I'm gonna be honest, this gave me nightmares.GRAUZAHN wrote:
Search found 22 matches
- Sat Aug 12, 2017 10:22 pm
- Forum: Share Your Work
- Topic: eww...
- Replies: 2
- Views: 457
Re: eww...
- Sat Aug 12, 2017 2:37 am
- Forum: Share Your Work
- Topic: Bob's Day Out Intro. My first animation!
- Replies: 0
- Views: 632
Bob's Day Out Intro. My first animation!
I just finished my first animation! There's one before this, but that was just a simple animation test. Anyways, this is the beginning of a series called "Bob's Day Out". It's not the full episode, just the intro. Hope you like it! [youtube]https://www.youtube.com/watch?v=6xi9LI07Mx8&f...
- Fri Aug 11, 2017 11:06 pm
- Forum: How Do I...?
- Topic: Problems with bones
- Replies: 11
- Views: 1099
Re: Problems with bones
Nevermind. My bones were parented incorrectly.dueyftw wrote:Sorry, On the road for two days.
Send me a message on this forum with a link.
Dale
- Fri Aug 11, 2017 8:09 pm
- Forum: How Do I...?
- Topic: Problems with bones
- Replies: 11
- Views: 1099
Re: Problems with bones
Hello?dueyftw wrote:Please do. We can help you more with seeing what is wrong. All so let use know want version your using.
Dale
- Sat Jul 01, 2017 2:51 am
- Forum: How Do I...?
- Topic: Problems with bones
- Replies: 11
- Views: 1099
Re: Problems with bones
Okay.dueyftw wrote:Please do. We can help you more with seeing what is wrong. All so let use know want version your using.
Dale
My version number is Moho 12, 2, 0, 21774. This is Debut 12 I'm using here.
I'm not sure how to attach a file here. Do you mind if I email you the file?
- Wed Jun 28, 2017 8:21 pm
- Forum: How Do I...?
- Topic: Problems with bones
- Replies: 11
- Views: 1099
Re: Problems with bones
Hmm. Not sure then. Without more info, screencaps or a test scene, anything will just be a guess. The most likely issue would be incorrect hierarchical structure as mentioned, but it may also be in an error in one of your Actions (probably in an arm bone) or an incorrect binding method. Or a combin...
- Tue May 09, 2017 1:06 am
- Forum: How Do I...?
- Topic: Problems with bones
- Replies: 11
- Views: 1099
Re: Problems with bones
Check that the parenting of the limbs is correct. i.e., the hand bone connected to the lower arm bone, the lower arm bone connected to the upper arm bone, the upper arm bone connected to the upper torso, etc. In other words, from your description, it sounds like the body's hip or root bone may be p...
- Tue May 09, 2017 12:54 am
- Forum: How Do I...?
- Topic: Problems with bones
- Replies: 11
- Views: 1099
Re: Problems with bones
Check the what?Greenlaw wrote:Sounds like it could be a parenting issue. Check the hierarchy.
- Mon May 08, 2017 10:59 pm
- Forum: How Do I...?
- Topic: Problems with bones
- Replies: 11
- Views: 1099
Problems with bones
Hey guys, I'm having a big problem. So I finished the body of a character (finally, thank God) and have added bones and binded them to points and body parts, there's just one problem. When I grab, say... the left arm, it moves not only itself but the entire body. And I've been looking at bone streng...
- Sat Apr 08, 2017 2:26 am
- Forum: How Do I...?
- Topic: How to turn on grid on Debut 12?
- Replies: 3
- Views: 887
Re: How to turn on grid on Debut 12?
Oh...
Great...
Thanks for the help though. Now if you'll excuse me, I'm going to throw myself into a trash can for no reason.
- Fri Apr 07, 2017 12:28 am
- Forum: How Do I...?
- Topic: How to turn on grid on Debut 12?
- Replies: 3
- Views: 887
How to turn on grid on Debut 12?
I'm working on a character model (of myself) and need the grid to make perfect arms. But the guy I'm watching uses a Mac instead of Windows (what I have). So I don't know the right keys to turn the grid on.
Help?
Help?
- Wed Mar 29, 2017 1:23 pm
- Forum: Share Your Work
- Topic: Overwatch: The Invasion. A Walking Dead inspired series.
- Replies: 14
- Views: 1748
Re: Overwatch: The Invasion. A Walking Dead inspired series.
How about meeting us halfway with a storyboard? And by that you mean what exactly? Er...you asked for comments on what you've done so far. At some stage it would be useful to come up with a storyboard to plan out an animation. (I'm assuming you know what a storyboard is...?). If you react aggressiv...
- Wed Mar 29, 2017 1:21 pm
- Forum: Share Your Work
- Topic: Overwatch: The Invasion. A Walking Dead inspired series.
- Replies: 14
- Views: 1748
Re: Overwatch: The Invasion. A Walking Dead inspired series.
I know it's not complete. And I made this post specificly to ask what everyone thought of it, and some ideas to put in where I left off. Also, to see what could be changed. So you're asking for free writing help, and then seemingly getting a bit pissy when people on an animation forum ask animation...
- Tue Mar 28, 2017 3:35 pm
- Forum: Share Your Work
- Topic: Overwatch: The Invasion. A Walking Dead inspired series.
- Replies: 14
- Views: 1748
Re: Overwatch: The Invasion. A Walking Dead inspired series.
Paragraphs would make your text more reader friendly. Also, if you intend to animate this yourself, it's better if you keep your cast small. This is a fairly ambitious sequence and it's not even a complete story. I know it's not complete. And I made this post specificly to ask what everyone thought...
- Tue Mar 28, 2017 3:31 pm
- Forum: Share Your Work
- Topic: Overwatch: The Invasion. A Walking Dead inspired series.
- Replies: 14
- Views: 1748
Re: Overwatch: The Invasion. A Walking Dead inspired series.
And by that you mean what exactly?jahnocli wrote:How about meeting us halfway with a storyboard?