Search found 10 matches

by isby
Sun Aug 06, 2017 6:58 am
Forum: How Do I...?
Topic: Prevent skewing with bone rotation
Replies: 11
Views: 599

Re: Prevent skewing with bone rotation

OK; your comment made me start watching the bones rather than the points.
So I think my proper question here is why does the head bone on image 2 get stretched compared to the original position, i.e. can I prevent it from doing that when in rotation?
by isby
Sun Aug 06, 2017 6:52 am
Forum: How Do I...?
Topic: Prevent skewing with bone rotation
Replies: 11
Views: 599

Re: Prevent skewing with bone rotation

No, it doesn't fix my original problem, the character just get elongated.
by isby
Sun Aug 06, 2017 6:50 am
Forum: How Do I...?
Topic: Prevent skewing with bone rotation
Replies: 11
Views: 599

Re: Prevent skewing with bone rotation

Aaaah, I get what you're asking me now. I've gotten so used to it that I forgot it was squashed in that direction. It's sqashed because I've squashed the entire layer vertically when doing video tracking. Let me see if fixing that has any effect.
by isby
Sun Aug 06, 2017 6:42 am
Forum: How Do I...?
Topic: Prevent skewing with bone rotation
Replies: 11
Views: 599

Re: Prevent skewing with bone rotation

Squashed as in just a circle? It's because when creating the tracking bones, I don't drag the bone out, I just click on the canvas, and get an orb. I was just checking it in Orbit view and it seems to be a 3d orb
by isby
Sun Aug 06, 2017 6:25 am
Forum: How Do I...?
Topic: Prevent skewing with bone rotation
Replies: 11
Views: 599

Re: Prevent skewing with bone rotation

Unfortunately, no. I've tried all the layers and they're all set at 0. I thought for a moment this was happening because I was using points but I insertedan image andgot the same result. It's the 2d rotation created by bones that messes it up
by isby
Sat Aug 05, 2017 8:57 pm
Forum: How Do I...?
Topic: Prevent skewing with bone rotation
Replies: 11
Views: 599

Re: Prevent skewing with bone rotation

Hm, thank you. How would I check that? u
by isby
Sat Aug 05, 2017 2:27 pm
Forum: How Do I...?
Topic: Prevent skewing with bone rotation
Replies: 11
Views: 599

Prevent skewing with bone rotation

Hi guys, I've been at this for a while. I have a character rig that I've hooked onto mocap and all is well: I have a hip, a chest, two elbows and two fists tracked and I'm getting an interesting result as I track target bones to the mocap tracking. However, there is one point that' busting my b****....
by isby
Tue Feb 14, 2017 5:30 am
Forum: General Moho Discussion
Topic: Bone order in bones list
Replies: 10
Views: 1614

Re: Bone order in bones list

If you haven't recreated your whole skeleton yet, wait. I've found an easy way to sort the bone dropdowns, and I'm almost done with it. Luckily, I'm in a completely oposite time zone, apparently :) Thank you! It works! Just a note, it disables the "select bone" dropdown button until you'v...
by isby
Mon Feb 13, 2017 5:04 pm
Forum: General Moho Discussion
Topic: Bone order in bones list
Replies: 10
Views: 1614

Bone order in bones list

Very dumb question guys: I have a lot of bones... "hand left", "foot right", etc. and now I'd like to order them somehow in the dropdown, for more efficiency. Currently they're ordered in the order they were created and, of course, there was a LOT of mind-changing, name changing,...