I actually emailed them twice yesterday and then got the reply that I quoted. Maybe one more email would do the trick if they had technical difficulties yesterday.
*update* The Serial number was sent to me while writing this message here. Bringing my problems to public forum seemed to help
Search found 10 matches
- Wed Jun 10, 2009 6:48 pm
- Forum: General Moho Discussion
- Topic: It's here!! Anime Studio 6 is available :)
- Replies: 59
- Views: 13707
- Wed Jun 10, 2009 6:04 pm
- Forum: General Moho Discussion
- Topic: It's here!! Anime Studio 6 is available :)
- Replies: 59
- Views: 13707
- Tue Apr 22, 2008 3:58 pm
- Forum: How Do I...?
- Topic: Image texture selective warping
- Replies: 5
- Views: 1402
Thanks! That seems to be the way to go. I was actually about to try that method but something else came in to my mind, I guess. I used point binding technique in this case. So it was a bit odd, when a bone that had zero influence on a certain shape, was still warping a texture of the shape. I just h...
- Tue Apr 22, 2008 2:00 pm
- Forum: How Do I...?
- Topic: Image texture selective warping
- Replies: 5
- Views: 1402
- Tue Mar 18, 2008 9:22 pm
- Forum: Share Your Work
- Topic: Hunt - an animation strip made with Moho
- Replies: 12
- Views: 2989
What I said about being jealous was actually kind of a joke. I just meant that in 3D animation, you only need to model and rig your character once. Then it's possible to use any camera angle you can imagine. But I'm not saying that 3D animation is easier to do than 2D or vice versa. Thank you both f...
- Tue Mar 18, 2008 6:24 pm
- Forum: Share Your Work
- Topic: Hunt - an animation strip made with Moho
- Replies: 12
- Views: 2989
Thanks for your comments. It's good to hear different kind of opinions. Esotropiart seemed to understand what I tried to achieve with the Hunter's walk. It's really exaggerated. I tried to figure out how a bit fat and simple minded character with high self-confidence would walk and present it funnil...
- Mon Mar 17, 2008 4:47 pm
- Forum: Share Your Work
- Topic: Hunt - an animation strip made with Moho
- Replies: 12
- Views: 2989
Hunt - an animation strip made with Moho
Hi,
This slightly absurd animation strip is made with Moho. It's actually just a part of a bigger animation film which will be finished some day, I hope . Animation footage is originally in HD-format, but I hope it's viewable on Youtube.
Here's the link: http://youtube.com/watch?v=JFmlSCO694E
This slightly absurd animation strip is made with Moho. It's actually just a part of a bigger animation film which will be finished some day, I hope . Animation footage is originally in HD-format, but I hope it's viewable on Youtube.
Here's the link: http://youtube.com/watch?v=JFmlSCO694E
- Fri Dec 15, 2006 3:02 pm
- Forum: How Do I...?
- Topic: Bone layer scaling
- Replies: 5
- Views: 1551
slowtiger: Yeah.. I kind of understood why the distorts occur. My computer and I often think differently on matters. I just hoped that there would be a way to get past this problem. I guess I just have to start moving points and bones with my bare hands to make things wider. Genete: I'm not so sure ...
- Fri Dec 15, 2006 11:18 am
- Forum: How Do I...?
- Topic: Bone layer scaling
- Replies: 5
- Views: 1551
I have everything inside a bone layer which works as a group layer. I can scale whole group nicely. But the actual problem occurs when I try to use non-uniform scale (= scale only widht or height but not both) with bone layer. It first seems that everything is going well but when you try to manipula...
- Thu Dec 14, 2006 11:05 pm
- Forum: How Do I...?
- Topic: Bone layer scaling
- Replies: 5
- Views: 1551
Bone layer scaling
Hi! I made a quite complex character with many layers including bones. Then I realized that the character is not fat enough (for example). I wonder if there is an easy way to make the whole character wider. I can't use non-uniform layer scale because it messes up the bone manipulations with distorti...