Search found 6 matches

by Jajajajack
Wed Nov 04, 2020 1:06 am
Forum: General Moho Discussion
Topic: Why does the d*****s grid changes?
Replies: 3
Views: 2394

Re: Why does the d*****s grid changes?

Well that's dumb. I thought it would be common sense to make the grid fixed in place. Anyways Thanks for the answers!
by Jajajajack
Tue Nov 03, 2020 1:49 pm
Forum: General Moho Discussion
Topic: Why does the d*****s grid changes?
Replies: 3
Views: 2394

Why does the d*****s grid changes?

I wanted to get into the program again. And while I was just trying to resize a single line that started to resize the grid too. And for some reason the bone layer's grid is off from the shape's layer. Why? What the heck can I do so the grid stays in one place and size always regardless off which la...
by Jajajajack
Mon Aug 12, 2019 3:04 pm
Forum: General Moho Discussion
Topic: My characters head is handled as separate by the transform tool.
Replies: 0
Views: 3120

My characters head is handled as separate by the transform tool.

Basically the problem is that my character has a base vector shape for the head and everything else is separate.
So I move the character and only the base of the head will move away, while everything else is moved like they should be.

https://imgur.com/ZEYMCIA
by Jajajajack
Thu Apr 25, 2019 2:53 pm
Forum: Tips & Techniques
Topic: Paper cut out problem (Turning around a character)
Replies: 4
Views: 3736

Re: Paper cut out problem (Turning around a character)

But It's not the most efficient way of making a character seemingly. If this is the best way to do it, then I will just go with this. You're not using vectors (?) so a lot of the smart-bone head / body turn stuff is not relevant if that's what you mean?. I kinda want to finish my new project in the...
by Jajajajack
Tue Apr 23, 2019 9:44 pm
Forum: Tips & Techniques
Topic: Paper cut out problem (Turning around a character)
Replies: 4
Views: 3736

Re: Paper cut out problem (Turning around a character)

exactly the same idea for the body parts. for an example (based on vectors rather than "cut-out") take a look at the Character Wizard (yeah - a facility in need of refresh but that's another story) and how it handles the 8 separate views of (e.g.) the "Boy Spiky" preset. CW assu...
by Jajajajack
Tue Apr 23, 2019 9:01 pm
Forum: Tips & Techniques
Topic: Paper cut out problem (Turning around a character)
Replies: 4
Views: 3736

Paper cut out problem (Turning around a character)

I'll be short. I made an animation out of paper cut outs. I found out how I could rotate the head by drawing the head in different angels and use a switch group. But I don't know how to do this with an entire body. Anybody has an idea how I could achieve this? Here's a link to a demo I made half a y...