid I don't understand... The SB has a Switch Layer with all the shap...
by denisa
Wed Jul 08, 2020 11:22 am
Forum: How Do I...?
Topic: Rotate smart bone
Replies: 6
Views: 205

Rotate smart bone

Hei guys,

Quick Question!

I created a smart bone for changing the different fin shapes of a character. But the shapes only work when I rotate the bone clockwise. I want it to work anticlockwise as well


https://imgur.com/a/tlwySZW
by denisa
Sun May 17, 2020 11:30 pm
Forum: Share Your Work
Topic: Seal Rig
Replies: 1
Views: 208

Seal Rig

Hi guys! Hope you are all good! Would like your opinions on this Seal that I started rigging for a project. The rendered version shows some glitches in some parts of the body. I can't figure out why. I thought it might be from the fact that the mesh layer was invisible but that doesn't seem to be it...