Search found 16 matches

by Hamedss
Wed Feb 24, 2021 1:07 pm
Forum: How Do I...?
Topic: How use action when bone is targeted?
Replies: 5
Views: 2839

Re: How use action when bone is targeted?

thank you all friends. that solved problem :D
by Hamedss
Sat Feb 20, 2021 1:36 pm
Forum: How Do I...?
Topic: When to use which binding
Replies: 9
Views: 4630

Re: When to use which binding

I haven't had a chance to look at your file but, at a glance, I'd use Point Binding for the toes and heel. Bind these directly to the toe and heel bones, and the other bones should have no effect on them. If I'm able to make time, I'll take a look this evening. thank you. but i need solid binding f...
by Hamedss
Sat Feb 20, 2021 1:27 pm
Forum: How Do I...?
Topic: How use action when bone is targeted?
Replies: 5
Views: 2839

Re: How use action when bone is targeted?

thank you my friend but what do you mean by" B9's rotation maps to translation of B6 :? "?. the rotation of B6 is what affect the vector layer so I think B6 must be the smart bone in action. i tried this method: I created an action for B6 and the brought down the B5 then rotated B6 and mod...
by Hamedss
Thu Feb 18, 2021 8:40 am
Forum: How Do I...?
Topic: When to use which binding
Replies: 9
Views: 4630

Re: When to use which binding

A few tips... Personally, I like to use Use Selected Bones for Flexibinding most of the time. It's easy to setup up, deforms nicely most of the time and reasonably predictable. Sometimes I'll combine the above with Point Binding. For example, last year I had to rig a character whose head had to mov...
by Hamedss
Thu Feb 18, 2021 8:33 am
Forum: How Do I...?
Topic: How use action when bone is targeted?
Replies: 5
Views: 2839

How use action when bone is targeted?

HI every one I am rigging a character that has chubby foot and now I am stuck with action for the knee bend. the shin bone does not behave ik move in action mode. is there any way? :cry: https://s16.picofile.com/file/8425430534/Capture.JPG I attached the moho file https://s17.picofile.com/file/84254...
by Hamedss
Sat Apr 20, 2019 3:07 pm
Forum: General Moho Discussion
Topic: Rotating points
Replies: 2
Views: 1167

Rotating points

Hi
Is there any way to rotate a group of points. I tried this with transform tool and result was weired. If you rotate a groupe of points they goes in straight line to new postion
look what happened in in between of transform
Image
by Hamedss
Sun Mar 31, 2019 7:07 pm
Forum: How Do I...?
Topic: image interpolation setting?
Replies: 10
Views: 2155

Re: image interpolation setting?

Hi and I am sorry for long delay to back here.
thank you all
the Greenlaw's solution is awesome it work like a charm :shock:
the Slowtiger's solution is also awesome :shock:

I wish you best
by Hamedss
Sun Mar 31, 2019 6:54 pm
Forum: General Moho Discussion
Topic: Arc Ik Solver
Replies: 8
Views: 2832

Re: Arc Ik Solver

Maestral wrote:Perhaps you could simplify the rig, like in this thread
Yeah. that's it.
thank you
but Why he use internal line to connect points ?
Image
by Hamedss
Sun Mar 31, 2019 8:30 am
Forum: General Moho Discussion
Topic: Arc Ik Solver
Replies: 8
Views: 2832

Re: Arc Ik Solver

Oh. Really Thanks :shock:
you remember my rigging works in 3ds max :wink:
but let me say that bone chain is a long leg of a character that needs to bend correctly in arc shape. I tried any techniques before but I think Smith Micro need to solve some issue in next version
by Hamedss
Sat Mar 30, 2019 10:08 am
Forum: General Moho Discussion
Topic: Arc Ik Solver
Replies: 8
Views: 2832

Arc Ik Solver

Hi everyone.
I wondered how Are Ik Solver work!
I created one bone chain consist of 5 bone with one target and set the chain to arc Solver. But instead of an arc shape I got a ? Shape on these bones!
Is these feature going to work like this?
Image
by Hamedss
Thu Aug 23, 2018 2:51 pm
Forum: How Do I...?
Topic: image interpolation setting?
Replies: 10
Views: 2155

Re: image interpolation setting?

thanks
I will test it But i think the corners of overlapping bitmap sticks out.
by Hamedss
Thu Aug 23, 2018 1:20 pm
Forum: How Do I...?
Topic: image interpolation setting?
Replies: 10
Views: 2155

image interpolation setting?

Hi to every one. As my previous post I am sorry for my bad english. :oops: In this picture you can see a leg of character that bend in knee. A complex bone system controls bending knee(and this system has no effect in my problem). the problem is the low quality of interpolation in knee area. The lay...
by Hamedss
Tue Aug 07, 2018 1:01 pm
Forum: Animation Contests
Topic: Qustions about animating in moho
Replies: 5
Views: 11020

Re: Qustions about animating in moho

Hi maestral and thanks for guiding me. 1- I went into some point in my animation and activated Relative keyframing and pulled the ball somewhere. No difference and it just add a keyframe for moving ball. 2- I know how bezier work and how set default keyframing. That is not the answer :wink: 3- I had...
by Hamedss
Mon Aug 06, 2018 5:11 pm
Forum: Animation Contests
Topic: Qustions about animating in moho
Replies: 5
Views: 11020

Re: Qustions about animating in moho

That's sounds great. Thanks. I will check it.
by Hamedss
Mon Aug 06, 2018 3:04 pm
Forum: Animation Contests
Topic: Qustions about animating in moho
Replies: 5
Views: 11020

Re: Qustions about animating in moho

Thanks tiger I know the step is stop movement but I think ( as I did before and) you suggested i most do fast interpolation manualy. I wish it appear in next version of moho. I usually click and animate a bone and not select from a ( big!) list . there is not any way to override the near bone proble...